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« Reply #1725 on: September 26, 2011, 01:33:54 PM » |
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well i might release another Dissidia stage tonight ALONG with Great Bay
You've certainty started making stages faster now haven't you
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« Reply #1728 on: September 26, 2011, 01:37:24 PM » |
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Cool cool... cool lol dont be hating >.>
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« Reply #1729 on: September 26, 2011, 01:38:38 PM » |
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lol dont be hating >.>
Neva
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« Reply #1730 on: September 26, 2011, 02:15:56 PM » |
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hah u sure bout that?
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« Last Edit: September 26, 2011, 02:29:31 PM by DSX8 »
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« Reply #1731 on: September 26, 2011, 02:28:25 PM » |
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First imports weren't too good, but each one is better. I'm getting the Orphan's Cradle
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #1732 on: September 26, 2011, 02:29:03 PM » |
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hah u sure bout that?
Yup
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« Reply #1733 on: September 26, 2011, 02:32:27 PM » |
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First imports weren't too good, but each one is better. I'm getting the Orphan's Cradle
haha alright.. and what u mean by "first imports werent too good"? o.o Yup hah ok anyways...... well after going through MvC3 iso.. i seem to have found the stage models... and i tried to import it into 3DS Max 2010... but only 1 polygon shows up o.e... but i am getting close!! =D
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« Reply #1734 on: September 26, 2011, 02:41:22 PM » |
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anyways...... well after going through MvC3 iso.. i seem to have found the stage models... and i tried to import it into 3DS Max 2010... but only 1 polygon shows up o.e... but i am getting close!! =D
Cool
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« Last Edit: September 26, 2011, 02:43:31 PM by Rockin Pervy »
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« Reply #1735 on: September 26, 2011, 02:43:24 PM » |
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« Reply #1737 on: September 26, 2011, 02:57:33 PM » |
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Cool Fixed.
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« Reply #1739 on: September 26, 2011, 03:07:39 PM » |
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Hmm, if you can dig into the MvC3 files, it probably wouldn't be a wise idea to import the stages unless you do some MAJOR polygon removal. The Wii's probably going to freeze otherwise. Nice Dissidia imports through, I remember having those models and finding them interesting stage material. Glad someone's doing it!
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