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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2322332 times)
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DoctorFlux(Mariodk)
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    « Reply #690 on: May 21, 2011, 03:58:51 AM »


    SMBZ mario is going to be uploaded today(around 15:00-18:00 in my time) the moveset is done right now but fixed FS but i still want to try to fix it as much i can so it can use turns and etc. but here is what new:
    -revamped Side-Smash animation(thanks to Roo for ANimations and in V2 there will come 2x side-Smashes since i got 2x awesome animations Cheesy and i dont want to waste them so also thanks to Deathstroke for the animations that is not inc.(yet))
    -abit edited Dashattack(no cape) so it hits two times  if use it close to your target now is it really badass to use
    -Metal Mario on up-taunt it is abit like shadow-kong´s chaos control can only use if got hitted many times(thanks Brawlminus for the idea Cheesy)
    -new F-Air(no cape) (also one of my best animations) not 100% like that i wanted but still good (a hammer attack)(thanks to kingjiggypuff for the base of the animations i revamped alot)
    -new N-B animations so the looks better for throw hammers
    -N-B hammers dont hit fire anymore(thanks to diedhammer98)
    -only one thing fixed at FS it is can use it at ground now and fly up
    -new hammer (thanks to diedhammer98)
    -new wait3/win2 animations
    -new Down-smash(also hammer attack)
    - and maybe but only maybe Fixed FS (if i can fix it)

    EDIT: just a a new idea for Dashattack to make it more badass so the moveset is not ready for V1.5 yet
    « Last Edit: May 21, 2011, 04:42:53 AM by MarioDK » Logged

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    « Reply #691 on: May 21, 2011, 04:43:37 AM »


    SMBZ mario is going to be uploaded today(around 15:00 in my time) the moveset is done right now but fixed FS but i still want to try to fix it as much i can so it can use turns and etc. but here is what new:
    -revamped Side-Smash animation(thanks to Roo for ANimations and in V2 there will come 2x side-Smashes since i got 2x awesome animations Cheesy and i dont want to waste them so also thanks to Deathstroke for the animations that is not inc.(yet))
    -abit edited Dashattack(no cape) so it hits two times  if use it close to your target now is it really badass to use
    -Metal Mario on up-taunt it is abit like shadow-kong´s chaos control can only use if got hitted many times(thanks Brawlminus for the idea Cheesy)
    -new F-Air(no cape) (also one of my best animations) not 100% like that i wanted but still good (a hammer attack)(thanks to kingjiggypuff for the base of the animations i revamped alot)
    -new N-B animations so the looks better for throw hammers
    -N-B hammers dont hit fire anymore(thanks to diedhammer98)
    -only one thing fixed at FS it is can use it at ground now and fly up
    -new hammer (thanks to diedhammer98)
    -new wait3/win2 animations
    -new Down-smash(also hammer attack)
    - and maybe but only maybe Fixed FS (if i can fix it)

    great cant wait to test it out  its a shame divine overlord didnt come back :S
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    « Reply #692 on: May 21, 2011, 04:57:37 AM »


    What was divine overlord ment to do?
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    DoctorFlux(Mariodk)
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    « Reply #693 on: May 21, 2011, 05:03:12 AM »


    What was divine overlord ment to do?
    fix FS so mario can do it Turns/finalmoveENd/FinalmoveStart animations like as Sonic´ FS
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    diedhammer98
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    « Reply #694 on: May 21, 2011, 05:09:28 AM »


    You still need hexing? For Fireball to RhandN and cape to HeadN?
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    DoctorFlux(Mariodk)
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    « Reply #695 on: May 21, 2011, 05:13:13 AM »


    yeah but it can be after i uploaded V1.5 Cheesy it is close to be done then i try to fix FS if it is not fixed before around 15:00-18:00 in my time i just upload it
    ok dashattack do it 7% dmg total(if all hits)
    and it do 1-2x spins around
    1 spin if holding "A"
    2 spin if not holding anything

    First hit is 2% dmg (only base knockback no KnockbackGrowth)
    2nd. hit (if not holding "A") is 2% dmg(only base knockback no KnockbackGrowth)
    2nd. hit(if holding "A") is 5% dmg with KnockbackGrowth + you cancel the dashattack animation(=7% dmg)
    3. hit(only if you dont had hold "A") is 3% with KnockbackGrowth also 7% dmg Grin

    in other words if not holding "A" you hit 3 times with the hammer
    and if hold "A" only 2 times but you do the same % dmg
    « Last Edit: May 21, 2011, 05:22:14 AM by MarioDK » Logged

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    « Reply #696 on: May 21, 2011, 05:15:19 AM »


    15:00-18:00?
    as 3:00-6:00 PM?
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    DoctorFlux(Mariodk)
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    « Reply #697 on: May 21, 2011, 05:20:25 AM »


    15:00-18:00?
    as 3:00-6:00 PM?
    yeah but in denmark time Cheesy
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    « Reply #698 on: May 21, 2011, 05:21:46 AM »


    what time for that in U.S. time?
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    DoctorFlux(Mariodk)
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    « Reply #699 on: May 21, 2011, 05:22:47 AM »


    what time for that in U.S. time?
    i dont know but it is 13:22 here Cheesy so afew hours more
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    « Reply #700 on: May 21, 2011, 05:24:24 AM »


    Mine is 7:24 AM.
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    « Reply #701 on: May 21, 2011, 05:31:13 AM »


    It's 12:31 in the UK btw are you making the tails video today or tomorrow? V3 should be out wednesday
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    « Reply #702 on: May 21, 2011, 05:33:49 AM »


    UK as United Kingdom?
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    « Reply #703 on: May 21, 2011, 05:34:57 AM »


    Lol yes I'm in London
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    « Reply #704 on: May 21, 2011, 05:41:51 AM »


    It's 12:31 in the UK btw are you making the tails video today or tomorrow? V3 should be out wednesday
    then i wait to V3 Cheesy it better to have a updated Video
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