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« on: June 28, 2011, 09:56:35 PM » |
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Okay, Well Im Not The Best Texturer ... im awful.
I was just wondering if someone could make a tut or tell me here, how to make hair textures and give the material effect (ex=peaches dress)
kthanxbye.
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #1 on: June 28, 2011, 11:49:02 PM » |
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If you have SAI, varying layers of the crayon, paper and acryllic brushes of the color of your choice usually gives a nice gradient/material/fabric-like effect.
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« Reply #2 on: June 29, 2011, 12:09:46 AM » |
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If you have SAI, varying layers of the crayon, paper and acryllic brushes of the color of your choice usually gives a nice gradient/material/fabric-like effect. sorreh im a huge noob. whats SAI? and i need to know how to use that  Thanks for being the one person tha halped. 
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #3 on: June 29, 2011, 12:13:53 AM » |
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SAI is an art program.
Which art programs do you have?
If you have nothing but Paint, GIMP and Paint.net are really you're only free options. SAI and Photoshop are the best, but they aren't free.
I think Gimp has some textured brushes, but it's been a long time since I'ved used it so I can't remember how to swap to them.
Anyway, to get the effect that all of the real brawl textures have, you just want a bunch of randomly marked/splotched layers with low opacity, down under your details.
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« Last Edit: June 29, 2011, 12:14:59 AM by Weyard »
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« Reply #4 on: June 29, 2011, 12:32:12 AM » |
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SAI is an art program. Which art programs do you have? If you have nothing but Paint, GIMP and Paint.net are really you're only free options. SAI and Photoshop are the best, but they aren't free. I think Gimp has some textured brushes, but it's been a long time since I'ved used it so I can't remember how to swap to them. Anyway, to get the effect that all of the real brawl textures have, you just want a bunch of randomly marked/splotched layers with low opacity, down under your details. Well I have Paint.net, Paint.html, Gimp, and Photoshop cs5
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #5 on: June 29, 2011, 12:35:22 AM » |
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Photoshop should work. After you get your basic colors down for your texture, make a layer, scribble over it with one of the fiber/woven-like brushes in a dark color. Lower the opacity so that you can barely make out the marks that you made. Repeat until the texture has an actual...."texture". I usually do this before putting in details, then add some highlighted frabric marks over top of the finished texture.
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« Reply #6 on: June 29, 2011, 12:38:23 AM » |
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Photoshop should work. After you get your basic colors down for your texture, make a layer, scribble over it with one of the fiber/woven-like brushes in a dark color. Lower the opacity so that you can barely make out the marks that you made. Repeat until the texture has an actual...."texture". I usually do this before putting in details, then add some highlighted frabric marks over top of the finished texture. Thank you ^_^ This Should Help.
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #7 on: June 29, 2011, 02:17:12 AM » |
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Do You Know How to Make Hair Textures? :F
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #8 on: June 29, 2011, 04:49:09 AM » |
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Are you making cellshaded hair or Brawl quality hair?
For Brawl quality, I would usually use the separated brush, should be called something like spread or fine. When you brush with it, it should make several hair like marks. Just use it in the direction of the hair growth. Make it look natural.
Try to fill out the shape of the hair with a solid color, then go over it with a little dark color. Using this spread brush until it looks like hair. Then fill in the shaded parts with a darker shade of the color in moderation. Then do the same for highlights. After you have it looking kinda like hair, just make simple shading and high light splotches on it until it looks right.
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« Reply #9 on: June 29, 2011, 10:35:52 AM » |
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Theres another free art program called sumo paint. If you have google chrome you can go to the app store and get the pro version free
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« Reply #10 on: June 29, 2011, 11:53:56 AM » |
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Are you making cellshaded hair or Brawl quality hair? For Brawl quality, I would usually use the separated brush, should be called something like spread or fine. When you brush with it, it should make several hair like marks. Just use it in the direction of the hair growth. Make it look natural. i wish i wasent a noob.... XD Is a seperated brush like just the regular brush button?
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #11 on: June 29, 2011, 01:44:45 PM » |
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mite i ask how do you make Brawl quality Textures?
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« Reply #12 on: June 29, 2011, 03:13:35 PM » |
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I make my hair textures by making lines up and down with half strength Dodge and Burn Tools with the pixel size between 2 and 5, then if i want a large shiny section, i make aline stright across with dodge. I then use half strength Smudge and follow the liones up and down and all of the lines will blur together  im suprised you didnt ask me Asahina
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« Reply #13 on: June 29, 2011, 04:11:05 PM » |
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I make my hair textures by making lines up and down with half strength Dodge and Burn Tools with the pixel size between 2 and 5, then if i want a large shiny section, i make aline stright across with dodge. I then use half strength Smudge and follow the liones up and down and all of the lines will blur together  im suprised you didnt ask me Asahina I was going to but i've already asked you of so much. You Should Help Me With Texturing... xD Remember how i used to do it?
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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« Reply #14 on: June 29, 2011, 04:21:07 PM » |
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And where tha crap is tha burn tool? ;-;
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Keep studying the greats honey, I'm one of them. KCMM Alumn. 
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