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« Reply #1815 on: May 21, 2012, 10:39:10 AM » |
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Gamma! Y U SO AWESOME
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« Reply #1816 on: May 21, 2012, 10:53:41 AM » |
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Gamma! Y U SO AWESOME
Took me about 3 hours to make, so I'm glad you guys like it so far. =DEdit: Which one do you guys think looks better?
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« Last Edit: May 21, 2012, 12:11:48 PM by Gamma Ridley »
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Muslims are literally murderers
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« Reply #1817 on: May 21, 2012, 12:28:06 PM » |
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1 one for me
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« Reply #1818 on: May 21, 2012, 12:32:29 PM » |
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I like the first one too.
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« Reply #1819 on: May 21, 2012, 01:03:47 PM » |
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I like the first one.. the one on the left. <_<
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« Reply #1820 on: May 21, 2012, 01:04:17 PM » |
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I like them both, but I'd have to say the left one.
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« Reply #1821 on: May 21, 2012, 01:06:08 PM » |
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Alrighty, one on the left it is. I was just experimenting with different ways to make his shoulders. I thought the one on the right looked a bit more cog-like (maybe the extrusions could have been a bit shorter) but I'll go with the one on the left.
Thanks for the responses. =D
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Muslims are literally murderers
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« Reply #1822 on: May 21, 2012, 01:08:56 PM » |
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Alrighty, one on the left it is. I was just experimenting with different ways to make his shoulders. I thought the one on the right looked a bit more cog-like (maybe the extrusions could have been a bit shorter) but I'll go with the one on the left. Thanks for the responses. =D You could have always edited a model of Klink from PokePark Wii for this.
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« Reply #1824 on: May 21, 2012, 01:13:22 PM » |
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Before I start rigging this no ones doing it right o-o Beyond's doing the regular Deadpool. He isn't doing Cablepool (to my knowledge).
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« Reply #1825 on: May 21, 2012, 03:11:08 PM » |
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You could have always edited a model of Klink from PokePark Wii for this.
Huh. Didn't even think of that.
Looking at his design, though, he looks a bit too gear-like when compared to SJ's design. I think I'll stick with the left design for now.
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« Reply #1826 on: May 21, 2012, 03:18:23 PM » |
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Huh. Didn't even think of that. Looking at his design, though, he looks a bit too gear-like when compared to SJ's design. I think I'll stick with the left design for now. By the way for custom models do go through the same exact process to import models or is there something different you have to do?
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« Reply #1827 on: May 21, 2012, 03:19:48 PM » |
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By the way for custom models do go through the same exact process to import models or is there something different you have to do? Same process. Yep.
There is the extra step of having to set up the UVs and texturing it from scratch, but that's inconsequential if you know what you're doing.
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« Reply #1828 on: May 21, 2012, 03:28:27 PM » |
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Same process. Yep. There is the extra step of having to set up the UVs and texturing it from scratch, but that's inconsequential if you know what you're doing. Is there a tutorial for that here?
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« Reply #1829 on: May 21, 2012, 03:32:49 PM » |
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Is there a tutorial for that here?
I.... don't think there is.
Uhhhhh.... well, I recommend browsing around the internet for tutorials, if you're really interested. I learned what little I know by Googling specific things, like UV editing and such. You'd be surprised by how many tutorials are just floating around..
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