WIP Workshop
Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 135 136 137 [138] 139 140 141 ... 1331
Author Topic: WIP Workshop  (Read 5485983 times)
0 Members and 1 Guest are viewing this topic.
DemonBoy
Holy Kitten
*
Offline Offline

Posts: 1436


That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #2055 on: May 29, 2012, 09:04:33 PM »




    Time to fix the fitmotion
    Logged

    nanobuds
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #2056 on: May 29, 2012, 10:49:24 PM »


    Te Gusta?
    « Last Edit: May 29, 2012, 10:53:43 PM by Nanobuds » Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #2057 on: May 29, 2012, 10:56:04 PM »


    Human Midna AND Zant? You're on a roll.
    Logged

    : SW-2632-7270-6724


    rax189
    Holy Kitten
    *
    Offline Offline

    Posts: 1145


    Thugs 4 Life

  • Awards Dedicated Hacker Heart Container Favorite'd Tutorial Writer

  • View Profile Awards
    « Reply #2058 on: May 29, 2012, 11:59:53 PM »


    Sdo0m, you could give ratchet the moveset change at his taunt kinda like smbz mario

    Post Merge: May 30, 2012, 12:01:33 AM
    so u can fit more of his weapons in Smiley i dont know if thats a good solution but im not a psa maker so i wouldnt know
    « Last Edit: May 30, 2012, 12:01:33 AM by rax189 » Logged


    Malfioz
    Expert Kitten
    ****
    Offline Offline

    Posts: 62


  • Awards Tutorial Writer Ceiling Cat

  • View Profile WWW Awards
    « Reply #2059 on: May 30, 2012, 02:12:04 AM »


    Te Gusta?



    Awesome model, but you forgot the hands!  not impressed

    Logged

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #2060 on: May 30, 2012, 02:22:08 AM »


    i dont remember his hands showing up at all O.o
    Logged

    Malfioz
    Expert Kitten
    ****
    Offline Offline

    Posts: 62


  • Awards Tutorial Writer Ceiling Cat

  • View Profile WWW Awards
    « Reply #2061 on: May 30, 2012, 02:44:22 AM »


    His hands are showing at the Twilit Fossil Stallord boss. Awesome Face

    Û[
    Logged

    DemonBoy
    Holy Kitten
    *
    Offline Offline

    Posts: 1436


    That one guy

  • Awards Infinite Smash Team Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #2062 on: May 30, 2012, 03:21:02 AM »






    Just gotta rig the hands, feet, and do some texture and UV edits
    Logged

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #2063 on: May 30, 2012, 04:53:25 AM »


    Sdo0m, you could give ratchet the moveset change at his taunt kinda like smbz mario

    so u can fit more of his weapons in Smiley i dont know if thats a good solution but im not a psa maker so i wouldnt know

    Definitely not doing that.  Even if I did want to, the problem more lies in the fact that there probably isn't enough file space and subactions for all those weapons.
    Logged


    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #2064 on: May 30, 2012, 05:39:20 AM »


    Definitely not doing that.  Even if I did want to, the problem more lies in the fact that there probably isn't enough file space and subactions for all those weapons.

    *looks at new brawlbox*
    Logged

    nanobuds
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #2065 on: May 30, 2012, 07:05:39 AM »


    Awesome model, but you forgot the hands!  not impressed



    i dont have the model :\
    Logged

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #2066 on: May 30, 2012, 07:11:41 AM »


    *looks at new brawlbox*

    That doesn't help either of those issues :V.  Well, it could potentially help the second, but not the first.
    Logged


    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #2067 on: May 30, 2012, 07:20:42 AM »


    That doesn't help either of those issues :V.  Well, it could potentially help the second, but not the first.
    filespace is the only thing bb wont be able to remove since we can add gfx subactions and actions the only things stopping us is really file size you would have to use some really low file size weapons
    Logged


    Allbait
    Supreme Kitten
    ********
    Offline Offline

    Posts: 666


    Fin Dovahkiin Fent Qahnaar Pah Paalle

  • Awards Ninja Fiery Topic Starstormer Dedicated Hacker

  • View Profile WWW Awards
    « Reply #2068 on: May 30, 2012, 07:58:39 AM »


    That doesn't help either of those issues :V.  Well, it could potentially help the second, but not the first.

    <O< >O> Need more subactions? I had an idea the other day but I never tested it... Its to put more than one attack in a subaction and have a system to select each attack. What I mean is have the (for example) S4S animation do one attack that is a punch or something, and in the same animation make a kick as an alternate, then in PSA use bit variables and the frame speed modifier to select which attack to do. (like switching character modes with a taunt or something activates a different attack) When I say the frame speed modifier I mean just make it go as fast as it possibly can to skip the first animation and go into the second, and that is where I never tested it.

    What do you think of my theory? (It'd take more motion.pac space but if you're skilled that won't matter as much)
    Logged

    Friend Safari: Bug (Masquerain, Butterfree, Pinsir)
    4613-8365-7114

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #2069 on: May 30, 2012, 07:59:30 AM »


    brawlbox IS gonna help with filesize, since it'll rebuild, aka actually deleting the deleted stuff...
    Logged

    Pages:  1 ... 135 136 137 [138] 139 140 141 ... 1331
    Print
    Jump to: