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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 311302 times)
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Royal_Blade
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    « Reply #810 on: July 28, 2011, 09:41:17 PM »


    Sigh... I'll start from a scratch file... tomorrow.

    Ugh... I'll make a fit.pac with the morphball crouch, fair and usmash. So can you make a fitmotion with those animations changed? but with C.Falcon's run/ etc.

    Actully... Does anyone have a file with ZSS attributes but unchaged other things?
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    TruePhilosopher
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    « Reply #811 on: July 28, 2011, 09:41:43 PM »


    Just an update I'm digging around in the iso now, so it shouldn't be long before I get the music.  Also I agree the Space Jump would be a much better choice for the up smash as you could avoid graphics with that.  The animations I've seen look great so far!  Grin

    Oh and an idea for the throws!  You could use a fake projectile for the beam shots when you throw them on the ground and what-not.

    Also graphics take up different amounts of space depending on which one you use.  I'd say the grapple beam takes up more considering the size and detail.
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    « Reply #812 on: July 28, 2011, 09:42:17 PM »


    I wouldn't start over. Just keep removing things.
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    Gamma Ridley
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    « Reply #813 on: July 28, 2011, 09:46:46 PM »


    Sigh... I'll start from a scratch file... tomorrow.

    Ugh... I'll make a fit.pac with the morphball crouch, fair and usmash. So can you make a fitmotion with those animations changed? but with C.Falcon's run/ etc.

    Actully... Does anyone have a file with ZSS attributes but unchaged other things?


    Nonono, don't start from scratch.

    Use this instead. It's 259 KB.


    Just an update I'm digging around in the iso now, so it shouldn't be long before I get the music.  Also I agree the Space Jump would be a much better choice for the up smash as you could avoid graphics with that.  The animations I've seen look great so far!  Grin


    Music?

    XD

    And thank you. :]

    Also, 2000th post.

    Yay.

    « Last Edit: July 28, 2011, 09:48:22 PM by Gamma Ridley » Logged


    Royal_Blade
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    « Reply #814 on: July 28, 2011, 09:50:02 PM »


    i'll try at it.
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    « Reply #815 on: July 28, 2011, 09:53:02 PM »


    i'll try at it.

    Alright.

    In the meantime, I guess I'll revert Samus's Nair back to normal.
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    TruePhilosopher
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    « Reply #816 on: July 28, 2011, 10:00:55 PM »


    Music? Whoops! xD
    At any rate I've found the sfx, but the conversion process is a little lengthy so I'll have the sounds to you in the next couple days or so (or sooner if I get more free time.)
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    « Reply #817 on: July 28, 2011, 10:01:33 PM »


    I'm starting on the texture.

    The Other M official textures look so weird. Most of the in-game graphics are done via filters and shines, so the textures still look like something you'd find on a n64 game or something. I'll probably have to reshade most of them for it to look right.
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    Gamma Ridley
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    « Reply #818 on: July 28, 2011, 10:03:52 PM »


    Music? Whoops! xD
    At any rate I've found the sfx, but the conversion process is a little lengthy so I'll have the sounds to you in the next couple days or so (or sooner if I get more free time.)


    That's fine, we've got time to spare since we have a few problems to address anyway...

    I'm starting on the texture.

    The Other M official textures look so weird. Most of the in-game graphics are done via filters and shines, so the textures still look like something you'd find on a n64 game or something. I'll probably have to reshade most of them for it to look right.

    So you're just gonna do it from scratch?

    Also, Blade.....

    Curse you.  I see what you did there ...

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    Royal_Blade
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    « Reply #819 on: July 28, 2011, 10:07:53 PM »


    Stop! I got it under size!
    http://www.mediafire.com/?2d844dqeyx5aazd
    Swap the side smash back to normal. and leave the neutral air alone!
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    « Reply #820 on: July 28, 2011, 10:11:26 PM »


    Stop! I got it under size!
    http://www.mediafire.com/?2d844dqeyx5aazd
    Swap the side smash back to normal. and leave the neutral air alone!


    Alright.... I'll let it slide this time....

    XD

    Is the Up Smash coded in this one?
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    Royal_Blade
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    « Reply #821 on: July 28, 2011, 10:11:45 PM »


    yes my good sir.
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    « Reply #822 on: July 28, 2011, 10:14:09 PM »


    yes my good sir.

    Are you sure it's under size?

    Because it's still somewhere between 260 and 261 KB.... /:
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    Aether
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    « Reply #823 on: July 28, 2011, 10:15:10 PM »


    Did you have to get rid of any of our new animations/moves?
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    Royal_Blade
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    « Reply #824 on: July 28, 2011, 10:15:39 PM »


    on my computer, it says 259kb.
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