Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 18 19 20 [21] 22 23 24 ... 29
Author Topic: Sawndz 0.12 - RELEASED  (Read 271177 times)
0 Members and 1 Guest are viewing this topic.
Alex Thing
Newbie Kitten
*
Offline Offline

Posts: 2


View Profile Awards
« Reply #300 on: August 23, 2011, 09:15:27 AM »


i am new to this sound stuff but is  Sawndz used to make sounds? or to just put them into a smashbros_sound?
Logged

I love Zelda......

MandoWolfe
Supreme Kitten
********
Offline Offline

Posts: 717


Hmp... Very well. Let's do this.

  • Awards Favorite'd Featured Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #301 on: August 23, 2011, 11:53:35 AM »


    i am new to this sound stuff but is  Sawndz used to make sounds? or to just put them into a smashbros_sound?


    To put them
    Logged



    Soon enough... I'll show you my true power.

    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #302 on: August 23, 2011, 11:56:16 AM »


    To put them
    Put .wav files, hexpackets and .sawnd files, to be exact.
    Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Keizer Organa
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    King of the Monsters


    View Profile WWW Awards
    « Reply #303 on: August 23, 2011, 01:43:04 PM »


    Tell me what step are you stuck in and I will help.

    I inserted the wave I want to put in place of the Captain Falcon chant (Wave6) and when I went to check to see if the sound was there, low and behold, nothing changed! What did I do wrong?
    Logged

    We need more Godzilla mods in Smash in general.

    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #304 on: August 23, 2011, 01:53:27 PM »


    Weird.

    Have you closed and reopened your Smashbox and opened the right file? Did the console Sawndz spit out any errors?
    Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Keizer Organa
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    King of the Monsters


    View Profile WWW Awards
    « Reply #305 on: August 23, 2011, 01:55:23 PM »


    Weird. Have you closed and reopened your Smashbox and opened the right file? Did the console Sawndz spit out any errors?

    Does it have to stay closed while I'm inserting the sound?
    Logged

    We need more Godzilla mods in Smash in general.

    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #306 on: August 23, 2011, 02:02:25 PM »


    It has, just checked for sure. It's that before Sawndz 0.1 you weren't forced to close Smashbox.
    « Last Edit: August 23, 2011, 02:03:44 PM by Jaklub » Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Keizer Organa
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    King of the Monsters


    View Profile WWW Awards
    « Reply #307 on: August 23, 2011, 02:03:52 PM »


    It has, just checked for sure.

    Oh. Well, yes and no. I'll keep Smashbox closed and try again.
    Logged

    We need more Godzilla mods in Smash in general.

    DaytonaW
    Intermediate Kitten
    **
    Offline Offline

    Posts: 19


    View Profile Awards
    « Reply #308 on: August 29, 2011, 07:28:53 AM »


    Anyone know of a guide or tutorial to use this?
    Logged

    KTH
    French fries
    Special Access
    *****
    Offline Offline

    Posts: 5396


  • Awards Nintendo Revolution Team Heart Container Smash 3 Team Featured

  • View Profile Awards
    « Reply #309 on: August 29, 2011, 07:47:14 AM »


    Anyone know of a guide or tutorial to use this?


    http://forums.kc-mm.com/index.php?topic=31609.new#new
    Logged


    BlazingFury
    Extreme Kitten
    *******
    Offline Offline

    Posts: 406


    Wahderful ;)

  • Awards Hot Topic Tutorial Writer

  • View Profile Awards
    « Reply #310 on: August 30, 2011, 10:40:18 AM »


    Jaklub Can you make a feature in 0.13 that allows you to add .sawndz files to other chracters, for instance, If I wanted yoshi viewtiful joe sfx and I want them from captain falcon and I can only export the sawnd from captain falcon and it would only work for him. I want to make the .sawndz file capable of importing it to any characater. I dont want to have to export all the .wavs in captain falcons with yoshi its a waste of time and its exausting Mario Facepalm, and making it a swandz file will be much quicker. You Feel Me Awesome Face
    Logged

    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #311 on: August 31, 2011, 01:20:08 PM »


    Actually, subgroup copying would make quite a cool feature, but I'm not sure if it would work. And if the collection you're copying would have more waves than the replaced one, the some waves would become unusable in-game because of lack of corresponding sound IDs.
    Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Keizer Organa
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    King of the Monsters


    View Profile WWW Awards
    « Reply #312 on: September 04, 2011, 03:20:29 PM »


    How do I check what groupID is what? The brawlbox.txt doesn't help.
    Logged

    We need more Godzilla mods in Smash in general.

    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #313 on: September 04, 2011, 03:22:47 PM »


    To check what a group is responsible for, you simply open it and play it's samples. In SmashBox, after you highlight a group there is a group ID shown.
    Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Keizer Organa
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    King of the Monsters


    View Profile WWW Awards
    « Reply #314 on: September 04, 2011, 03:25:40 PM »


    To check what a group is responsible for, you simply open it and play it's samples. In SmashBox, after you highlight a group there is a group ID shown.

    You told me Captain Falcon's groupID was 20, but NO. It's 14, but when I insert the sound EVEN with Smashbox closed in general, there is no replacement done. Why is that?
    « Last Edit: September 04, 2011, 03:28:51 PM by Lord Orga » Logged

    We need more Godzilla mods in Smash in general.

    Pages:  1 ... 18 19 20 [21] 22 23 24 ... 29
    Print
    Jump to: