Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544

Started by DoctorFlux(Mariodk), March 04, 2011, 11:21:42 PM

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Goku v2  Beta DL Link here do you like the Moveset so far?

Yes This was Worth Waiting for even if it took 9001 years
8 (36.4%)
GIVE ME "insert my other WIPs" NOW!
6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this
1 (4.5%)
Wishing Smash 4 has been modded now to put this there
7 (31.8%)

Total Members Voted: 22

SMBZ mario is going to be uploaded today(around 15:00-18:00 in my time) the moveset is done right now but fixed FS but i still want to try to fix it as much i can so it can use turns and etc. but here is what new:
-revamped Side-Smash animation(thanks to Roo for ANimations and in V2 there will come 2x side-Smashes since i got 2x awesome animations :D and i dont want to waste them so also thanks to Deathstroke for the animations that is not inc.(yet))
-abit edited Dashattack(no cape) so it hits two times  if use it close to your target now is it really badass to use
-Metal Mario on up-taunt it is abit like shadow-kong´s chaos control can only use if got hitted many times(thanks Brawlminus for the idea :D)
-new F-Air(no cape) (also one of my best animations) not 100% like that i wanted but still good (a hammer attack)(thanks to kingjiggypuff for the base of the animations i revamped alot)
-new N-B animations so the looks better for throw hammers
-N-B hammers dont hit fire anymore(thanks to diedhammer98)
-only one thing fixed at FS it is can use it at ground now and fly up
-new hammer (thanks to diedhammer98)
-new wait3/win2 animations
-new Down-smash(also hammer attack)
- and maybe but only maybe Fixed FS (if i can fix it)

EDIT: just a a new idea for Dashattack to make it more badass so the moveset is not ready for V1.5 yet
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: MarioDK on May 21, 2011, 09:58:51 AM
SMBZ mario is going to be uploaded today(around 15:00 in my time) the moveset is done right now but fixed FS but i still want to try to fix it as much i can so it can use turns and etc. but here is what new:
-revamped Side-Smash animation(thanks to Roo for ANimations and in V2 there will come 2x side-Smashes since i got 2x awesome animations :D and i dont want to waste them so also thanks to Deathstroke for the animations that is not inc.(yet))
-abit edited Dashattack(no cape) so it hits two times  if use it close to your target now is it really badass to use
-Metal Mario on up-taunt it is abit like shadow-kong´s chaos control can only use if got hitted many times(thanks Brawlminus for the idea :D)
-new F-Air(no cape) (also one of my best animations) not 100% like that i wanted but still good (a hammer attack)(thanks to kingjiggypuff for the base of the animations i revamped alot)
-new N-B animations so the looks better for throw hammers
-N-B hammers dont hit fire anymore(thanks to diedhammer98)
-only one thing fixed at FS it is can use it at ground now and fly up
-new hammer (thanks to diedhammer98)
-new wait3/win2 animations
-new Down-smash(also hammer attack)
- and maybe but only maybe Fixed FS (if i can fix it)

great cant wait to test it out  its a shame divine overlord didnt come back :S
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What was divine overlord ment to do?
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Quote from: donaldthescotishtwin on May 21, 2011, 10:57:37 AM
What was divine overlord ment to do?
fix FS so mario can do it Turns/finalmoveENd/FinalmoveStart animations like as Sonic´ FS
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

You still need hexing? For Fireball to RhandN and cape to HeadN?

yeah but it can be after i uploaded V1.5 :D it is close to be done then i try to fix FS if it is not fixed before around 15:00-18:00 in my time i just upload it
ok dashattack do it 7% dmg total(if all hits)
and it do 1-2x spins around
1 spin if holding "A"
2 spin if not holding anything

First hit is 2% dmg (only base knockback no KnockbackGrowth)
2nd. hit (if not holding "A") is 2% dmg(only base knockback no KnockbackGrowth)
2nd. hit(if holding "A") is 5% dmg with KnockbackGrowth + you cancel the dashattack animation(=7% dmg)
3. hit(only if you dont had hold "A") is 3% with KnockbackGrowth also 7% dmg ;D

in other words if not holding "A" you hit 3 times with the hammer
and if hold "A" only 2 times but you do the same % dmg
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


Quote from: diedhammer98 on May 21, 2011, 11:15:19 AM
15:00-18:00?
as 3:00-6:00 PM?
yeah but in denmark time :D
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


Quote from: diedhammer98 on May 21, 2011, 11:21:46 AM
what time for that in U.S. time?
i dont know but it is 13:22 here :D so afew hours more
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


It's 12:31 in the UK btw are you making the tails video today or tomorrow? V3 should be out wednesday
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Lol yes I'm in London
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Quote from: donaldthescotishtwin on May 21, 2011, 11:31:13 AM
It's 12:31 in the UK btw are you making the tails video today or tomorrow? V3 should be out wednesday
then i wait to V3 :D it better to have a updated Video
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later