TABUU / FREDRIK PSA house. Magolor - Current WIP

Started by Tabuu Forte Akugun, December 06, 2011, 01:44:06 AM

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When She Do Her Final Smash She Can Get Her Wings Like In This Video:

Hatsune miku live concert 2011 - tokyo.MP4

Look From 1:02:43 - 1:03:33.

Wow. :P I know Miku's attractive and all, but holy crap I never expected so many people to show up to "her" concert. :o That just shocks me.

And Miku with wings? I can't really picture that, even after watching. D:

And right now I'm stuck with a problem in Tabuu.

http://forums.kc-mm.com/index.php?topic=50112.0


AWESOME! Tabuu's Neutral Special on the ground is now fixed! I did most of this myself, except credit to A Bloody Canadian and Royal_Blade for telling me to loop the animation using the flag.

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The wind up is now slower, so the opponent can brace themselves for the looping attack the player can keep using at a whim.

The looping animation is longer and more detailed.

Of course, he starts in the neutral position:
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He now points straight ahead to surprise airborne opponents....
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But don't think you can save yourself by going near him...
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Any blind spots the attack once had are now either gone or temporary...

And whenever you release B, the move stops. I finally gor my desired effect, and fixed the placement of the graphic effect, too. Now to work on another hitbox for slightly longer reach, without breaking the attack, of course. ;D

And don't worry, I'll be back to work on Miku as well.

Awesome! once the reach is extended, I'd get Tabuu just for that! ;D

Quote from: Mareeo 64 on September 01, 2012, 01:14:01 AM
Awesome! once the reach is extended, I'd get Tabuu just for that! ;D

Heh, glad the move interests you. ;D

Anywhooooo... later I'll re-do the Side B Air, IDK why, but it keeps crashing BB.

It should dip down a little more, then get longer distance, then rise up again to original trajectory. The current version is really awkward to hit people with. :P lol

You mean, his arm should go down lower than it currently is?

like, his whole body should dip down like the Boss version, but not quite as deep. that way it can sweep nearby grounded enemies.

Oh, okay! You mean, his body closer to the ground like the current version!


I can do that. ;D

And now I'm trying to add more graphic effects to his file. (like for his ground Down B and his sword attacks)

Item animations are next. ;D

Sword? is that the same object he uses for Side B air?

*nods*

Now I just gotta find the effect ID to use it, that's all. ;D

If I could only look inside his actual file...