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« Reply #9585 on: April 09, 2012, 09:19:31 PM » |
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You're freaking welcome for all the other freaking formats and versions.  whoa! no need to get all grouchy! D= i was just stating out a small lil format, thats all D= but yet, i do looooove the srt0 viewer and fixer... no need to hex alot of files now! =D
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« Reply #9586 on: April 09, 2012, 09:20:34 PM » |
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What possessed you to change up how the previewer works? It was [censored]ing fine as it was. Now I'm forced to have So much [censored]ing wasted view space it's stupid. Didn't need to change how it worked. The golden rule: If it ain't broke don't fix it. Why? You get garbage like this: I don't care if I can make Kit sing the National Anthom all in BrawlBox, I ain't going to work in this [censored]ty enviorment. I'm sticking to 65c.
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« Last Edit: April 09, 2012, 09:21:41 PM by Lady Ӄatherine ßallarɖ »
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« Reply #9587 on: April 09, 2012, 09:27:48 PM » |
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You guys need to be a lot more constructive than that if you want him to change anything! It still looks like a lot of space to me, and isn't what shows in-game what matters?
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« Reply #9588 on: April 09, 2012, 09:30:25 PM » |
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whoa! no need to get all grouchy! D=
i was just stating out a small lil format, thats all D=
but yet, i do looooove the srt0 viewer and fixer... no need to hex alot of files now! =D
Well, you DID sound like an ass here, so he was right in getting "grouchy":
i got an error by trying to edit a model with no polygons.. i thought u already had that fixed  oh also noticed there's no support for V4 CLR0 yet... Dx
What possessed you to change up how the previewer works? It was [censored]ing fine as it was. Now I'm forced to have So much [censored]ing wasted view space it's stupid. Didn't need to change how it worked. The golden rule: If it ain't broke don't fix it. Why? You get garbage like this:
Speaking of ungrateful people. 
I don't care if I can make Kit sing the National Anthom all in BrawlBox, I ain't going to work in this [censored]ty enviorment. I'm sticking to 65c. You're free to do so.
Anyways, you did change the layout a lot, but I can see the reason behind most of the moves, I already got used to it. Now, something bothers me... Where's the source code? 
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« Last Edit: April 09, 2012, 09:31:34 PM by Albafika »
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« Reply #9589 on: April 09, 2012, 09:32:55 PM » |
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What possessed you to change up how the previewer works? It was [censored]ing fine as it was. Now I'm forced to have So much [censored]ing wasted view space it's stupid. Didn't need to change how it worked. The golden rule: If it ain't broke don't fix it. Why? You get garbage like this: I don't care if I can make Kit sing the National Anthom all in BrawlBox, I ain't going to work in this [censored]ty enviorment. I'm sticking to 65c.
um... BJ said a while ago (and i mean LOOONG while ago) he was changing the interface, maybe you should have said something when he was still working on it and not now that the main focus is bugfixing :/ just saying EDIT: OH, and I don't think you NEED everything on the new BB expanded...
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« Last Edit: April 09, 2012, 09:41:49 PM by Dr. »
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« Reply #9590 on: April 09, 2012, 09:37:00 PM » |
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What possessed you to change up how the previewer works? It was [censored]ing fine as it was. Now I'm forced to have So much [censored]ing wasted view space it's stupid. Didn't need to change how it worked. The golden rule: If it ain't broke don't fix it. Why? You get garbage like this: I don't care if I can make Kit sing the National Anthom all in BrawlBox, I ain't going to work in this [censored]ty enviorment. I'm sticking to 65c.
Geezus, I moved it around for the keyframe viewer which I didn't finish before this release and for the multiple different controls which swap out. I don't know the size of people's screens either so I can't make the controls too long either. I don't really like all the wasted space either but you're gonna just have to freaking deal until I figure out and code a solution. Unless you would like to map out a dynamic viewer for me to code instead of hoping I make the viewer to your exact liking.  I did mention how the viewer would work and even posted a preview a while back. Where's the source code? 
Lol is the download linked straight to the file? The source is in the same mediafire folder as the file lol
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« Reply #9591 on: April 09, 2012, 09:38:03 PM » |
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Be grateful BJ even released it at all. Just learn to adapt to the interface.
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« Reply #9592 on: April 09, 2012, 09:38:29 PM » |
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Lol is the download linked straight to the file? The source is in the same mediafire folder as the file lol Yes, it's straight to the file, so have another! 
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« Reply #9594 on: April 09, 2012, 09:43:30 PM » |
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Whats wrong with you people, stop slapping each other. 
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« Reply #9595 on: April 09, 2012, 09:44:10 PM » |
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When I view a MKWii BRRES in the viewer, it seems waaaaay zoomed in or something, and it doesn't show up. I recommend adding a "zoom extents" function in or something, but as long as the animation works my life is complete.
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« Reply #9596 on: April 09, 2012, 09:45:57 PM » |
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When I view a MKWii BRRES in the viewer, it seems waaaaay zoomed in or something, and it doesn't show up. I recommend adding a "zoom extents" function in or something, but as long as the animation works my life is complete.
just use the + or - key to zoom in or out... or a scroll wheel on ur mouse 
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« Reply #9597 on: April 09, 2012, 09:46:23 PM » |
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When I view a MKWii BRRES in the viewer, it seems waaaaay zoomed in or something, and it doesn't show up. I recommend adding a "zoom extents" function in or something, but as long as the animation works my life is complete.
Try holding down ctrl and - at the same time. It zooms away from the model faster. Was I just ninja'd?
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« Reply #9598 on: April 09, 2012, 09:46:46 PM » |
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When I view a MKWii BRRES in the viewer, it seems waaaaay zoomed in or something, and it doesn't show up. I recommend adding a "zoom extents" function in or something, but as long as the animation works my life is complete.
Hold shift and zoom out with the mouse wheel. If it doesn't zoom out fast enough, go to the menu bar - > options -> viewer settings and change the Zoom scale to something really high. I found I had to do that with MKWii tracks and models.
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« Reply #9599 on: April 09, 2012, 09:49:05 PM » |
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I appreciate all the hard work you've been doing Bj, I will enjoy this until next release. 
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