Well, does it impact the rsar file itself? It just shows a preview what it sounds in Brawlbox. If it doesn't effect the file itself, then it's fine. If it does, then I don't know. But for right now, it sounds like there should be a release.
Oh yeah it builds the file fine.
If you're clever enough with Tabuu and a hex editor, you can add or remove stuff JS.
And speaking about numbers, why does BBox display them (especially offsets) as decimal while every other program displays them as hexadecimal?
Suit yourself. But sticking to what Kryal said way back; avoid displaying hex wherever possible. It's not user friendly. I want to make a moveset editor where it's stable enough to the point where you don't need to use or see offsets. Why specifically display them as hex if I was going to remove them anyway.
if you were me BJ,
it'd be suspended until it's fixed...
I'm thinking that's what I'll have to do...
My life's purpose is to disappoint people until further notice