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Author Topic: Mewtwo2000's character thread [More Rim characters coming (09/03/2014)]  (Read 117757 times)
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    « Reply #105 on: January 17, 2012, 06:20:04 PM »


    Thanks xD

    By the way, I've turned Stadium Mewtwo into some trophy too. Useless, but I wanted to make it xD



    Dang, Mewtwo that's so smexy, I actually want to learn how to replace trophy's model. o.o
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    Mewtwo2000
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    « Reply #106 on: January 17, 2012, 06:25:42 PM »


    It's... the most simple thing in the world xD

    Rigging a character is easy, and this is just rigging the model into a single bone instead of a complex skelleton.
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    « Reply #107 on: January 17, 2012, 06:42:46 PM »


    Mewtwo2000: Hold on guys, gotta replace everything with Mewtwo 64 before I release him. See? I made a big title screen changing the name to Super Smash Mewtwos Brawl to be more fitting. All of the stages are Mewtwo's arena now, too.
    loljk, great work.
    « Last Edit: January 17, 2012, 06:47:30 PM by Chrispy » Logged

    Mewtwo2000
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    « Reply #108 on: January 17, 2012, 08:08:07 PM »


    xD

    I've replaced the shadow too xD

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    « Reply #109 on: January 17, 2012, 09:47:08 PM »


    I propose Super Smash Mewtwos to take action. Mewtwo over EVERYTHING!
    NO EXCEPTIONS!
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    « Reply #110 on: January 18, 2012, 01:13:00 AM »


    mewtwo now has his own shadow and everything Tongue cant wait to play with him
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    « Reply #111 on: January 18, 2012, 01:17:28 AM »


    xD

    I've replaced the shadow too xD


    it took me a moment to realize that's congo jungle. for a moment, i thought you were importing a DK64 stage.
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    « Reply #112 on: January 18, 2012, 01:31:45 AM »


    xD

    I've replaced the shadow too xD



    i see wat u did thar... u exported the shadow model as a dae for its bones... then rigged an un-textured mewtwo on it.... very nice indeed Awesome Face
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    « Reply #113 on: January 18, 2012, 02:21:15 AM »


    Thanks xD

    By the way, I've turned Stadium Mewtwo into some trophy too. Useless, but I wanted to make it xD




    I never bothered with edits outside of multiplayer content but seeing how disappointed I was with the Mewtwo trophy (ugly PBR model is ugly) I'll be getting this if you plan to release it.

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    Mewtwo2000
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    « Reply #114 on: January 18, 2012, 07:14:01 AM »


    Sure I will. Well, it's already released indeed.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24740
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    « Reply #115 on: January 19, 2012, 03:28:06 PM »


    Mewtwo, I noticed you plan to import Mario from Super Mario 64, but what about Luigi from Super Mario 64?
    <a href="http://www.youtube.com/watch?v=HMZ6hOgfJGc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=HMZ6hOgfJGc</a>

    I have the rom for this, which I can't give you, but I can give you a patch. Send me a PM if you're interested.
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    « Reply #116 on: January 19, 2012, 05:13:41 PM »


    Heh, as the guy who built Peach's Castle polygon by polygon, sure I'm interested xD

    I'll send you a PM now Tongue
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    « Reply #117 on: January 24, 2012, 04:28:26 PM »


    So what happened to the mewtwo? will we see him any time soon in the vault or there are still stuff that needs fixing?
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    « Reply #118 on: January 24, 2012, 05:48:58 PM »


    Another import I'm even more anxious about is Link. I know you said that you need BrawlBox to support metal textures, but the new BB that has that feature makes polygons explode. I know I shouldn't be getting so hyped, but I can't help it...
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    These claws are like a bear's, with
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    ranged shots are strong but have a
    short reach. If you can get up close,
    your foes won't know what hit them.

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    « Reply #119 on: January 24, 2012, 06:22:53 PM »


    "Explode'? Elaborate...
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