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« Reply #3345 on: August 25, 2011, 02:17:58 PM » |
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You must have accidentaly mistaken the old pack with the new one. It works, I've checked just after the MarioDK uploaded the pack.
nah I did use the one in his pack but no problem. I got it working, a updated from Sawnds1 to 1.2 and it worked. I geuss I needed to upgrade, lol.
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« Reply #3346 on: August 25, 2011, 02:21:32 PM » |
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nah I did use the one in his pack but no problem. I got it working, a updated from Sawnds1 to 1.2 and it worked. I geuss I needed to upgrade, lol.
Yep, the pack one is incompatible with older Sawndz. It displayed an error and the old Goku SFX was still in your brsar.
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« Reply #3347 on: August 25, 2011, 02:31:38 PM » |
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Ay does Kaioken have a timer now? Itnrandomly shuts of for me. Either way this is the best version so far, lots of fun! And he's balanced really well. Just needs some animation tweaks like his walking-fast walk animations.
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« Reply #3348 on: August 25, 2011, 02:42:33 PM » |
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I've heard Kaioken gets over when you get more than 15% damage by a single hit.
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« Reply #3349 on: August 25, 2011, 10:30:03 PM » |
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I've heard Kaioken gets over when you get more than 15% damage by a single hit. yeah thats true since the CPU sometimes use down-taunt they will always have Kaioken until down-taunt again so i had to do so a dmg over 15% by a single hit remove kaioken
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3350 on: August 26, 2011, 09:03:28 AM » |
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in the weekend there will maybe come a fixed Side-B and afew other things in the PSA +Stock icons (just needing stock icons for SSJ1,2,3,4 now)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3351 on: August 26, 2011, 09:07:36 AM » |
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after Gotenks... You will make Goku over Pit for SSJ mode?
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« Reply #3352 on: August 26, 2011, 09:08:33 AM » |
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after Gotenks... You will make Goku over Pit for SSJ mode? maybe and also shadow over fox as soon DarkShadeDX got a new Fitfox.pac and ported vertexs
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« Reply #3353 on: August 26, 2011, 09:09:49 AM » |
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maybe and also shadow over fox as soon DarkShadeDX got a new Fitfox.pac and ported vertexs what happened to that FitFox.pac? I have PAL and NTSC FitFox.pac....
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« Reply #3354 on: August 26, 2011, 09:11:53 AM » |
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what happened to that FitFox.pac? I have PAL and NTSC FitFox.pac.... big filesize and the one i can download on shadow over Fox pack is also big so needing a new so i can use for ported vertex but not right now since i will do Gotenks (as soon vertex is done i will start for real)
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« Reply #3355 on: August 26, 2011, 09:19:40 AM » |
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big filesize and the one i can download on shadow over Fox pack is also big so needing a new so i can use for ported vertex but not right now since i will do Gotenks (as soon vertex is done i will start for real) ok. (I know you not start work on Gotenks until SmashClash's vertex is finished)
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« Reply #3356 on: August 26, 2011, 09:20:57 AM » |
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ok. (I know you not start work on Gotenks until SmashClash's vertex is finished) i working still abit on him the thinks i can do without the vertex but i prefer to have a good vertex so it will be better with the Animations
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« Reply #3357 on: August 26, 2011, 09:23:18 AM » |
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oh, ok.
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« Reply #3358 on: August 26, 2011, 11:11:09 AM » |
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ok i can anyway say it
my next hack after gotenks is as much done as Adult Goku PSA is right now will be Kid goku the import over Luigi ported to: over Ness or Rob(rob for sure)
but needing a good team for it and a good porter so kid goku can work over Rob so Kid goku can maybe be one of the most done imports (like Klonoa ) i think i will mainly be the PSA guy in that project+making the like "B" attacks in Animations and maybe afew others too
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« Last Edit: August 26, 2011, 11:13:53 AM by Mariodk »
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« Reply #3359 on: August 26, 2011, 11:14:39 AM » |
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Kid Goku have TransN, HipN and ThrowN and bone on hands?
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« Last Edit: August 26, 2011, 11:16:14 AM by diedhammer98 »
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