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Author Topic: hotdogturtle's official stage thread (New update to an old stage) - 5/02/13  (Read 22088 times)
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hotdogturtle
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    « on: January 02, 2011, 02:53:19 PM »


    I'm relocating my stuff over here from the texture hacking forum, since most of my hacks are stages.



    Check the last page of this topic for constant updates so I don't have to keep updating this post.

    Background swaps and retextures
    These are my personal specialty, or at least my favorite type of stage hacks. They're modifications of the original stages which don't affect how they play.

    Final Jungle

    This is the first one I made back when background swaps were a new concept. People were only swapping the original backgrounds, but I got the idea to swap background parts that were already retextured.

    Corneria in space


    BattleSkiff

    My most popular stage Cheesy

    Ripped Sky FD


    Dream of Mirrors


    Night Eldin Temple

    This was the first Temple background swap, because normally the background is part of the same model as the main stage. I got the idea to remove the background by editing the materials of the model.

    Smashville Waterfall


    B75


    Cave Flower (FD)


    Hazard modifications
    These are stages that are edited so they behave differently than their default counterparts. Yeah, it's kinda hard to show these in pictures since there's nothing visually changed about them >_>

    Frozen Pokemon Stadium 2

    People used to use a code to freeze this, but that caused some issues. Editing the stage directly is simpler for users to just download and throw on their SD card without bothering with codes.

    Calm Pirate Ship

    I liked the way this stage looked, but the hazards always distracted me from admiring the scenery. Here, ALL of the random events have been removed (including the non-damaging ones), so it's just the ship sailing along without interruption. The water is still there.

    SSE stages
    Parts of the SSE that you can play in Vs. mode.

    The Cave


    The Ice Cave

    A retextured version of the previous stage that gives it a different atmosphere. The collisions are the same so you could use it with the alternate stage loader.

    Forest stage

    This stage was made waaay back in the day, right when Brawlbox first came out. People were new at replacing models, so the first version of this stage (made by somebody else) had some glitches. I attempted to fix some of them and re-released the stage myself. Later, libertyernie fixed even more of the glitches and added it the the Vault. You can find this stage on my BrawlVault and his.

    Dark Subspace

    I personally ported this stage back when SSE imports were new. However, like the previous stage, it had some problems. In this case, most of the background was missing (but I didn't know it at the time). Later, Mewtwo2000 fixed the background as well as all the glitches, but you can still download my original version in case you like the black sky instead of the purple one.

    Imported stages
    Models taken from other games.

    Peach's Castle outside

    This stage was imported from Mario Kart Wii by someone else, but he left the stage position in the default area, which created a walkoff stage. I moved the stage so you now fight on this hill overlooking the castle. There are now real death boundaries on all four sides including the bottom.

    2D stages
    I dislike 2D stages, but I had to make one after I got the idea to use sprites.

    Snake Man's stage

    I checked a bunch of Mega Man stages looking for good spots that would work as SSB stages, and I came up with this. Unfortunately, this stage has a few glitches as a result of my inexperience at the time that I made it. I don't play Brawl anymore and I won't pick it up again until Project M comes out, so I don't know when I'll get around to fixing them. Sorry Sad. But people keep downloading it anyway, so I guess it's still playable despite the problems.

    Future ideas
    Finally finish Weather Stadium 2
    « Last Edit: May 02, 2013, 07:28:46 PM by hotdogturtle » Logged

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    « Reply #1 on: January 02, 2011, 06:05:06 PM »


    Battleskiff
    <3
    « Last Edit: January 02, 2011, 06:21:57 PM by Segtendo » Logged

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    « Reply #2 on: February 22, 2011, 09:36:49 PM »


    I've got an update here, at least somewhat.

    Does anyone else here play Project M? It comes with a modded Battlefield that makes the platforms more like Melee Battlefield, but keeps the ledges from Brawl Battlefield. I have updated my BattleSkiff stage with a Project M safe version.



    The link in my BrawlVault now directs you to a folder where you can choose the regular version of the stage or the Project M version.

    At some point I'll try to update most of my other stages for P:M, but I wanted to get this one done first.

    ~~~

    Oh, and I just fixed the lighting glitch on the vBrawl version. I actually didn't do anything different, so I think it was the old version of BrawlBox messing up the scenedata somehow. Here's a comparison between the old one (first) and new one (second):



    You don't have to download the new version, but the link has been updated in case you want it.
    « Last Edit: February 22, 2011, 10:01:22 PM by hotdogturtle » Logged

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    « Reply #3 on: February 22, 2011, 10:40:58 PM »


    hotdogturtle!
    Your my favorite person!
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    I make stages and music! GO check em out!

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    « Reply #4 on: February 24, 2011, 03:27:01 PM »


    I don't know if you saw this, but I have an updated version of your SSE forest stage on the vault. The main change is that the whole stage is moved way up - this was how I fixed the Ice Climbers' final smash.
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    « Reply #5 on: February 24, 2011, 04:37:17 PM »


    Yeah, I saw that. That was one of my old stages from when people were just learning about porting stages to the Wifi waiting room. I knew it had some problems but I never got around to fixing them. So thanks for that.
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    « Reply #6 on: June 23, 2011, 07:45:20 PM »


    Hey, guess what. I did something!

    Guess what else? It's not Weather Stadium 2. Sorry.

    It's a new Smashville background.




    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19973&Moderated=All
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    « Reply #7 on: June 23, 2011, 07:51:05 PM »


    I love Smashville edits.

    And I love this one.

    Needless to say, it was an instant download.

    Good job. :]
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    « Reply #8 on: June 24, 2011, 09:50:05 PM »


    Yay, I made it to the list of best hacks of the day:



    Thanks everyone Smiley
    « Last Edit: June 24, 2011, 11:49:00 PM by hotdogturtle » Logged

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    « Reply #9 on: June 28, 2011, 10:16:05 PM »




    This was an idea that came to me on a whim, so I made it. It was surprisingly easy to build with the 75M pieces, even considering that I could only work with the smallest length of girders.

    This was also my first time using vis0 animations (for Donkey Kong). I have to say, they're really fun. I'm going to try to incorporate them into some future stages if the chance arises.
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    « Reply #10 on: June 28, 2011, 10:19:04 PM »


    I feel like I'm stalking your thread now...

    But I have to say that's very creative. The fact that it doesn't desync wifi is also pretty impressive, considering you rebuilt the stage from girders.

    Alright, back into the shadows I go.

    Keep up the good work. :]
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    « Reply #11 on: June 28, 2011, 11:02:17 PM »


    Better to have a stalker than a bunch of lurkers. At least this way I get feedback on my stages.

    And it's positive feedback, so thanks <3

    I always have tons of ideas, but there are so few stages to put them on. I don't want to make a bunch of background swaps for the same stage, but I also don't want to bother hacking stages that nobody will ever play.
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    « Reply #12 on: July 19, 2011, 03:30:16 PM »


    Not an update, but a status report to point out that I just passed 10,000 downloads on BV Smiley

    It feels like I've ascended to a new level.
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    « Reply #13 on: July 22, 2011, 10:53:23 AM »


    Congratulations!
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    « Reply #14 on: September 06, 2011, 03:19:24 PM »


    Not really a playable stage, but I made the All-Star room less annoying:

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