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« Reply #2191 on: July 19, 2011, 08:44:33 PM » |
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TC you can do this man! I made an account to cheer you on! (You know morale and stuff.) I sense a breakthrough coming in brawl hacking.
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Jesus loves us :}
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« Reply #2192 on: July 19, 2011, 09:04:29 PM » |
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*turns on heavenly music* *stares in awe* *bows to Tcll* Is this what it feels like to die and go to heaven???
*Realizes he destroyed his 1234 post count with this very post*
......
shiiiiiiiiist!!!!
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.] 
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« Reply #2193 on: July 19, 2011, 10:03:31 PM » |
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Now it's starting to look like Pichu! What was the bug in the code?
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 FC: 2191-7379-6272
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« Reply #2194 on: July 19, 2011, 10:18:28 PM » |
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Now it's starting to look like Pichu! What was the bug in the code? which bug?? the one it currently has, or the one in my image before??
if in the img before: the bug was, it using inverse-bind matrices to calculate transforms
the fix was inverting the matrices before calculating the transforms (to get the bind matrices) as the only provided data in the bones is the inverse bind matrices
if in the current img: the bug is still unknown... I'm gonna try sending my converter to revel8n to see if he can figure out the prob
I must be over-looking it or something >_>
EDIT: it appears to be an offset error...
I'm gonna try looking through the file manually to see if I can find the prob >_>
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« Last Edit: July 19, 2011, 10:19:42 PM by Tcll »
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« Reply #2195 on: July 20, 2011, 12:14:35 AM » |
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can this converter work with blender or all 3d modeling programs as well not just 3DS max?
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« Reply #2196 on: July 20, 2011, 12:19:44 AM » |
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can this converter work with blender or all 3d modeling programs as well not just 3DS max?
lawlz Its a whole program. Not a script or plugin.  You're new here though, so its all good
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.] 
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« Reply #2198 on: July 20, 2011, 06:48:22 AM » |
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well i have no clue how to do that stuff, so all i can say is good luck u smart person. 
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #2199 on: July 20, 2011, 07:51:07 AM » |
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well... I've tried it on the normals, and it works as well as expected...

I can't seem to fix the error though although apparently it can be delt with as it got slightly worse... it's most likely an offset error I can't seem to spot
Pikachu doesn't convert yet due to this error >_> (it returns an offset error w/in the weightlist code, but the src of the error is somewhere completely different)
hopefully revel8n will respond soon... he's always been my sidekick for fixing small errors such as this
Well atleast if the question ever comes up, we know the answer to the question; "What would a snapshot of the first few seconds of Pichu look like, if we exploded him from the inside out." It's coming on nicely, and I know you'll be able to fix it.
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« Reply #2201 on: July 20, 2011, 11:18:44 AM » |
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That model is so ugly.. XD
But I didn't know either Tc.. strange.
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« Reply #2202 on: July 20, 2011, 11:24:31 AM » |
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That model is so ugly.. XD
But I didn't know either Tc.. strange.
lol it's just low-poly :3 like PS1 gfx *-*
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« Reply #2203 on: July 20, 2011, 11:56:26 AM » |
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*Waits for the day this will be released.*
Say, what gave you the idea to start this project?
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Jesus loves us :}
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