Demonslayerx8 Stages! Crystal World's newest improvements - 10/22

Started by DSX8, January 02, 2011, 02:41:00 AM

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Quote from: ds22 on September 14, 2011, 12:25:20 PMImporting .obj's was already known for quite some time actually

What he said.

Also, I don't like where you chose to have the fight take place on Ganon's Tower. Couldn't you have picked a spot that actually shows that you're at Ganon's Tower? The way It looks now, It seems like you chose to just randomly drop the players anywhere, without any regard for rather or not they can see anything that shows where they are.
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Quote from: PAVGN on September 14, 2011, 09:13:15 PM
What he said.

Also, I don't like where you chose to have the fight take place on Ganon's Tower. Couldn't you have picked a spot that actually shows that you're at Ganon's Tower? The way It looks now, It seems like you chose to just randomly drop the players anywhere, without any regard for rather or not they can see anything that shows where they are.
well ya... i couldnt even find a spot where they could battle on since the land in front of the castle is like small and such. but that'll be changed in V2, i promise!
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WHOA!! This makes 2 stages i want now. Brinstar Depths and Crystal World.

Quote from: slayermarth101 on September 14, 2011, 09:20:23 PM
WHOA!! This makes 2 stages i want now. Brinstar Depths and Crystal World.
heheh well crystal world should be out 2morrow i hope ;D

Brinstar Depths... has some texture issue's but will be posting updates on it
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hahah seems like me gotz a new fan boi! ;D

:vyse:  epic progress with peach's castle melee... i was successful in importing a srt0 file in it and it works! waterfall is now moving
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Quote from: DSX8 on September 14, 2011, 10:35:10 PM
hahah seems like me gotz a new fan boi! ;D

:vyse:  epic progress with peach's castle melee... i was successful in importing a srt0 file in it and it works! waterfall is now moving
HYPE.
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Leave it to hackers to find a way around straight-out importing a stage. XD

Can't WAIT for Peach's castle!

What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.

Quote from: hotdogturtle on September 14, 2011, 11:01:19 PM
What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.
He told me he can't rotate it due to something with the model.
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Quote from: hotdogturtle on September 14, 2011, 11:01:19 PM
What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.
well i CAN try to make it rotate with animated collisions :vyse:

i do kno how to make animated collisions, so im all set to go with that.


Edit:
i dont kno... i think i might cancel Brinstar Depths... im not sure tho... and these pics will show why!


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You'll have to edit the UV map to make it look proper.
And about rotation collisions, try taking a look at the collision on PS1's windmill.

Also, I think both M22K and GameWatching have the Melee Battlefield model.
Maybe you could ask either one of them if you could use it?

Gamewatching was supposed to give me a copy, but he never did, so I don't have it O.o
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Stage light and fog tutorial
Stage shadows tutorial

gamewatching told me he's not gonna give it to any1, and said he's gonna make it as a stage himself (told me via msn).. so yeah

and DS22, i dont kno how to fix UV mapping... so... Dx

Anyways... Peach's Castle (Melee) is now released!!

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=owwnPMAAWSo
well this stage was like... really unexpected for me to make since i kno that 2 others were gonna try to make this stage as well... but i was like "ya kno... lets see wat exactly i can do with Melee Models", and this was the result! Stage comes with 1 brstm, SSS Icons, and the stage itself.

Known issue's:
-SRT0 file quits a bit after 2mins into the match
-Clouds needs to be fixed
-Stage needs to be resized a bit more (its a bit bigger than i thought it would be)
-Shadow System doesnt show on parts of the roof

Be on the lookout for a V2 within 2 weeks hopefully! also look for a V2 of Ganons Tower on Friday!


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