WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: Boygos on August 14, 2012, 01:05:08 AM
I
thought you were preparing it for me to rig :'0
youll rig it but i need someone to finish modeling it because PSA´s are eating my time ;-;
i also havent finish wart and many other imports   :'(

Quote from: KTH on August 14, 2012, 02:23:40 AM
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:yay:

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August 14, 2012, 02:24:24 AM #3992 Last Edit: August 14, 2012, 02:25:31 AM by chaos_knight9000
Quote from: Angelglory on August 14, 2012, 02:02:49 AM
Working on an original character for a personal project...
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The problem that's bothering me is the weird shadows on the cloak, any ideas how to fix it?
What are you working on......? :>.>:
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

Quote from: Angelglory on August 14, 2012, 02:02:49 AM
Working on an original character for a personal project...
Sorry but you are not allowed to view spoiler contents.


The problem that's bothering me is the weird shadows on the cloak, any ideas how to fix it?
one word:  Normals
also check out mariokart64n Xnalara imports youtube video for more information

Quote from: Angelglory on August 14, 2012, 02:02:49 AM
Working on an original character for a personal project...
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The problem that's bothering me is the weird shadows on the cloak, any ideas how to fix it?

To fix, go into an Edit Poly modifier, go into Polygon sub object mode, select all the blackened faces, and hit Flip. Should flip the normals.

Quote from: KTH on August 14, 2012, 02:23:40 AM
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hey i think you forgot someone XD
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Quote from: Mr. Vile on August 14, 2012, 02:42:03 AM
To fix, go into an Edit Poly modifier, go into Polygon sub object mode, select all the blackened faces, and hit Flip. Should flip the normals.
Well, I've been trying this, but every time I turn the camera the black parts just come back in different spots...

Quote from: Kingskull95 on August 14, 2012, 03:05:04 AMhey i think you forgot someone XD
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YESSSSSSSSSSSSSSSSSSS!!!!!!!!!!!! PARAPPA!!!!!!!!! WHO IS HE OVER??????????

Quote from: Angelglory on August 14, 2012, 04:12:55 AM
Well, I've been trying this, but every time I turn the camera the black parts just come back in different spots...

you could just leave those there. It's basically a copy of the cloak with the normals reversed so that you can see the backside instead of it being transparent.

if you wanna go ahead and delete them anyway then you can try to use the element selector to select the front of the robe and hide it so that you can delete the black planes

August 14, 2012, 05:04:26 AM #3999 Last Edit: August 14, 2012, 05:06:04 AM by Dr.
Quote from: Angelglory on August 14, 2012, 04:12:55 AM
Well, I've been trying this, but every time I turn the camera the black parts just come back in different spots...

It's a 2 sided cloack (just like Zelda's dress)... hit  Shift + Q   in 3dsmax and it will render the current view, if it looks fine, it'll look okay ingame

A 2 sided clothing consists (most of the times) of an object wich has 2 elements, one being the outer clothing and the other the inside clothing, both elements are probably in the same coordinates hence why some polygons/faces overlap ontop.

Edit: ninja'd, mostly what great DemonBoy said

Quote from: dougdude10 on August 14, 2012, 04:45:22 AM
YESSSSSSSSSSSSSSSSSSS!!!!!!!!!!!! PARAPPA!!!!!!!!! WHO IS HE OVER??????????
parrapa is over ness :) and has a skate board as a bat

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Quote from: Dr. on August 14, 2012, 05:04:26 AM
It's a 2 sided cloack (just like Zelda's dress)... hit  Shift + Q   in 3dsmax and it will render the current view, if it looks fine, it'll look okay ingame
Right-click the model's polygon groups, and choose "Object Properties". Click on the "By Layer" button to change it to "By Object", then click on "Backface Cull". If it still looks broken, then yes it is a polygon problem which would involve flipping the offending faces to be proper, but the opposite side shouldn't show through.

Rig done, just have to texture it. Then, wait for Anivernage to rip Andrew Garfield "The Amazing Spider-Man" model, and dual release these badboys.



Quote from: Boygos on August 14, 2012, 12:18:01 PM
Rig done, just have to texture it. Then, wait for Anivernage to rip Andrew Garfield "The Amazing Spider-Man" model, and dual release these badboys.



oh no!
it's girafe man!

its spider pig (but as human)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later