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Question: What's one mod I started that you really wish I had finished?
Black Rock Shooter - 2 (3.7%)
Swag/Tracksuit Konata - 1 (1.9%)
Ikaros (custom model) - 7 (13%)
Appearance Miku - 3 (5.6%)
Mizore Shirayuki (custom model) - 2 (3.7%)
Hitomi, DOA4 - 5 (9.3%)
Master Cheif, Halo 3 - 5 (9.3%)
IA, Vocaloid 3 - 3 (5.6%)
Haruhi Suzumiya (custom model) - 6 (11.1%)
Kurumi, Date A Live (custom model) - 2 (3.7%)
Super Sonico - 16 (29.6%)
Flandre - 2 (3.7%)
Total Voters: 53

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Author Topic: BlackJax Quality™ Model Imports  (Read 480856 times)
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Tabuu Forte Akugun
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    « Reply #975 on: August 23, 2012, 04:59:10 PM »


    lolwtf

    If Miku is ported over Ness, did you change the bone references in the PSA?

    Or is that one of those lazy-and-not-cool rel port thingies. I see what you did there ...

    Oh, no, it's a good-ol'-fashioned OpenSA port. Grin

    And yes. Well, someone else did.
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    BlackJax96
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    « Reply #976 on: August 23, 2012, 05:03:14 PM »


    Oh, no, it's a good-ol'-fashioned OpenSA port. Grin

    And yes. Well, someone else did.

    Huh. Well I'm out of ideas since the VIS0s control the faces anyway lol
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    Tabuu Forte Akugun
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    « Reply #977 on: August 23, 2012, 05:04:11 PM »


    Huh. Well I'm out of ideas since the VIS0s control the faces anyway lol

    Excedpt I can't understand why it doesn't affect that face. Tongue
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    BlackJax96
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    « Reply #978 on: August 23, 2012, 05:08:36 PM »


    Excedpt I can't understand why it doesn't affect that face. Tongue

    So you double checked the object vis bone reference to the half blink face and you checked the VIS0s to make sure they actually modify the visibility of the half blink face? Are you using ZSS' default VIS0s?
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    Tabuu Forte Akugun
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    « Reply #979 on: August 23, 2012, 05:10:22 PM »


    So you double checked the object vis bone reference to the half blink face and you checked the VIS0s to make sure they actually modify the visibility of the half blink face? Are you using ZSS' default VIS0s?

    No, actually, I created it from scratch using the new BB.

    And okay, so I'll need to get that PAC re-checked then. Maybe some of the bone indexes were changed wrong.
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    SmashClash
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    « Reply #980 on: August 28, 2012, 03:13:40 PM »


    I've noticed some things on Miku...
    Her upper lip is barely there, therefore it looks like she has an underbite jaw. her upper needs to be more out like an anime character's, as an example.
    Also, her leek needs smoothened normals as in you can see the polygonal faces on the short leg of it.

    I'm only saying this to point it out, or if one day you want to update it. I've only just had the chance to view it in-game.
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    BlackJax96
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    « Reply #981 on: August 28, 2012, 03:18:19 PM »


    I've noticed some things on Miku...
    Her upper lip is barely there, therefore it looks like she has an underbite jaw. her upper needs to be more out like an anime character's, as an example.
    Also, her leek needs smoothened normals as in you can see the polygonal faces on the short leg of it.

    I'm only saying this to point it out, or if one day you want to update it. I've only just had the chance to view it in-game.

    Thanks for the feedback.

    There are many, many things I'd like to update on Miku already.
    I'd list them out, but then you'd notice them easier. lol

    I plan on updating Yoko and Miku with updates to their models and rigs after the tristripper is working.
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    SmashClash
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    « Reply #982 on: August 28, 2012, 03:30:07 PM »


    Ok, cool.
    Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? Awesome Face
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    Tabuu Forte Akugun
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    « Reply #983 on: August 28, 2012, 03:32:24 PM »


    Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? Awesome Face

    ... Im srs here
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    BlackJax96
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    « Reply #984 on: August 28, 2012, 03:37:12 PM »


    Ok, cool.
    Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? Awesome Face

    I actually had to do that because otherwise the body clipped through the clothing due to a lack of vertices (not that I couldn't ADD vertices, but I didn't want Miku to lag). You shouldn't be looking all the way up there anyway. Im srs here

    It was either no body where you can't see normally, or clipping all the time in broad daylight. I chose the first option lol

    Like I said, updates when tristripper is working.
    « Last Edit: August 28, 2012, 03:38:14 PM by BlackJax96 » Logged

    SmashClash
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    « Reply #985 on: August 28, 2012, 03:37:29 PM »


    ... Im srs here
    It does stretch when doing certain kickz, yo. Im srs here

    EDIT: @BlackJax-
    K
    I still like her. Oh, yeah, does she have moving eyes? I notice moving eyes on Yoko, but idk about Miku. The shaders are nice, btw.
    « Last Edit: August 28, 2012, 03:40:09 PM by SmashClash » Logged

    BlackJax96
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    « Reply #986 on: September 07, 2012, 11:53:53 PM »


    Shiny Suit Sammy!

    (Because dat ass is the best part)

    So yeah, just a random thing I did for the heck of it.
    Not an import but I'll post it here anyway. Awesome Face
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28705
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    Pik
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    i like the way you die boi

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    « Reply #987 on: September 08, 2012, 12:23:33 AM »


    Yeah man! I don't know why they didn't do this in the first place. They made her suit look like rubber or something, while Falcon's got all the shine.
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    DoctorFlux(Mariodk)
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    « Reply #988 on: September 08, 2012, 12:25:14 AM »


    (Because dat ass is the best part)
    bite my shiny metal ass XD
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    Segtendo
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    « Reply #989 on: September 08, 2012, 09:56:31 AM »


    Oh [censored]. Super sexy. Im srs here
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    : SW-2632-7270-6724


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