Looking forward to all of 'em, BlowJay, specially Ikaros, so my girlfriend can stop asking me about her. <.<
LOL well time for an update.
I've been finalizing Yoko's rig. It's like, disturbingly perfect now... She matches up to ZSS' bone structure so well.
The only thing I had to edit to fit the bones (other than putting her in T-Pose) were the hands.
I've also decided to release Yoko with no Brawl textures first, and then let everyone texture her once she's released.
Miku and mah secret project have a minor setback though. The shoulders don't match up. I tried vertexing both of them but the way the characters are, they just doesn't work with the bones.
I haven't tried matching BRS or Ikaros up to their bones yet though so hopefully they match as well as Yoko did.
You should see Yoko in the brawlvault this weekend, as long as I can get her eyes to show in-game. They're using the same shader as ZSS' eyes right now and it's not working... :|
I should also be able to easily pull off making a custom cellshade shader for her too, since Mewtwo figured out why the models were exploding. Hopefully float values won't make the filesize increase too much... :O