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Author Topic: Brawlbox Resources & History  (Read 4502622 times)
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BlackJax96
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    « Reply #1830 on: July 07, 2011, 09:01:30 PM »


    Hey, uh...BJ? I NEED a HUGE favor....idk how hard it would be, but could you add a button or something that will let you zoom out ALOT faster? Like a sider or something? Cuz there's a stage from a game, and im tryin to zoom  out and view it....ive been zooming out for 23 minutes now....straight.....

    Shift, son

    just 1 question... does that mean that any .MDL0's will save properly now, and not make brawlbox crash? cause whenever i resize a model via bone tree (not via model viewer) and try to save, it would crash or give me a error.

    I dunno. I never promised anything. MDL0 editing is pretty much unstable at the moment, but you can save it as long as you haven't edited it.
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    « Reply #1831 on: July 07, 2011, 09:02:36 PM »


    I dunno. I never promised anything. MDL0 editing is pretty much unstable at the moment, but you can save it as long as you haven't edited it.
    so mess with the materials... and it wont save... i also just tried resizing it via bone tree... doesnt save.
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    « Reply #1832 on: July 07, 2011, 10:05:12 PM »


    so mess with the materials... and it wont save... i also just tried resizing it via bone tree... doesnt save.

    I got the problem, I'm trying to fix it right now. When you change those values, it signals a bool to be on, which calls rebuild when you save or export. Yeah, that's not gonna work, since the model rebuilder isn't finished XD It used to just replace the values when you saved, but now it rebuilds the whole model when you change one small thing like that O_o So I have to build in another bool switch for a "smaller" rebuild, lol.
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    « Reply #1833 on: July 07, 2011, 11:30:44 PM »


    Shift, son

    What??? Can you do it by any chance?
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    « Reply #1834 on: July 07, 2011, 11:58:30 PM »


    What??? Can you do it by any chance?
    ...
    ...
    ...
    ...
    Just try it. It makes zooming easier Im srs here
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    « Reply #1835 on: July 08, 2011, 12:01:37 AM »


    ...
    ...
    ...
    ...
    Just try it. It makes zooming easier Im srs here

    OH on teh keyboard, ok lol.
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    « Reply #1836 on: July 08, 2011, 12:45:01 AM »


    What??? Can you do it by any chance?
    OH on teh keyboard, ok lol.
    *sniffs* i smellz failurez
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    « Reply #1837 on: July 08, 2011, 12:47:36 AM »


    *sniffs* i smellz failurez

    Indeed you do.
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    « Reply #1838 on: July 08, 2011, 12:59:32 AM »


    OI!!!! i just thought of a nice... add to this... play animations while in collision mode!! (or be able to edit animations while in collision mode)
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    « Reply #1839 on: July 08, 2011, 01:03:37 AM »


    OI!!!! i just thought of a nice... add to this... play animations while in collision mode!! (or be able to edit animations while in collision mode)

    OMG that's a great idea! Ive got one to. Dual model previwer.
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    « Reply #1840 on: July 08, 2011, 01:24:05 AM »


    OMG that's a great idea! Ive got one to. Dual model previwer.
    thats actually not that bad..
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    « Reply #1841 on: July 08, 2011, 01:36:59 AM »


    thats actually not that bad..

    Really??? Sweet i be epic. lol
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    « Reply #1842 on: July 08, 2011, 02:40:13 AM »


    Ok, I'm not even going to pretend that I know how this stuff is working. I honestly haven't checked on this for a while and know little more than it is being worked on, but I have one question...

    How far am I from having a perfectly playable imported Haruhi Suzumiya model on someone (or any model for that matter... but someone better work on Haruhi)?
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    « Reply #1843 on: July 08, 2011, 02:42:02 AM »


    Ok, I'm not even going to pretend that I know how this stuff is working. I honestly haven't checked on this for a while and know little more than it is being worked on, but I have one question...

    How far am I from having a perfectly playable imported Haruhi Suzumiya model on someone (or any model for that matter... but someone better work on Haruhi)?
    BJ is not... even close for it to import properly... and some .dae models need extra coding just to show in BB.... so he's far from finishing it ^^"

    if i knew how to code stuff, i would be helping him all day, but sadly i dont kno any coding.
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    « Reply #1844 on: July 08, 2011, 03:03:42 AM »


    Just saw I could port animations.
    I. Freaking. Love. This. Brawlbox!
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