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« Reply #315 on: March 24, 2012, 08:41:46 AM » |
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My lord, the textures look pretty bad...
THEY NEED SOME TLC!
Yeap, not my fault though. as a texture by me would look far worse than what's being presented here. Lol
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« Reply #316 on: March 24, 2012, 08:43:22 AM » |
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Yeap, not my fault though.
as a texture by me would look far worse than what's being presented here. Lol
I didn't blame you though. : <
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« Reply #317 on: March 24, 2012, 08:47:39 AM » |
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I didn't blame you though. : <
Wha? I didn't say you were blamin me. xD I was just sayin that it wasn't my fault.
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« Reply #318 on: March 25, 2012, 05:43:41 AM » |
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Well, the texture's size is already 512x512.
I mean, I assume this is what ya mean. =v
Ah, i see. I guess it just needs better a better UV map then *shrugs*
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« Reply #319 on: March 25, 2012, 08:09:30 AM » |
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Ah, i see. I guess it just needs better a better UV map then *shrugs*
Nope, just needs a crisper texture. I've actually made one myself.... but, I stopped workin on it.
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« Reply #320 on: March 26, 2012, 09:57:57 PM » |
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Are you back in action then sir?
If so, should we still expect Angemon, Angewomon, and Weregarurumon?
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« Reply #321 on: March 26, 2012, 10:06:44 PM » |
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Are you back in action then sir?
If so, should we still expect Angemon, Angewomon, and Weregarurumon?
Poor guy is low on motivation right now...-but suggesting those may not be a bad idea.
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« Reply #322 on: March 26, 2012, 10:08:25 PM » |
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Poor guy is low on motivation right now...-but suggesting those may not be a bad idea.
I told him already that I would do textures for some of them, and what we were talking about on ShadowSnakes thread, maybe you could do some textures for some of his imports as well? *Motivates Vee*
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« Reply #323 on: March 26, 2012, 10:11:35 PM » |
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I told him already that I would do textures for some of them, and what we were talking about on ShadowSnakes thread, maybe you could do some textures for some of his imports as well?
*Motivates Vee*
I most certainly could. I have Veemon on me right now, but aside from texture shading and making the details look more "natural" He doesn't need all that much. Flamedramon's new texture is almost finished, but he's partly the reason Vee is so demotivated right now, so I'm putting him on hold for now.
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« Reply #324 on: March 28, 2012, 08:26:28 PM » |
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Oh crap, i should really check my threads more often. DX
But to answer your question Stallion, yes, ya'll should be expecting them. Gotta see when my brain feels like workin properly for me to do so though. xD
Post Merge: March 28, 2012, 08:24:36 PM I haz prevew.
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« Reply #325 on: March 28, 2012, 09:12:40 PM » |
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For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)
And Falcon Punch = Fist of Fate?
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #326 on: March 28, 2012, 09:13:29 PM » |
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For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)
And Falcon Punch = Hand of Fate?
Fixed.
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« Reply #327 on: March 28, 2012, 09:17:56 PM » |
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For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)
And Falcon Punch = Fist of Fate?
Well, although that is pretty true, he was requested over Pit. Just stickin with mah plans.
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« Reply #328 on: March 28, 2012, 10:57:28 PM » |
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Fixed.
Right... Fist of Fate sounds better though... Btw, did you ever find/get that Wargreymon model?
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #329 on: March 28, 2012, 11:00:52 PM » |
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Right... Fist of Fate sounds better though...
Btw, did you ever find/get that Wargreymon model?
Hand of Fate sounds better. Cause Drachma from Skies of Arcadia Legends had a special called Hand of Fate.
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