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« Reply #286 on: November 06, 2011, 09:42:34 AM » |
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That sad for the light glitch..
Well, i'm going make the recolor of Zero.
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« Reply #287 on: November 06, 2011, 09:55:33 AM » |
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if ur complaining about lag test this:
4 zeros fighting eachother on one of those stages where he lags, if he lags even more, its probably poly count what makes him lag
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« Reply #288 on: November 06, 2011, 10:54:56 AM » |
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« Reply #289 on: November 06, 2011, 10:57:12 AM » |
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I've uploaded some fixes....
Damn this feels like dejavu. Every time I release a Zero hack, mediafire want's to act dumb and then I end up uploading fixes the next day. <_<
And about the lag on certain stages, I think it's the Wii having a hard time rendering all the models. I could be wrong and I probably am, but it's just a thought.
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« Reply #290 on: November 06, 2011, 11:09:58 AM » |
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I think you uploaded the wrong Zero, because this one freezes at stage select and in BBox 0.63d his bones are all messed up (that and I can't even open him in BBox 0.65).
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« Last Edit: November 06, 2011, 11:12:01 AM by ds22 »
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« Reply #291 on: November 06, 2011, 11:22:06 AM » |
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I think you uploaded the wrong Zero, because this one freezes at stage select and in BBox 0.63d his bones are all messed up (that and I can't even open him in BBox 0.65).
Uh... Yeah. He's right, the bones are messed up big time. ._. On another note, yes, I think you're right BY, this is the same kinda lag that happens when you play a 4 player match on model heavy stages, like Mewtwo2000's, or IS's Water Temple, or Robz's Dracula's Castle.
Maybe lowering the polygon count would fix this?
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« Last Edit: November 06, 2011, 11:23:38 AM by _Data_Drain_ »
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« Reply #292 on: November 06, 2011, 11:23:15 AM » |
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I just tried to view Zero's model in BBox .64d and it crashed. I think something is very wrong with him.
I hope you can figure out what's wrong soon...
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« Reply #293 on: November 06, 2011, 11:23:56 AM » |
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Doesn't even open in the model previewer of 0.65.
Crap. Ninja'd by ds22.
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« Last Edit: November 06, 2011, 11:26:22 AM by Segtendo »
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« Reply #295 on: November 06, 2011, 11:44:06 AM » |
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Try it now... it should work... hopefully... Yep. I can preview the model in BrawlBox now and the bones look fine. Haven't tested it in-game yet though... Edit: Just tested him out in-game. He's still got serious material/shader issues. Half the time his texture is visible but covered in static and the other half of the time he's all black.
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« Last Edit: November 06, 2011, 11:56:05 AM by Victory Badguy »
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« Reply #296 on: November 06, 2011, 12:01:59 PM » |
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Here's an example of what Victory Badguy mentioned:
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« Reply #297 on: November 06, 2011, 12:03:36 PM » |
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Here's an example of what Victory Badguy mentioned:
Yeah, that's exactly how he looks, except the static is in motion and constantly flickering over his body.
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« Reply #299 on: November 06, 2011, 12:16:40 PM » |
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Sorry to say, but the static is still there.
Also, now whenever I use his bow, he turns all black except for his hair. It looks kickass, but it's still a glitch, so yeah...
However, I haven't noticed any lag, so that's a plus...
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« Last Edit: November 06, 2011, 12:17:45 PM by Victory Badguy »
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