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Author Topic: WIP Workshop  (Read 5497467 times)
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Aafyre
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    « Reply #7935 on: January 09, 2013, 09:35:10 PM »



    Because why not?
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    Segtendo
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    « Reply #7936 on: January 09, 2013, 10:15:53 PM »


    That Skyla. Is perfect.
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    « Reply #7937 on: January 09, 2013, 11:02:56 PM »


    Flygon dat shader is epic
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    Superlucario603
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    « Reply #7938 on: January 09, 2013, 11:05:13 PM »


    Chaos looks great Cheesy Sonic Leon and Shadow are gonna make a PSA for him right?
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    « Reply #7939 on: January 09, 2013, 11:45:59 PM »


    Chaos looks great Cheesy Sonic Leon and Shadow are gonna make a PSA for him right?
    well its me and shadowwolf but im using an old model but with the new one flygon did its going to look better
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    BlueBrain
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    « Reply #7940 on: January 10, 2013, 08:54:36 AM »


    STOP!
    texture time!!

    what do u think about this kind of mouth texture?
    i plan on editting it's color to be brownish as well, this is just a part of mvc3 nemesis' texture xD
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    Haseyo
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    « Reply #7941 on: January 10, 2013, 10:03:13 AM »


    Makes him look like some parasitic monster xD it's cool if you're going for a more scary approach.
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    Carnage
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    « Reply #7942 on: January 10, 2013, 11:28:15 AM »


    he looks like a metroid creature other than a pokemon xD
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    sonicshuffle42
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    « Reply #7943 on: January 10, 2013, 02:52:04 PM »



    Will be doing someone else on Pikachu as well <_<

    Sheena's torso is giving me headaches, so I'm taking a break from her.
    Aqua will go over peach.
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    « Reply #7944 on: January 10, 2013, 03:22:56 PM »


    Ok, I've been informed that my Skyla model is likely too many polys for Pokemon Trainer's file.

    When I went to ProOptimizer, this is what I came up with:
    3334 Points / 6232 Faces

    While this seems to be Pokemon Trainer's original model:
    1194 Points / 2133 Faces

    Does anyone happen to know if this is in fact too large? I suppose Skyla would make sense over Peach.......
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    StupidMarioFan1
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    « Reply #7945 on: January 10, 2013, 03:27:09 PM »


    Ok, I've been informed that my Skyla model is likely too many polys for Pokemon Trainer's file. When I went to ProOptimizer, this is what I came up with: 3334 Points / 6232 Faces While this seems to be Pokemon Trainer's original model: 1194 Points / 2133 Faces Does anyone happen to know if this is in fact too large? I suppose Skyla would make sense over Peach.......
    Import her and test her ingame, if it freezes, then put her over Peach or Zelda.
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    « Reply #7946 on: January 10, 2013, 04:09:47 PM »


    I just vote Skyla over Peach Im srs here
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    « Reply #7947 on: January 10, 2013, 04:30:18 PM »


    STOP!
    texture time!!

    what do u think about this kind of mouth texture?
    i plan on editting it's color to be brownish as well, this is just a part of mvc3 nemesis' texture xD

    Yes Scary Approach
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    « Reply #7948 on: January 10, 2013, 04:30:57 PM »


    Hi again. Progress on the armored model, also requested by Randomizer.
    I can only say that textures in this game are really really bad. Maybe cause you're meant to choose the color of the armor but they are ugly. I did some adjustments to try to match the concept art.


    Does anyone know the name of the blades she holds on the concept art? and does she have that same armor (the one on her hip) on the other side?

    @Joke: Awesome pinsir so far, I told my brother he looked like a more scary and real pinsir, he said he looked just like a pinsir. I want to see how he looks once textured.
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    « Reply #7949 on: January 10, 2013, 05:37:00 PM »


    Almost done with the rig for Frog.


    and more Frogs

    quite surprised nobody has done this yet will release this along with Frog  but has a lot of clipping issues with his arms.


    This will be over Charizard as far as I know it doesn't have a name yet.
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