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« Reply #750 on: August 11, 2012, 05:26:50 PM » |
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Ugh. I hate elbows :V
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« Reply #751 on: August 11, 2012, 05:46:44 PM » |
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I do too... I've been trying to practice rigging, but whatever model I use, there are vertices in the way, or I just plain can't select them. Anyway, since this thread isn't about me, I'll shut up now. Miku's rig looks awesome so far, BJ. Keep up the good work. ^^
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« Reply #752 on: August 11, 2012, 05:52:54 PM » |
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Elbows and other single-rotating joints like the knees are easy for me. The hard parts are the shoulders and skirts.
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« Reply #753 on: August 11, 2012, 06:01:50 PM » |
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I've always wondered, why do SSBB characters need 4 shoulder bones instead of just 2?
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« Reply #754 on: August 11, 2012, 06:04:27 PM » |
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One for the shoulderblade, one for the actual shoulder joint, right?
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #755 on: August 11, 2012, 06:05:11 PM » |
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^ Yep that's it.
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« Reply #756 on: August 11, 2012, 06:08:36 PM » |
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Oh, I see. That makes sense.
Personally, I think you should do her shoulders and skirt (let them move with the legs to avoid clipping. AMG letthemandohisworkTabuu...) first, no? Then the hard parts will be over faster?
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« Reply #757 on: August 11, 2012, 06:16:33 PM » |
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Well I would totally take your advice but I'm doing the shoulders right now and umm... *looks* ...All the easy parts are already done.
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« Reply #758 on: August 11, 2012, 06:18:31 PM » |
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Aaah, so that's why she's at 60%. Okay.
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« Reply #759 on: August 11, 2012, 06:19:40 PM » |
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Aaah, so that's why she's at 60%. Okay.
oh that's old lemme update that lol
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« Reply #760 on: August 11, 2012, 06:22:04 PM » |
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Oh boy, now you've got me even more psyched. I must say, I like the face model you chose. It suits the rest of her pretty well.
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« Reply #761 on: August 11, 2012, 06:24:39 PM » |
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Oh boy, now you've got me even more psyched. I must say, I like the face model you chose. It suits the rest of her pretty well. It's the default one that came with the whole model XD
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« Reply #762 on: August 11, 2012, 06:26:36 PM » |
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But... I thought you said the face was messed up when smoothed. :O
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« Reply #763 on: August 11, 2012, 06:33:38 PM » |
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But... I thought you said the face was messed up when smoothed. :O
I fixed all the faces manually :O
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« Reply #764 on: August 11, 2012, 06:51:03 PM » |
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Ah, that explains everything. Ok dude, carry on.
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