Miles "Tails" Prower over MK v2 Released (09 XII 2011)

Started by Jaklub, August 02, 2011, 12:06:14 PM

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I am pretty sure he drops them after picking them up
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There's any news about tails?
i really liked this project, is my favourite tails, and the psa is cool
and i didn't find any glitch or issue, just the final smash (that's the problem, he has no final smash)
i can give ideas for his final smash if you want

I tried out this tails and I was impressed with what I saw, but since I already have a tails over jigglypuff, I renamed the mk files to purin and it works, but I need a code so that it doesn't go into a t-stance for the a attack.

mka ethe jigglypuff has mk ic-constants code
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Oh boy, I sure missed quite a few posts. I guess I'll have to subscribe this thread.
Quote from: Zongalito on September 20, 2011, 12:36:40 PM
There's any news about tails?
i really liked this project, is my favourite tails, and the psa is cool
and i didn't find any glitch or issue, just the final smash (that's the problem, he has no final smash)
i can give ideas for his final smash if you want
Thanks. The final smash is done.
Quote from: SonicBrawler1234 on September 11, 2011, 10:10:49 PM
Dear Jaklub,

As you stated: Tails may have problems with crates and similar heavy-weight stuff. Fixed for next version!
And, that's it! Smiley  Anybody who helps us fixing those will get credited.
, what do you mean he has problems with crates? Can he carry them, or not pick them up at all?
Sometimes throws would cause the crates to disappear just like that. However, I have fixed that. The only glitch remaining is Cracker Launcher - after that one is removed, Tails will be glitchless.
Quote from: Kaaoeyi on September 21, 2011, 08:44:40 PM
I tried out this tails and I was impressed with what I saw, but since I already have a tails over jigglypuff, I renamed the mk files to purin and it works, but I need a code so that it doesn't go into a t-stance for the a attack.
This is the only new glitch when just using renamed files over Jiggly? I'll have to check that out.
As you may have noticed, I don't answer PMs with problems anymore.

heh, I found this

Jigglypuff has Metaknight's IC-Constant [Dantarion]
* C2858928 00000003
* 2C040025 40820008
* 38800016 1C040038
* 60000000 00000000

this too

Jigglypuff has Metaknight's Sound Bank
* 4A000000 80AD89E0
* 14000094 00000004
* E0000000 80008000

I won't use the second code, cuz I don't want tails to sound like gray fox..
I had sounds for tails over jiggly but now they're mute.  :(

Quote from: Kaaoeyi on September 22, 2011, 11:16:53 PM
heh, I found this

Jigglypuff has Metaknight's IC-Constant [Dantarion]
* C2858928 00000003
* 2C040025 40820008
* 38800016 1C040038
* 60000000 00000000

this too

Jigglypuff has Metaknight's Sound Bank
* 4A000000 80AD89E0
* 14000094 00000004
* E0000000 80008000

I won't use the second code, cuz I don't want tails to sound like gray fox..
I had sounds for tails over jiggly but now they're mute.  :(
He will sound like Gray Fox if you have him in one match with Tails.

I'll test this Tails over Jigglypuff. If I get it to work as before without codes, I will consider changing the SFX ids. If I don't - you'll have to do this on your own.
As you may have noticed, I don't answer PMs with problems anymore.

Whens V2 Coming Out I cant wait :af:

Hopefully there will be an early October release.
As you may have noticed, I don't answer PMs with problems anymore.

Quote from: Jaklub on September 23, 2011, 11:18:15 PM
Hopefully there will be an early October release.
does metaknigh pac file works over jiggly after all? without rell? just wondering since a user said something about that earlier
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September 24, 2011, 09:05:54 AM #85 Last Edit: September 24, 2011, 09:14:24 AM by Jaklub
Freeze.

edit: It works only in training mode. More glitches with V2.
- Article sphere does not show up.
- New 3-step F-tilt does not work well.
- As mentioned, T-stance jab.
To sum it up, I'm not doing anything with this.
As you may have noticed, I don't answer PMs with problems anymore.

Quote from: Jaklub on September 24, 2011, 09:05:54 AM
Freeze.

edit: It works only in training mode. More glitches with V2.
- Article sphere does not show up.
- New 3-step F-tilt does not work well.
- As mentioned, T-stance jab.
To sum it up, I'm not doing anything with this.
is that all probably to jiglys ic constants? did you tryed with the code that changes all ic constants?
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September 24, 2011, 09:28:41 AM #87 Last Edit: September 24, 2011, 09:43:46 AM by Jaklub
Quote from: Carnage on September 24, 2011, 09:21:34 AM
is that all probably to jiglys ic constants? did you tryed with the code that changes all ic constants?
As I mentioned, I don't want to use codes and I wouldn't edit it so it's Jigglypuff compatible if I don't get it to work without them. But now I think I may edit those SFX ids, as it wouldn't be perfect anyway (external GFX).

edited because changed my mind.
As you may have noticed, I don't answer PMs with problems anymore.

i saw a video with a preview of the Tails V2
and is awesome, i really love the new PSA
but i have a question about the final smash
is just tails shooting two flickyes uwards and then shooting two flickyes: one to the left and one to the right? is nothing more than that?
is cool but... i think that would be very easy to avoid

Quote from: ssbbtailsfan on September 28, 2011, 12:29:34 AM
The whole using MK Tails over Jiggy thing is just not possible, I mean without it's share of glitches. Even if you used the proper IC codes, your using Tails with a ft_purin.rel, and that could led to problems only fixable by editing the PSA. I've tried before, even with the right codes, MK Tails freezes everytime in the CSS with a patched ft_metaknight.rel. That's why I didn't include it in the second post.

Glad your back man, I will pm you soon about something :af2: