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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1242020 times)
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nanobuds
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    « Reply #1710 on: March 21, 2012, 03:05:28 PM »


    i'm using your texture as a base.... so yeah. its pretty awesome how it is... however he does need a little work. I'm re-doing some UV's and textures as we speak

    how does this look? (shaderless)


    the legs and arms had to be shortened due to Wolf's bones
    « Last Edit: March 21, 2012, 03:44:07 PM by Nanobuds » Logged

    KnightMario
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    « Reply #1711 on: March 21, 2012, 03:49:17 PM »


    great! but it looked better when it had longer arms
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    « Reply #1712 on: March 21, 2012, 03:51:58 PM »


    nice texture looks good but you should make the head smaller just to match the rest of the body

    *looks at spikey shoes*
    *goes to bed*

    lol just kidding
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    « Reply #1713 on: March 21, 2012, 03:53:33 PM »


    i'm using your texture as a base.... so yeah. its pretty awesome how it is... however he does need a little work. I'm re-doing some UV's and textures as we speak

    how does this look? (shaderless)


    the legs and arms had to be shortened due to Wolf's bones


    Is it me, or does he look less threatening when shorter?
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    SiLeNtDo0m
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    « Reply #1714 on: March 21, 2012, 03:57:03 PM »


    Is it me, or does he look less threatening when shorter?

    the legs and arms had to be shortened due to Wolf's bones

    He is shorter
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    « Reply #1715 on: March 21, 2012, 03:58:19 PM »


    Oh i know, I was saying, that he looked less threatening when shorter, not commenting on how short he was in itself
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    nanobuds
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    « Reply #1716 on: March 21, 2012, 04:09:40 PM »


    Is it me, or does he look less threatening when shorter?


     Undecided yeahhh sadly i see it also. oh well... i may make a sonic version as well. then he will be taller Tongue

    yeah but the .dae crashes BrawlBox


    anyways... releasing this tonight after dinner.
    « Last Edit: March 21, 2012, 04:43:01 PM by Nanobuds » Logged

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    « Reply #1717 on: March 21, 2012, 05:43:19 PM »


    NAnnnnooo wait for my Poke before release of Treecko. I'm almost done Wink
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    « Reply #1718 on: March 21, 2012, 06:19:26 PM »



    Problem;
    I don't know how i didn't notice it before....
    but the rig for bowser jr. was messed up when i re-mapped it .-.   

    so uhhh, If you still want me to make the new texture, then you'd need to re-do the rig...
    Idk if you'd want to do that much for just some texture.  You can just find someone else to make a slightly better texture for the current map D=

    Up to you.





    If you were at all interested in seeing what i had done so far.
    before:


    After:

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    « Reply #1719 on: March 21, 2012, 06:48:41 PM »


    :O
    TREECKO! Cheesy
    Who is it over?
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    « Reply #1720 on: March 21, 2012, 06:49:22 PM »


    holy crap Star! That's amazing!
    @giga man
    treecko is on luigi
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    « Reply #1721 on: March 21, 2012, 07:04:20 PM »


    @giga man
    treecko is on luigi
    Oh wow. XD
    I guess I'll be playing Luigi more often, then.
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    nanobuds
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    « Reply #1722 on: March 21, 2012, 07:42:56 PM »



    Problem;
    I don't know how i didn't notice it before....
    but the rig for bowser jr. was messed up when i re-mapped it .-.  

    so uhhh, If you still want me to make the new texture, then you'd need to re-do the rig...
    Idk if you'd want to do that much for just some texture.  You can just find someone else to make a slightly better texture for the current map D=

    Up to you.





    If you were at all interested in seeing what i had done so far.
    before:


    After:


    nah, its fine. the rig wasnt too hard... i remembered how to do it all. Plus its spring break... and because of my surgery i can't do much.... so i have plenty of free time.

    it looks great by the way!

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    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25471
    « Last Edit: March 21, 2012, 08:02:48 PM by Nanobuds » Logged

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    « Reply #1723 on: March 21, 2012, 08:03:03 PM »



    Oh good [censored]!

    I'll send you the re-mapped model as soon as i'm done then =D   

    I'll also give it a custom shader too.
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    nanobuds
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    « Reply #1724 on: March 21, 2012, 10:47:38 PM »


    sweeet, thanks!

    well if the mapping isnt too hard, i can always try to fix it myself with the rig I have and see if that helps anything

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    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25478
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