Demonslayerx8 Stages! Crystal World's newest improvements - 10/22

Started by DSX8, January 02, 2011, 02:41:00 AM

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That will be amazing once it is done!

Any other ideas of OBJ. imports you got?


Quote from: Sorceress on September 15, 2011, 10:28:37 PM
Vary Smexy, DSX8. :3
thxs ;D   its like almost done o.o   just need to fix the textures.. then add a background.... WHAT BACKGROUND SHOULD I USE!!!

-Brawls BF Background
-Brawls FD Background
-Other  (post in a comment)
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Quote from: DSX8 on September 15, 2011, 10:46:14 PM
thxs ;D   its like almost done o.o   just need to fix the textures.. then add a background.... WHAT BACKGROUND SHOULD I USE!!!

-Brawls BF Background
-Brawls FD Background
-Other  (post in a comment)
It would not be the same without the Melee BF background. :<

Maybe work with Mewtwo2000 on some of the imports?
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I would use Brawl's FD background in the meantime.
Also, if you need an indicator for the stage size, try looking at (the collision of)the Battlefield from the P:M demo.

Quote from: ds22 on September 15, 2011, 11:21:40 PM
I would use Brawl's FD background in the meantime.
Also, if you need an indicator for the stage size, try looking at (the collision of)the Battlefield from the P:M demo.
ya i thought bout using that also.

and hmmm the stage size... i could use that data
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Since it matches Melee BF, it would be the best thing to just use the collision as well.

yeah, anyways here's in-game pics of it!!! has some texture issue's tho =/



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Very nice ;D

But it's tiny D:
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Quote from: Segtendo Wright on September 16, 2011, 12:56:35 AM
Very nice ;D

But it's tiny D:
thats cause mah good sir... is melee sized
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well sorry for a double post and stuff.... but i got a new pic of melee battlefield!! Along with Melee's Mute City Preview!!!


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Melee BF is looking great so far DSX8.
And I hope you get Mute City to work as well.

Quote from: ds22 on September 16, 2011, 10:57:46 AM
Melee BF is looking great so far DSX8.
And I hope you get Mute City to work as well.
i might not release melee battlefield to the public due to the texture problems and shading issue's with the stage (since .obj files cant use shaders or good materials)

as for mute city, that stage works flawlessly!
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Quote from: DSX8 on September 16, 2011, 11:26:23 AM
i might not release melee battlefield to the public due to the texture problems and shading issue's with the stage (since .obj files cant use shaders or good materials)


Your previous imports had texture and shading issues aswell, and you posted them anyway.

The stage looks fine enough, be coherent and release it even with those problems O.o
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Quote from: Mewtwo2000 on September 16, 2011, 12:29:17 PM
Your previous imports had texture and shading issues aswell, and you posted them anyway.

The stage looks fine enough, be coherent and release it even with those problems O.o
I agree with the experimental super Pokemon.

It seems fine to me, characters have been released without normals... So... On the bright side, characters like Zero would blend in alright.
XD