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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2396525 times)
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DSX8
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    « Reply #8370 on: July 13, 2013, 05:09:52 PM »


    To the rescue!
    yaaaaay thanks!  now get ur butt online lol
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    « Reply #8371 on: July 13, 2013, 05:16:33 PM »


    haha im pretty sure every1 had a hard time against phantoon xP
    Phantoon was a pushover Im srs here
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    « Reply #8372 on: July 14, 2013, 01:01:33 AM »


    Phantoon was a pushover Im srs here
    Heh he wasn't for me I think. Though he was a surprise. lol
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    DSX8
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    « Reply #8373 on: July 14, 2013, 05:37:56 PM »


    all thats left is to animate Phantoon, and animate/destroy the glass windows when they break.. and also add the monitors on top.



    edit:
    thanks to the list peardian gave me... i now have every file listed and organized!  now here's some in-game pics.. the windows exploded ingame so i removed em for now.

    « Last Edit: July 14, 2013, 08:06:06 PM by DSX8-sama » Logged

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    « Reply #8374 on: July 14, 2013, 08:13:47 PM »


    I never played Other M, but that's sexy as [censored].
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    « Reply #8375 on: July 14, 2013, 08:17:13 PM »


    I agree with Segtendo the stage looks uber smexy! :3
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    DSX8
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    « Reply #8376 on: July 14, 2013, 11:54:32 PM »


    now to animate the glass to break.. then do the lighting a bit more






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    « Reply #8377 on: July 15, 2013, 02:22:47 AM »


    the stage is looking really nice and i didnt have much problems with the last boss i beated him on my second try xD damn phantom caught me offguard the first time.
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    « Reply #8378 on: July 15, 2013, 04:46:45 AM »


    the stage is looking really nice and i didnt have much problems with the last boss i beated him on my second try xD damn phantom caught me offguard the first time.
    xD  i never even finished the game.. back then i had some house issue's and lost the game... but then i redownloaded it recently due to ppl asking for a revamp for the tutorial room (got some good models and effects for it now)

    anyways.. new pics... windows r now animated (i forgot how to do VIS0 for a bit but it came back). might make phantoon smash the windows 5secs into the match, so that u can see it do the first hit after the countdown.





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    « Reply #8379 on: July 15, 2013, 06:22:27 AM »


    Wow that looks absolutely amazing!
    Quick question for you though, will there be platforms and such to keep it from being another flat surface?
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    « Reply #8380 on: July 15, 2013, 07:06:36 AM »


    I need to start looking in this thread more again D: Very lovely.
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    DSX8
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    « Reply #8381 on: July 15, 2013, 02:25:52 PM »


    Wow that looks absolutely amazing!
    Quick question for you though, will there be platforms and such to keep it from being another flat surface?
    well im like close to the filesize limit.. BUT... if im able to, there might be like 1-2 platforms from the monitors that falls, but make them hang from electrical cords (if only i could make them move to the weight of the characters v.v)

    I need to start looking in this thread more again D: Very lovely.
    then do so!

    the stage might be released this weekend, im working on it nonestop xD
    « Last Edit: July 15, 2013, 02:27:21 PM by DSX8-sama » Logged

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    « Reply #8382 on: July 15, 2013, 03:59:20 PM »


    you should do more stages like this i love animated stages xD maybe you could do all other m boss battleas stages right now im thinking on those 2 worms room xD
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    « Reply #8383 on: July 15, 2013, 05:15:57 PM »


    well im like close to the filesize limit.. BUT... if im able to, there might be like 1-2 platforms from the monitors that falls, but make them hang from electrical cords (if only i could make them move to the weight of the characters v.v)

    That sounds really awesome! Really have had enough with the flat stages and this just looks so good I would really like to see some interesting platforms and making them from the monitors sounds like a great idea
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    « Reply #8384 on: July 15, 2013, 09:05:02 PM »


    I'm fine with it either way, as long as the ceiling deathbox isn't stupid high.
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