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« Reply #4005 on: May 07, 2012, 08:14:38 PM » |
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Pervy saved that? LMAO.
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« Reply #4006 on: May 07, 2012, 08:53:32 PM » |
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Holy [censored] xD
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« Reply #4007 on: May 07, 2012, 09:07:51 PM » |
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Eheheh.... yeah... was that from when I started the rig...?
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« Reply #4008 on: May 07, 2012, 09:34:33 PM » |
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Eheheh.... yeah... was that from when I started the rig...?
nope... that was a rigging error O.o the file u sent me didnt include ur 3ds max file.. which wouldve been a nice thing to have
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« Reply #4009 on: May 07, 2012, 10:23:38 PM » |
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slow progress is slow.. >_> fingers being a pain since their so close..  I have been waiting for this! ^^
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« Reply #4010 on: May 07, 2012, 11:15:39 PM » |
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Someone needs to [censored]ing make a rel clone for Ganondorf to be put over a [censored] character. For example, Olimar.
We have Ike and Marth rels, people, weed this [censored].
And the saddest thing of all, Magneto has yet to be imported yet, and we're already [censored]ed with the slots.
=c
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« Reply #4011 on: May 07, 2012, 11:40:43 PM » |
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With the title of the thread I was expecting the Assist Me Doom... Normal Doom is fine too tho.
And damn, I've been waiting for Nova for too long. Get to work you lazy bum.
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« Reply #4012 on: May 07, 2012, 11:49:25 PM » |
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Yeah...Those texture need no touching up.
Not the metal parts at least.
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 3DS Friend Code: 2895-6640-9302
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« Reply #4014 on: May 07, 2012, 11:49:43 PM » |
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With the title of the thread I was expecting the Assist Me Doom... Normal Doom is fine too tho.
And damn, I've been waiting for Nova for too long. Get to work you lazy bum.
Orly? hah yeah sure.. ill try to get to work on nova after Dr. Doom... i think.. lol anyways... in-game pics of doom? sure y not lol    
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« Reply #4015 on: May 08, 2012, 01:41:59 AM » |
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need to fix the texture on the upper legs since the man skirt doesnt cover them lol
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« Reply #4016 on: May 08, 2012, 01:47:51 AM » |
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need to fix the texture on the upper legs since the man skirt doesnt cover them lol
actually thats how the model and UV mapping is.. sadly >_< and since i removed alot of verts from his skirt.. i didnt pay attention to how many i took out of it.. and yeah was harder to work with :|
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« Reply #4017 on: May 08, 2012, 01:52:55 AM » |
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actually thats how the model and UV mapping is.. sadly >_<
and since i removed alot of verts from his skirt.. i didnt pay attention to how many i took out of it.. and yeah was harder to work with :|
cant you just go to the texture itself and make it the color of the rest of the legs?
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« Reply #4018 on: May 08, 2012, 01:55:31 AM » |
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cant you just go to the texture itself and make it the color of the rest of the legs?
knowing me i'll do a bad job at it >_> so i'd rather stick with this.. and idc if ppl hate that lol.. just deal with it!
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« Reply #4019 on: May 08, 2012, 02:06:17 AM » |
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dont hate it its just that it looks wierd lol
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