KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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When version 3 comes out I'll make a 1080p video, showcasing his moves one after another.

Quote from: Apprentice Of Death on May 04, 2011, 09:37:04 PM
When version 3 comes out I'll make a 1080p video, showcasing his moves one after another.
I'll be making a video of my own for it as well.

Speaking of Video. I'm recording the OP version.


Sorry i ment OG and OP + i'm recording the 2,99 right now.

Quote from: Miku V3 on May 04, 2011, 09:21:10 PM
*cough*1080P*cough* :P Sorry couldn't resist.
But seriously though, a 1080P shows the moves i much higher quality AND can show any glitch or bug or whatever quicker
Your ego is showing... Blatantly, and your videos lag more then mine. =P
Anyway... I have a video idea I want to do with version 3...

Also, I say the sour spot on Octoslash should kill at some percentage, it seems weird for me, Octoslash is one of Sephiroth's best HP moves in Dissidia, if you were caught in it, it would knock your HP down, I'd say it could kill with the sour spot at around... 150% or so.

Unless it's made so that it's hard to escape from it, it should have increased damage.

Quote from: Apprentice Of Death on May 05, 2011, 12:38:42 AM
Unless it's made so that it's hard to escape from it, it should have increased damage.
Yeah, and I noticed... Well, I have no idea if a broken foe is a good example, but I was fighting KJP's Ice Master Sareena, and I noticed she simply jumped very slightly over the first hit of Octoslash, and... Killed me... Annoying broken PSAs... <_<;

However, I have beaten her with Sephiroth, and I plan on fighting her with version 3.
Though, the texture I used was NOT Sareena's, lets just say... I was fighting a certain "baka"...

One more thing! Man! His recovery is rather unsafe, it doesn't snap to the ledges... So, you have to either, fly over your foe, or stick close to the ledge, and neither are exactly safe.

Though, on a random note, Sephiroth can be a pretty good cheap character killer, since his level three meteor seems to have an easy time hitting them... Since they like to camp with their jumps...
<_<

Hmmm I was playing with him just now... he seems just a little bit underpowered. I mean it's well balanced I just think his moves should have 1-3% more damage on them.

Quote from: _Data_Drain_ on May 05, 2011, 12:59:29 AM
Yeah, and I noticed... Well, I have no idea if a broken foe is a good example, but I was fighting KJP's Ice Master Sareena, and I noticed she simply jumped very slightly over the first hit of Octoslash, and... Killed me... Annoying broken PSAs... <_<;

However, I have beaten her with Sephiroth, and I plan on fighting her with version 3.
Though, the texture I used was NOT Sareena's, lets just say... I was fighting a certain "baka"...

One more thing! Man! His recovery is rather unsafe, it doesn't snap to the ledges... So, you have to either, fly over your foe, or stick close to the ledge, and neither are exactly safe.

Though, on a random note, Sephiroth can be a pretty good cheap character killer, since his level three meteor seems to have an easy time hitting them... Since they like to camp with their jumps...
<_<
Oh, I can make him grab ledges.
On the to do list.

Quote from: Faltre, the Aminarch on May 05, 2011, 02:25:52 AM
Oh, I can make him grab ledges.
On the to do list.
Ah, good, he needs that, and also slower flight, kinda like that Drago Yoshi SDo0m made, this would make him more legit feeling.

Alright. Actually, I can do that right now. Hang on a sec.

Playing CPUs is not a good way to determine if it's balanced or not, though.

I say we wait for V3 to give feedback as how to balance him.

Quote from: Wolfric on May 05, 2011, 05:45:07 AM
Playing CPUs is not a good way to determine if it's balanced or not, though.

I say we wait for V3 to give feedback as how to balance him.
True enough, I would have to play against someone to properly give feedback...

But yeah, I'm gonna wait until version 3 before I give anymore feedback.