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« Reply #300 on: January 15, 2012, 03:09:09 PM » |
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im alright man. thanks though i wouldnt be able to relax even if i wanted to, i dont like leaving things unfinished. -------------------- about cloud, i was close to finishing all the .pacs when i noticed the other swords arent sized properly. i also couldnt fix the texture glitch i was talkin about before on the left glove material settings. i think its cuz i was lazy, i chopped and was using link's hand with different textures. (i dont think cloud liked me chopping off his old hand like dat..) i went back, reimported all the swords and resized em (theyre sized to the fusion sword from Beyond's vertex. i think that should be the right size, at least for the sdoom's PSA). i also noticed all his swords werent directly over the swordM bone so i fixed that too. and then i didnt want to use that glitched hand so i reimported and rigged cloud's own hand and it turned out better in animations and everything (hes happy to have his OWN hand back i bet). the thing i still cant fix is where light goes onto him. (the fix for this will probaly be in V2) if everything goes as planned, he should be out by tonight
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« Last Edit: January 15, 2012, 03:17:36 PM by ramonM64 »
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« Reply #301 on: January 15, 2012, 04:32:14 PM » |
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so excited for cloud!
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« Reply #302 on: January 15, 2012, 06:20:26 PM » |
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Cloud looks great. I'm looking forwards to the release.
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« Reply #303 on: January 15, 2012, 06:30:13 PM » |
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I hope Tidus is next after Cloud 
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« Reply #304 on: January 15, 2012, 08:21:34 PM » |
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cant wait for cloud 
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 [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #305 on: January 15, 2012, 10:04:13 PM » |
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Wow, I look away for like, a month and you've done all this, cool XD
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product! 
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« Reply #306 on: January 15, 2012, 11:25:23 PM » |
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just asking if you making models imports why not is this in Animation/attack boards and not in model import board
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #307 on: January 16, 2012, 12:18:51 AM » |
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Lillith! i was wonderin where ya been (i notice yer comment thing is still talkin about chrismas lol)just asking if you making models imports why not is this in Animation/attack boards and not in model import board
it started out as a PSA thread but changed after model importing was made possible. i dont think ill ever be able to take time to learn PSA'in, im focusing on importing. i was wonderin why it hasnt been moved but i dunno.. this has become its home if it needs to be moved cuz of forum rules though.. it should be moved there.. it should be up. i think its pending finally out when everybody is probaly catching some Z's.. lol oh well
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« Last Edit: January 16, 2012, 05:57:37 AM by ramonM64 »
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« Reply #308 on: January 16, 2012, 01:31:50 AM » |
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I've been on a fairly long holiday, still on the holiday, actually XD
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product! 
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« Reply #309 on: January 16, 2012, 02:02:16 AM » |
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niice thats good what KIND of holidays? tomorrow i think there is no school for alot cuz of martin luther king jr day.. i think
i updated the upload. i added in the .pac and .pcs of the file [FusionDirt] i used for the screenshots. (for those that want to save time replacing textures and the fusion sword)
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« Last Edit: January 16, 2012, 02:07:00 AM by ramonM64 »
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« Reply #310 on: January 16, 2012, 02:39:14 AM » |
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I'm not American, don't think I be getting that particular one. A holiday in Sweden. Cold here, but it's still lovely~
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product! 
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« Reply #311 on: January 16, 2012, 10:18:33 AM » |
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hi everyone  cloud is in download and is so incredible  i could not not put few screens here for this occasion  few screens of cloud and i have played too with squall wich is wonderfuuuuull (take care spoiler screens for him ) in more to be two incredible import they have expression wich seems like real place to the screens  and with squall:
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« Last Edit: January 16, 2012, 12:19:49 PM by agent-s »
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« Reply #312 on: January 16, 2012, 10:44:52 AM » |
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Wait Squall over Link is out? Also, Cloud is incredible 
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« Last Edit: January 16, 2012, 10:46:28 AM by hero3120 »
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« Reply #313 on: January 16, 2012, 10:48:14 AM » |
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not for instance that's why i have said spoiler screens for him
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« Reply #314 on: January 16, 2012, 11:31:15 AM » |
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I'm not American, don't think I be getting that particular one. A holiday in Sweden. Cold here, but it's still lovely~
oh niice i like cold weather.. as long as i dont forget at least a jacket Wait Squall over Link is out? Also, Cloud is incredible  try that beast in-game duude i have squall unfinished but playable and since he requested him a long time ago (exchange for gettin a model i wanted), i sent him the .pcs to play with a couple of days ago. i didnt want to keep it from him for too long cuz i think i wanna finish up a other import before himwh00t thats alot of screens  one of the screens shows a weakness of the rig with sdoom's PSA. the back part of the waist jacket thing is slightly rigged to the Ltare01N bones to match ike's animations so it wont clip but in a few frames in some animations that happens for a second or two with the PSA. it can be fixed by going in EVERY frame where it clips and rotating the Ltare01N bone.. its up to sdoom, one day he could make a motion file specific to the import if he likes it i also gave some hair and sword bandages control he could mess with i dont think itll happen anytime soon though since hes workin on Vegeta and a Cloud v2 a busy man dam.. thats what i forgot, i was gonna make a kirby hat for this.. i detached all polygons on the hair to do this and everything but still forgot lol
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« Last Edit: January 16, 2012, 01:42:55 PM by ramonM64 »
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