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Author Topic: Getting Files into Another Game :l  (Read 10804 times)
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Naruto200Man
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    « on: October 16, 2011, 03:02:17 PM »


    Is it possible to rip files from an ISO, edit said files, then re-insert them into the same game and have the game work?

    I mean like what ForTheError(sorry if the names wrong) is doing with playing as Ooki in Okami

    I just want to try some stuff with CON 3 Revolution Smiley

    Once I get my REAL computer back at least =-=;
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    Segtendo
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    « Reply #1 on: October 16, 2011, 03:06:01 PM »


    WiiScrubber says hi.
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    Naruto200Man
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    « Reply #2 on: October 16, 2011, 03:41:57 PM »


    WiiScrubber says hi.

    I know how to get them OUT of the game.
    But I want to know how to get the files back INTO the game

    It's not brawl, it's Clash of Ninja Revolution 3
    I bought the US version of the game so I could prepare a sound pack of lee's voices

    I want to edit models in 3DS Max and then re-import them back into the game, kinda like the SD loader works for brawl.
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    « Reply #3 on: October 16, 2011, 03:44:16 PM »


    I know how to get them OUT of the game.
    But I want to know how to get the files back INTO the game

    It's not brawl, it's Clash of Ninja Revolution 3
    I bought the US version of the game so I could prepare a sound pack of lee's voices

    I want to edit models in 3DS Max and then re-import them back into the game, kinda like the SD loader works for brawl.
    You can use WiiScrubber to insert, you know Mario Facepalm
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    « Reply #4 on: October 16, 2011, 03:44:25 PM »


    you should listen to people man.
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    Albafika
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    « Reply #5 on: October 16, 2011, 03:49:45 PM »


    I know how to get them OUT of the game.
    But I want to know how to get the files back INTO the game

    It's not brawl, it's Clash of Ninja Revolution 3
    I bought the US version of the game so I could prepare a sound pack of lee's voices

    I want to edit models in 3DS Max and then re-import them back into the game, kinda like the SD loader works for brawl.
    For the FIFTH time, go to a Naruto Clash of Ninja hacking forum or GSCentral,
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    ForOhFor Error
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    « Reply #6 on: October 16, 2011, 04:11:07 PM »


    And you got my name and Oki's wrong.

    Anyway, WiiScrubber -> right click -> replace

    Have fun trying to get stuff to work.
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    RandomTBush
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    « Reply #7 on: October 16, 2011, 04:18:28 PM »


    I'm not even sure if FPK files (like the ones Tatsunoko vs. Capcom and Naruto: CoNR3 use) can be re-built properly. Or maybe I've just been out of the loop, and they can be now?

    Either way, WiiScrubber lets you import replacement files if you're going to burn a new DVD, or just use Riivolution if you have a legitimate copy of the game.
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    Tempo_
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    « Reply #8 on: October 16, 2011, 04:21:04 PM »


    Is it possible to rip files from an ISO, edit said files, then re-insert them into the same game and have the game work?

    You do realize that you're on a site that's dedicated to that kind of stuff, right? Im srs here
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    Naruto200Man
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    « Reply #9 on: October 16, 2011, 04:39:56 PM »


    Okay, I needs to install rivolution and learn how to use that :l
    I think I'll just scale up a model of a character in brawlbox and not edit them in 3DS Max XD

    A giant Tsunade would be lolzy lol

    If I could get that to work anyway X_X
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    Naruto200Man
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    « Reply #10 on: October 16, 2011, 08:59:44 PM »


    I'm not even sure if FPK files (like the ones Tatsunoko vs. Capcom and Naruto: CoNR3 use) can be re-built properly. Or maybe I've just been out of the loop, and they can be now?

    Either way, WiiScrubber lets you import replacement files if you're going to burn a new DVD, or just use Riivolution if you have a legitimate copy of the game.

    I have a ligitimate copy of the English version and an ISO of the Europe/Japan version lol

    I just want to have some fun scaling the characters up in brawlbox is all.
    Nothing too fancy like playing X character's model over Y character

    ya know, maybe make like a "big hands/feet" sort of file replacement XD

    And yes, I mean like the infamous Big Hands/feet/head codes from the 64 games and even some gamecube games.
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    mnsg
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    « Reply #11 on: October 17, 2011, 10:15:07 AM »


    A user complained that my Mario Sports Mix hacks caused his game to crash.  However, he was using a burned disc, instead of using either Riivolution, or a USB Loader program.

    Either way, I have found the way to texture hack that game, but it does require people to hunt down an updated ntcompress.exe.
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    « Reply #12 on: October 17, 2011, 12:41:18 PM »


    Either way, I have found the way to texture hack that game, but it does require people to hunt down an updated ntcompress.exe.
    Yeah, I was even able to decompress the Teenage Mutant Ninja Turtles: Smash-Up models with that program, which is good. (No more flawed memory dumps!)
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    « Reply #13 on: October 17, 2011, 04:28:54 PM »


    Yeah, I was even able to decompress the Teenage Mutant Ninja Turtles: Smash-Up models with that program, which is good. (No more flawed memory dumps!)

    Then it's safe to assume that TMNT: Smash-Up uses the LH compression as well.  I don't own that game, so I wouldn't know.
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    Naruto200Man
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    « Reply #14 on: October 17, 2011, 08:27:38 PM »


    Is there a way to get the ISO image straight from a game disk?

    when I pop my wii disk into my CD drive on my computer it comes up as a blank disk.
    Wii Scrubber doesn't see the iso when I go to that drive either...
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