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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 970561 times)
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_Data_Drain_
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    « Reply #645 on: April 25, 2011, 09:07:39 AM »


    Oh! I need to add something, Aaf said awhile back that the game freezes when pushing A and B together while walking forward... This glitch is still present in this version, so you can make the game freeze on command... This should be fixed, but, I'm not sure what causes it...

    Also, forward air might need a bit of landing lag, it's an amazing spacing tool, and is hard to punish, I feel a bit of landing lag should fix that.
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    « Reply #646 on: April 25, 2011, 09:09:44 AM »


    Oh! I need to add something, Aaf said awhile back that the game freezes when pushing A and B together while walking forward... This glitch is still present in this version, so you can make the game freeze on command... This should be fixed, but, I'm not sure what causes it...

    Also, forward air might need a bit of landing lag, it's an amazing spacing tool, and is hard to punish, I feel a bit of landing lag should fix that.


    That, or just be able to only do one Fair when shorthopping.

    EDIT: Data, you froze mah game. ;_;
    « Last Edit: April 25, 2011, 09:12:01 AM by Wolfric » Logged


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    « Reply #647 on: April 25, 2011, 09:16:16 AM »


    That, or just be able to only do one Fair when shorthopping.

    EDIT: Data, you froze mah game. ;_;
    I told you it would freeze. Tongue

    But yeah, this NEEDS to be fixed, big time, since... I can picture it now...

    Player one: Oh yeah! I'm winning!

    Player Two (who's playing as Sephiroth): **** this **** (Does the freezing glitch, or as I like to call it, RAGE QUIT!)
    « Last Edit: April 25, 2011, 09:21:28 AM by _Data_Drain_ » Logged


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    « Reply #648 on: April 25, 2011, 09:21:07 AM »


    I told you it would freeze. Tongue

    But yeah, this NEEDS to be fixed, big time, since... I can picture it now...

    Player one: Oh yeah! I'm winning!

    Player Two (who's playing as Sephiroth) **** this **** (Does the freezing glitch, or as I like to call it, RAGE QUIT!)


    so if you do one jump and attack forward in the air. the game freezes?
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    « Reply #649 on: April 25, 2011, 09:25:06 AM »


    so if you do one jump and attack forward in the air. the game freezes?

    Lol no, we're talking about pushing A and B together while walking.
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    « Reply #650 on: April 25, 2011, 09:25:49 AM »


    so if you do one jump and attack forward in the air. the game freezes?
    No, forward air is fine I believe other then needing a bit of lag.

    I mean when you walk forward, while walking forward, you hold A and B buttons, if you do that... The game freezes.
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    « Reply #651 on: April 25, 2011, 09:32:39 AM »


    Hmmm... Is A+B freeze happen with Marth too?
    I use Seph over Yoshi and I thought that glitch was because of the port.
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    « Reply #652 on: April 25, 2011, 09:33:36 AM »


    Hmmm... Is A+B freeze happen with Marth too?
    I use Seph over Yoshi and I thought that glitch was because of the port.
    Yeah, I have Sephiroth over Marth, it indeed freezes with Sephiroth over Marth as well.
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    « Reply #653 on: April 25, 2011, 09:36:47 AM »


    A little thing I'd like to have changed:

    AAA hits behind Sephiroth, it'd be better if it only hit in front of him.
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    « Reply #654 on: April 25, 2011, 09:37:41 AM »


    Why don't you want attacks to hit behind him? I mean it's a long ass sword. When you swing it, it's gonna go behind you.
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    « Reply #655 on: April 25, 2011, 09:38:29 AM »


    The freezing glitch hapens because DO makes it possible to interrupt the Meteor charging, and any charging attack for that matter, by pressing A. Don't know why he does this, but that's why it freezes, because you interrupt the meteor as soon as you start it, and the game doesn't know what happened.
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    « Reply #656 on: April 25, 2011, 09:41:12 AM »


    The freezing glitch hapens because DO makes it possible to interrupt the Meteor charging, and any charging attack for that matter, by pressing A. Don't know why he does this, but that's why it freezes, because you interrupt the meteor as soon as you start it, and the game doesn't know what happened.
    I see... You know? That might kill two birds with one stone, I always disliked how he can cancel the charging animation of the B button attacks... Since I think you should be stuck with it, even if the situation looks bad...
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    « Reply #657 on: April 25, 2011, 09:41:54 AM »


    Why don't you want attacks to hit behind him? I mean it's a long ass sword. When you swing it, it's gonna go behind you.

    To make it balanced, for the same reason Snake's Fsmash hits the floor instead of going horizontal and kicking everyone's @ss, among other reasons.

    I see... You know? That might kill two birds with one stone, I always disliked how he can cancel the charging animation of the B button attacks... Since I think you should be stuck with it, even if the situation looks bad...

    Agreed.
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    « Reply #658 on: April 25, 2011, 09:42:25 AM »


    I see... You know? That might kill two birds with one stone, I always disliked how he can cancel the charging animation of the B button attacks... Since I think you should be stuck with it, even if the situation looks bad...
    I figured it out a while ago, but I forgot about it, and I just remembered now. I could do a quick fix.
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    « Reply #659 on: April 25, 2011, 09:46:39 AM »


    I figured it out a while ago, but I forgot about it, and I just remembered now. I could do a quick fix.
    Do it, this would not only balance him further, it would also fix that freezing glitch.
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