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Author Topic: Brawlbox Resources & History  (Read 3864038 times)
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Xiggah
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    « Reply #8535 on: January 28, 2012, 09:22:13 PM »


    Now I'm not the only one with all these neat gadgets! Time to give you some good feedback on all the new features.
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    Gamma Ridley
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    « Reply #8536 on: January 28, 2012, 09:24:57 PM »




    Sweet.

    Now I'll wait for you to put all that extra stuff in English so people can actually know what you changed.

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    Segtendo
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    « Reply #8537 on: January 28, 2012, 09:26:11 PM »



    *downloads this sucker*
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    DSX8
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    « Reply #8538 on: January 28, 2012, 09:30:58 PM »



    *tries this bad [censored] out* "Wherever Vyse goes, cool follows."
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    BlackJax96
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    « Reply #8539 on: January 28, 2012, 09:32:26 PM »


    inb4someonesaystheycantaddashader

    >.>
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    DSX8
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    « Reply #8540 on: January 28, 2012, 09:33:34 PM »


    inb4someonesaystheycantaddashader

    >.>
    yeah i cant add a new shader.... u failed me son! *slap*
    « Last Edit: January 28, 2012, 09:34:26 PM by Nymph » Logged

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    BlackJax96
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    « Reply #8541 on: January 28, 2012, 09:33:53 PM »


    i failed me son! *slap*

    LOL

    k fixed, only 15 unfortunate people
    « Last Edit: January 28, 2012, 09:35:43 PM by BlackJax96 » Logged

    Volt_Storm_7
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    « Reply #8542 on: January 28, 2012, 09:45:51 PM »


    in the model preview, when you load an animation and fitchar.pac, the fitchar.pac doesn't load subactions or actions. Help?
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    Segtendo
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    « Reply #8543 on: January 28, 2012, 09:46:23 PM »


    LOL

    k fixed, only 15 unfortunate people
    I was one of 'em V:
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    BlackJax96
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    « Reply #8544 on: January 28, 2012, 09:47:17 PM »


    in the model preview, when you load an animation and fitchar.pac, the fitchar.pac doesn't load subactions or actions. Help?

    It's not done.
    Wait for v0.66. Im srs here
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    Xiggah
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    « Reply #8545 on: January 28, 2012, 09:47:26 PM »


    LOL

    k fixed, only 15 unfortunate people
    Clever girl....

    Eh, I'm more worried about the other features like.... shader.... editing.

    But by the way, still can't open some files like ToonLinkMotionEtc (the bress to be exact) but I think you knew that already.
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    Volt_Storm_7
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    « Reply #8546 on: January 28, 2012, 09:48:27 PM »


    Oh, my bad, didn't know XD
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    BlackJax96
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    « Reply #8547 on: January 28, 2012, 09:51:40 PM »


    Clever girl....

    Eh, I'm more worried about the other features like.... shader.... editing.

    But by the way, still can't open some files like ToonLinkMotionEtc (the bress to be exact) but I think you knew that already.

    Im srs here

    Shader editing is complete, the only thing you have to worry about is actually editing them yourself. XD

    And yes I did know.
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    Xiggah
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    « Reply #8548 on: January 28, 2012, 10:00:22 PM »


    Im srs here

    Shader editing is complete, the only thing you have to worry about is actually editing them yourself. XD

    And yes I did know.

    Yeah, that editing.... not looking forward to it. Onto the next frontier of havoks and SCN0!
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    frostymm
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    « Reply #8549 on: January 29, 2012, 12:12:14 AM »


    Tried to export a brawl mdl0 and replace another one with it and it just don't work man. You save it or try to view the model and brawlbox just breaks. I tried putting Lucas' over Ikes.

    I had to go back to an older version to make it work.
    « Last Edit: January 29, 2012, 12:59:26 AM by frostymm » Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

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