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« Reply #2430 on: August 04, 2011, 07:33:54 PM » |
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Fine, at least get me the tools to do so, or at the very least point me in the right direction >_> Or... "no".  I am just kidding sir. Please do not patrionize me over the smallest of deals. ~New phrase that will fail at becoming a meme.
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« Reply #2431 on: August 04, 2011, 07:35:27 PM » |
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Fine, at least get me the tools to do so, or at the very least point me in the right direction >_>
I already did "no" Or... "no".  I am just kidding sir. Please do not patrionize me over the smallest of deals. ~New phrase that will fail at becoming a meme. Good and I didn't even know that was supposed to be a new meme. well then I guess I'll just release it as it is... CMPR left unsupported >_>
Way to make me feel bad 
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« Reply #2432 on: August 04, 2011, 07:45:02 PM » |
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I already did "no" Good and I didn't even know that was supposed to be a new meme. Way to make me feel bad Maybe just help 1 person a day to not feel bad...or 1 person a week... *Ideas* Your answer: "no"
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« Reply #2433 on: August 04, 2011, 07:51:38 PM » |
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I'm sry BJ... I'm stuck in a rough spot...
I don't mean to be taking it out on you
my KBd died, and I'm stuck with this POC PS3 controller for one... and trying to understand these srcs w/o net on my computer is a pain... DX
I hate PS3 net... the only good thing about it is it (barely) lets me UL my images >:O (I can't do anything on Picasa (have to use blogger to UL )) not to mention typing is limited.
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« Reply #2434 on: August 04, 2011, 10:02:19 PM » |
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Could use an onscreen keyboard that windows provides o.o I used to do that when my KB was outa reach when I was lazy XD sorry I may of stepped over a line T~T
I am wondering though, how complete is this project? I recently learned how to extract models from GMod and would love to look into attempting some fun things.
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« Last Edit: August 04, 2011, 10:06:53 PM by Stick Kit »
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« Reply #2435 on: August 04, 2011, 10:14:18 PM » |
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I am wondering though, how complete is this project? I recently learned how to extract models from GMod and would love to look into attempting some fun things.
*shrug* It depends on when I find out how to fix the two very small errors that's got the model rebuilder at a complete halt right now. I'd say model rebuilding is 98% done and actual model importing is 80% done. It's really hard to guess exactly how close I am to being completely finished.
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« Reply #2436 on: August 04, 2011, 10:26:38 PM » |
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all i can say is... that it's amazing how far you guys have gotten in this project. will you guys make it where Brawlbox can add in bones and you can attach them to polygons? instead of using a program like Blender you can do it all in one easy program. this is ofcourse a future update idea.
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« Reply #2437 on: August 04, 2011, 10:28:49 PM » |
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all i can say is... that it's amazing how far you guys have gotten in this project. will you guys make it where Brawlbox can add in bones and you can attach them to polygons? instead of using a program like Blender you can do it all in one easy program. this is ofcourse a future update idea.
This would help my Kit Project substantially, since the model I'm using (SSJ Goku over Capt Falcon) has a tail but it has no bones =\
*shrug* It depends on when I find out how to fix the two very small errors that's got the model rebuilder at a complete halt right now. I'd say model rebuilding is 98% done and actual model importing is 80% done. It's really hard to guess exactly how close I am to being completely finished.
How interesting ^_^ I do look forward to porting gmod models over when it's done hun ^_^
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« Last Edit: August 04, 2011, 10:29:58 PM by Stick Kit »
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« Reply #2438 on: August 04, 2011, 10:29:28 PM » |
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This would help my Kit Project substantially, since the model I'm using (SSJ4 Goku over Capt Falcon) has a tail but it has no bones =\ fixed this not SSj but SSj4 
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2439 on: August 04, 2011, 10:33:49 PM » |
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fixed this not SSj but SSj4  right right.... I be really tired when I posted that x.x''
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« Reply #2440 on: August 04, 2011, 10:34:15 PM » |
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all i can say is... that it's amazing how far you guys have gotten in this project. will you guys make it where Brawlbox can add in bones and you can attach them to polygons? instead of using a program like Blender you can do it all in one easy program. this is ofcourse a future update idea.
I don't know if I'll ever add that :/ That would involve creating completely new weights and creating an entire editor for it. I think I'd rather put that time into a real-time PSA editor.
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« Reply #2441 on: August 04, 2011, 10:36:23 PM » |
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all i can say is... that it's amazing how far you guys have gotten in this project. will you guys make it where Brawlbox can add in bones and you can attach them to polygons? instead of using a program like Blender you can do it all in one easy program. this is ofcourse a future update idea. cool idea but i better like to have a PSA+brawlbox fused 
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2442 on: August 04, 2011, 10:38:24 PM » |
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it was worth a shot. i was hoping brawlbox to be a a noobs tool to making models work lol. i mean, i can't use blender and i refuse to "get for free" 3dsmax i'm not sailing the high seas of the internet yet. and atm all i can use is Wings3d.
meh, i'll wait till i have the patience for Blender.
either way, if you do incoroperate that somehow in the future. i'll love you always.
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« Reply #2443 on: August 04, 2011, 10:39:50 PM » |
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Blender wont work for me anyway each time i open a model(no metter what file format) it wont show up on blender it still show a stupid grey cube
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2444 on: August 04, 2011, 10:41:34 PM » |
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Blender is easy from what i hear, but i don't have the patience to learn how to remake a square and do all these other things before i start attaching bones and attaching polygons to them.
i will once i get patience but i don't i'm very impatient person.
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