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Author Topic: Making Perfect CSPs?  (Read 1724 times)
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Dratini
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« on: August 28, 2011, 08:42:26 AM »


I'd love to know how to do this *-*
I can put in and make normal CSPs already, but I don't know how to make perfect ones.
Could anyone help me?
Azn
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    « Reply #1 on: August 28, 2011, 09:29:43 AM »


    Your idea of "perfection" is proabably different from others'.

    You'll have to be more specific.
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    Dratini
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    « Reply #2 on: August 28, 2011, 11:16:30 AM »


    Perfect means that they're in the same pose.
    Like this:
    http://forums.kc-mm.com/index.php?topic=20321.0
    :|
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    « Reply #3 on: August 28, 2011, 12:02:50 PM »


    You need Photoshop/Gimp, BrawlBox and know how to use the Print Screen function.

    Do you know how to use those programs?
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    Dratini
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    « Reply #4 on: August 28, 2011, 12:11:08 PM »


    Yup Azn
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    « Reply #5 on: August 28, 2011, 12:30:21 PM »


    Good. This method doesn't always work perfectly if you have different vertextures.

     - Open the model viewer and the animation you want to use.
     - Angle it how you like.
     - Pick a BG color that contrasts your character so you can easily seperate it from the bg later.               
     - Resize the Model Viewer window that has the model viewer to fit the dimensions of the CSP images.
     - Print Screen and open a new image and make sure it has the dimensions of the screen.
     - Paste. If you have the dimensions right, there will be no need for resizing so copy the square in the CSP's image.
    - Paste and erase the background and make sure the BG is clear and transparent(checkered).
    - Save and Maximize the Window to replace the textures the model is using in the model viewer.
    - Repeat.

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