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« Reply #8190 on: January 22, 2013, 07:16:02 PM » |
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Wait we can have bones named the same in v0.66b but not in v0.67? *yells at BlackJax for making v0.67 not support this interesting feature* lol but i want that stage Do you think it'd better to have the three Bowser Fights as seperate stages, or combined into one? Final Destination has the right color lighting effects so with enough editing I could get an interesting effect of having all three in one, maybe even with Mario fighting Bowser. lol
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #8191 on: January 22, 2013, 09:22:11 PM » |
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*shows up*
Apparently sibling bones can't have the same name but parent/children bones can. Fixed it for v0.68 (duplicate names allowed).
*leaves*
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« Reply #8192 on: January 22, 2013, 09:58:48 PM » |
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Wait we can have bones named the same in v0.66b but not in v0.67? *yells at BlackJax for making v0.67 not support this interesting feature* lolDo you think it'd better to have the three Bowser Fights as seperate stages, or combined into one? Final Destination has the right color lighting effects so with enough editing I could get an interesting effect of having all three in one, maybe even with Mario fighting Bowser. lol
wtf they will be fighting in the background?
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« Reply #8193 on: January 23, 2013, 04:46:38 AM » |
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wtf they will be fighting in the background?
have u played super mario 64? there are 3 fights, the stage use the same model, but have different textures/lighting
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« Reply #8194 on: January 23, 2013, 02:45:50 PM » |
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How you all do these bone editts? Boygoss mayyyy never know! Have some Riolu! ] You better fix dem normals
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« Reply #8195 on: January 23, 2013, 04:20:51 PM » |
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have u played super mario 64? there are 3 fights, the stage use the same model, but have different textures/lighting Actaully no the leves are different, for one the last one loses parts to form a star platform after hitting Bowser twice, the second has lava under it, and four spike-like rocks that the bombs sit on, and the first one has dem yellow spheres at each corner and mid parts of the sides. I have all three levels ripped, and I already had to add bones to get the 2d texture to be billboarded correctly, so I could go ahead and merge all three together.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #8197 on: January 23, 2013, 05:04:28 PM » |
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I got tired of waiting for a model to pop up on google, so I decided to take a very easy first step into the model-making world. I have no idea how I'm going to make the rest of his feet, but everything else looks pretty easy.
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I've come to play, just deal with it~
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« Reply #8198 on: January 23, 2013, 05:06:23 PM » |
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Perfect knuckles on sonic, perfect silver on sonic, perfect shadow on sonic, why not tails?
Will get: -Perfect Rig -All mouths -All faces -Moving eyes -Generations materials -Spec maps -Brawl styled texture -Custom boneset for tails (I just need to move the spikes near the hips right?)
meh he no need spec map unless donkey kong uses one u can base off of that
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« Reply #8199 on: January 23, 2013, 05:09:00 PM » |
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Vectorman, Awesome. It should be easy to model, a good choice for starting I think.
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« Reply #8200 on: January 23, 2013, 05:12:32 PM » |
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Vectorman, Awesome. It should be easy to model, a good choice for starting I think.
Yeah, I thought about making the one from that image, but I found an even easier one to make on youtube. He looks more Brawl-esque than the one from the picture. Best Part is that other than his hands he'll be cake to rig (at least that's what I'm hoping) I keep dodging making the feet though :/ And he'll be easy to texture as well :3
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I've come to play, just deal with it~
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« Reply #8201 on: January 23, 2013, 05:18:07 PM » |
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he no need spec map unless donkey kong uses one u can base off of that Generations models come with a spec texture, I'll steal the materials from assist trophy shadow. I tried it before and it looked awesome.
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« Reply #8202 on: January 23, 2013, 05:20:03 PM » |
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I personally like the one on the first image. But it's your choice, go for it. I remember someone once asked for or was making vectorman before, can't remember who though.
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« Reply #8203 on: January 23, 2013, 05:27:29 PM » |
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I personally like the one on the first image. But it's your choice, go for it. I remember someone once asked for or was making vectorman before, can't remember who though.
I kinda want to make my own version (kind of a mix between the two with my own twist) to make it more unique, he has to fit brawl's "style" after all. As easy as it is to copy a model, it's more genuine when you make your own version. Considering Vectorman is just a bunch of spheres except his hands, he'll be pretty fun and easy to make. I'll be sure to add some little details of my own as well.
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I've come to play, just deal with it~
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« Reply #8204 on: January 23, 2013, 09:47:11 PM » |
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Did... Did I see Vectorman? I love you man
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