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« Reply #885 on: April 16, 2012, 03:13:52 PM » |
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sweet. heh, stupidmariofan1 sent me a pm (he's helping with it) about after I clicked submit cool then ok here is what i am going to do. 1- SMBZ Luigi V1 2-Waluigi Final port 3-Scott P final port 4-Silver V2 port to Diddy first version 5- my secret fav DBZ character but vegeta! Not broly
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« Reply #886 on: April 16, 2012, 03:15:57 PM » |
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SMBZ V2?
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« Reply #887 on: April 16, 2012, 03:37:55 PM » |
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Sorry I have not given feedback. I have been very busy. I just downloaded it and I will give some feedback as soon as possible
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« Reply #888 on: April 16, 2012, 03:41:50 PM » |
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Lol hey here's a suggestion, why not take the already made Shadow over DK, and add a little more to make it a SMBZ Shadow? i mean shadow's already great the way he his, but it'd be fun to have a SMBZ Shadow.
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« Reply #889 on: April 16, 2012, 03:55:39 PM » |
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^heck yes
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« Reply #890 on: April 16, 2012, 04:01:41 PM » |
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smbz is too over used.
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« Reply #891 on: April 16, 2012, 04:09:23 PM » |
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hmmm let me guess, you are gonna do Teen Gohan or Trunks?
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« Reply #892 on: April 16, 2012, 04:26:46 PM » |
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Feedback time Normal luigi(personally i would keep him the closest possible to Vbrawl has possible)
down tilt- well i guess people already said what they tough i would keep luigi down tilt imo
Side smash- well its a solid move but it needs more range for a hammer it has a tiny range
Dash attack i think it should be Vbrawl and make this dash attack fire exclusive just make both shell and normal have the vbrawl dash attack this attack looks more like a fire one like the ground pound looks for shell.
NAir- why change? looks to much like luigi cyclone and this move has wierd hitboxes and knockbacks same i said for dtilt just let luigi keep the nhair
F hair-the attack is too long a quick double hammer move would suffice you cant even control it since it last a really long time you cant finish the attack even with a double jump just make it a simple 2 roll hamer attack like kirby does
D Air still havent putted luigi fire down air fireless on normal luigi he should have its down air and ground pound should be shell exclusiveShell luigi AAA the last AAA shell doesnt hit like normal luigi AAA guess hitbox its either diferent size or timing should be a quick fix
Side B shell - think its good but the exiting side B should make the shell rotate to while luigi gains its body dont know if you understand what i mean
upB shell why not make it like i did mewtwo(over luigi) or mew(over ness) psa i did for the up B a controlable up B consisting on moments for a certain frames but instead of making theem invisble make the shell rotate i think it would be a better bowser up B since you can control it just check the psas i mencioned Fire Luigi fire doesnt bother me too much
side B well i guess you know what needs fixing dont matter me say what but two projectyles on fire mode seems kinda unnecessary
with my sugestion abode you would get more attack exclusive transforms like shellside b shell up b shell ground pound Firen-B sideB new dash attack
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« Last Edit: April 16, 2012, 04:29:10 PM by Carnage »
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« Reply #893 on: April 16, 2012, 11:48:28 PM » |
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hmmm let me guess, you are gonna do Teen Gohan or Trunks?
maybe?!!!!?!? Feedback time Normal luigi(personally i would keep him the closest possible to Vbrawl has possible)
down tilt- well i guess people already said what they tough i would keep luigi down tilt imo
Side smash- well its a solid move but it needs more range for a hammer it has a tiny range
Dash attack i think it should be Vbrawl and make this dash attack fire exclusive just make both shell and normal have the vbrawl dash attack this attack looks more like a fire one like the ground pound looks for shell.
NAir- why change? looks to much like luigi cyclone and this move has wierd hitboxes and knockbacks same i said for dtilt just let luigi keep the nhair
F hair-the attack is too long a quick double hammer move would suffice you cant even control it since it last a really long time you cant finish the attack even with a double jump just make it a simple 2 roll hamer attack like kirby does
D Air still havent putted luigi fire down air fireless on normal luigi he should have its down air and ground pound should be shell exclusiveShell luigi AAA the last AAA shell doesnt hit like normal luigi AAA guess hitbox its either diferent size or timing should be a quick fix
Side B shell - think its good but the exiting side B should make the shell rotate to while luigi gains its body dont know if you understand what i mean
upB shell why not make it like i did mewtwo(over luigi) or mew(over ness) psa i did for the up B a controlable up B consisting on moments for a certain frames but instead of making theem invisble make the shell rotate i think it would be a better bowser up B since you can control it just check the psas i mencioned Fire Luigi fire doesnt bother me too much
side B well i guess you know what needs fixing dont matter me say what but two projectyles on fire mode seems kinda unnecessary
with my sugestion abode you would get more attack exclusive transforms like shellside b shell up b shell ground pound Firen-B sideB new dash attack ty for feedback
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« Reply #894 on: April 17, 2012, 04:19:36 AM » |
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if u do make teen gohan, i can finally start my proejct. im going to port teen gohan over pi tto over link. (the model anyway)
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« Reply #895 on: April 17, 2012, 07:15:44 AM » |
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if u do make teen gohan, i can finally start my proejct. im going to port teen gohan over pi tto over link. (the model anyway)
if i am doin him he would be over Capt falcon cuz rock lee WIP over link
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« Reply #896 on: April 17, 2012, 07:45:47 AM » |
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ooohh yah gohan over CF that'll be cool
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« Reply #897 on: April 17, 2012, 10:51:35 AM » |
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ooohh yah gohan over CF that'll be cool
i didn't say it was my project lol. could be anyone over capt falcon. im saying it after i start the project
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« Reply #898 on: April 17, 2012, 10:53:42 AM » |
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oh ok
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« Reply #899 on: April 17, 2012, 02:40:35 PM » |
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smbz is too over used. because it's a really good series.
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