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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1234800 times)
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SonicBrawler
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    « Reply #450 on: December 10, 2011, 06:45:14 PM »


    but shadow isnt shadow without his chest hair D:
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    « Reply #451 on: December 10, 2011, 06:46:00 PM »


    ima try to figure it out.

    messed with the materials, now he has no chest hair  Oh shi~
    « Last Edit: December 10, 2011, 06:52:28 PM by NanoClaus » Logged

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    « Reply #452 on: December 10, 2011, 07:21:28 PM »


    sooo problems:

    chest hair is either invisible, or has shading issues. depends on the stage so i think its a shader problem...
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    SonicBrawler
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    « Reply #453 on: December 10, 2011, 07:23:57 PM »


    D: that stinks. hope u fix it
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    « Reply #454 on: December 10, 2011, 07:40:35 PM »


    ugh. i guess i'll just have to use the Sonic 2006 model's chest hair...
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    nanobuds
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    « Reply #455 on: December 10, 2011, 08:37:03 PM »


    Shadow RELEASED
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24134


    kinda dissapointed that i had to use the 2006 model's chest hair... oh well
    « Last Edit: December 10, 2011, 08:38:57 PM by NanoClaus » Logged

    Segtendo
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    « Reply #456 on: December 10, 2011, 08:38:47 PM »


    First! Awesome Face
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    Victory Badguy
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    « Reply #457 on: December 10, 2011, 08:41:31 PM »


    Texture looks kinda bland imo, but the rigging looks top-notch.  Nice job!  I might actually download this (and I haven't downloaded a Shadow in months).

    Hope this slows the tide of Shadow hacks.
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    nanobuds
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    « Reply #458 on: December 10, 2011, 08:43:34 PM »


    Texture looks kinda bland imo, but the rigging looks top-notch.  Nice job!  I might actually download this (and I haven't downloaded a Shadow in months).

    Hope this slows the tide of Shadow hacks.

    thanks!!

    yeah Coma said he may re-make some textures for it... a "brawl style" texture. I honestly cant tell a differenct between his brawl style and the generations texture. but he wants to release them separately -_-
    « Last Edit: December 10, 2011, 08:45:40 PM by NanoClaus » Logged

    nanobuds
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    « Reply #459 on: December 10, 2011, 08:50:10 PM »


    crap, i know what happened. i accidentally used the bad texture to test it, not the good one O.o

    let me fix that...

    If anyone downloaded the model between 9:30-10:00 CST, re-download it
    « Last Edit: December 10, 2011, 08:53:01 PM by NanoClaus » Logged

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    « Reply #460 on: December 10, 2011, 08:59:46 PM »


    Like I said, the Generations models have a texture that is almost a solid color, hence why a better texture was needed.
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    « Reply #461 on: December 10, 2011, 09:02:05 PM »


    I can't test it out in game, but the textures certainly look better in BrawlBox.  Thanks for the update.
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    nanobuds
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    « Reply #462 on: December 10, 2011, 09:02:37 PM »


    Like I said, the Generations models have a texture that is almost a solid color, hence why a better texture was needed.

    actually, the detailed part of the textures are layered, and they are just a different texture file. so Coma mixed the two textures together to make it more detailed.

    the first one i uploaded had the textures without detail, i forgot to add them to the model. but now its fixed
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    « Reply #463 on: December 10, 2011, 09:29:52 PM »


    I am definitely using this with the Shadow PSA.
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    Mastaklo
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    « Reply #464 on: December 11, 2011, 09:59:52 AM »


    Do you know why the generations model dont work with the donkey port?
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