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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1234845 times)
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TheLegend75
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    « Reply #5475 on: February 13, 2013, 08:07:34 PM »


    ghostbusters? LOL  Awesome Face
    Anyway, nano,do you fix the normal?(from the eyes), sometimes models have weird normals, so maybe thats the problem
    And do you fix the hair?(about what pik says)
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    StupidMarioFan1
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    « Reply #5476 on: February 13, 2013, 08:36:59 PM »


    The shaders and materials are the same as DKs... I'll look in to it more this weekend.

    And its the WaistN thats causing issues. It bends over the most, causing the clipping with his pants.
    hmmm you might have to rig that torso a little different than what you're used to, you might have to rig the torso a bit more to the HipN than normal, or make the hip rigged to more of the WaistN, to try and reduce the amount of clipping. Some models look better when certain parts are rigged more to a bone lower or higher than the one it looks like it should be rigged to.
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    nanobuds
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    « Reply #5477 on: February 13, 2013, 09:19:56 PM »


    hmmm you might have to rig that torso a little different than what you're used to, you might have to rig the torso a bit more to the HipN than normal, or make the hip rigged to more of the WaistN, to try and reduce the amount of clipping. Some models look better when certain parts are rigged more to a bone lower or higher than the one it looks like it should be rigged to.

    Thats exactly what I've been trying.

    ghostbusters? LOL  Awesome Face
    Anyway, nano,do you fix the normal?(from the eyes), sometimes models have weird normals, so maybe thats the problem
    And do you fix the hair?(about what pik says)

    I don't think its the normals thats causing the issues. Its just the shading is too dark

    If you want someone to texture him as well, you know who to call Im srs here

    Awesome Face

    He does need a Brawl-Styled texture. Badly. I may re-map him also, his face seems like it would be difficult to texture.


    I'll also make him in his badass Anbu outfit outfit (I'll be custom though)


    You guys should know by now that when I make a new character my avatar, it should be a hint about my next "Big" project like Ezio or Connor >.>
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    Flygon
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    « Reply #5478 on: February 13, 2013, 10:29:37 PM »


    Heard you like rigging coats.
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    « Reply #5479 on: February 14, 2013, 12:41:04 AM »


    That looks amazing!
    keep up the good work!

    when you release it you put 2 versions of him in it?
    brawl texture --> normal texture (I love)
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    dpgthirteen
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    « Reply #5480 on: February 14, 2013, 12:58:43 PM »


    I didn't know you liked Naruto, Nano. I hope some one comes around and helps you out with the textures, textures in Naruto games all ways look better in their games then in Brawl. Thats Generations model right?
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    StupidMarioFan1
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    « Reply #5481 on: February 14, 2013, 04:02:01 PM »


    Thats exactly what I've been trying.
    I don't think its the normals thats causing the issues. Its just the shading is too dark
    Awesome Face
    He does need a Brawl-Styled texture. Badly. I may re-map him also, his face seems like it would be difficult to texture.
    lol, also I think really the only part of the skin that should be edited would be his nails, unless his skin has some detail in it that could be sexified, I think the skin is pretty good the way it is.
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    « Reply #5482 on: February 14, 2013, 06:44:17 PM »


    I didn't know you liked Naruto, Nano. I hope some one comes around and helps you out with the textures, textures in Naruto games all ways look better in their games then in Brawl. Thats Generations model right?
    I used to be a Naruto fan boy when I was younger. Itachi is the only character I still like.
    But I would rig Sasuke also if I have nothing else to do.
    Yeah I think it's the generations model. I'll see if Ninka wants to texture him

    lol, also I think really the only part of the skin that should be edited would be his nails, unless his skin has some detail in it that could be sexified, I think the skin is pretty good the way it is.
    It's just mapped really weirdly. I'll just mess around with it
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    Ninka_kiwi
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    « Reply #5483 on: February 14, 2013, 06:45:31 PM »


    Yeah I'd totally be down with texturing him once I'm done with Ralph.
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    nanobuds
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    « Reply #5484 on: February 14, 2013, 06:52:51 PM »


    Sweet, thanks!
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    StupidMarioFan1
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    « Reply #5485 on: February 14, 2013, 07:47:41 PM »


    I hate it when textures are like mapped all over the place, not sure if it's me being OCD, me be lazy & not wanting to go back a test areas to see where and where not to edit a texture, or me wanting textures to stay simple and easy to edit. :/
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    « Reply #5486 on: February 14, 2013, 09:33:08 PM »


    I used to be a Naruto fan boy when I was younger. Itachi is the only character I still like.
    But I would rig Sasuke also if I have nothing else to do.
    Yeah I think it's the generations model. I'll see if Ninka wants to texture him
    It's just mapped really weirdly. I'll just mess around with it
    Oh man! If you would ever do Sasuke, that would be awesome! Especially his EMS look (which is really just the last look zipped up)
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    « Reply #5487 on: February 15, 2013, 01:27:30 PM »


    Ralph look really nice for a preview.
    Good job.
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    nanobuds
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    « Reply #5488 on: February 16, 2013, 03:52:39 PM »


    Angry Bird texture progress:

    Still gotta work on the body some more, as well as the eye whites.

    I edited the beak so its a bit more accurate (I hope JWTurbo doesn't mind...)

    And the expressions work:

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    Turb0k
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    « Reply #5489 on: February 16, 2013, 04:11:32 PM »


    Oh i dont mind at all. in fact it looks better than the one i made

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