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« Reply #4260 on: August 20, 2012, 07:12:00 PM » |
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Omigod. Something that I'm making that's not Roy-related at all! o.o He'll be over Captain Falcon. Not sure if I'm going to add the scarf or not. I probably will, though. The Knee of Justice is going to look a lot more painfully with those kneecaps. XD
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« Reply #4261 on: August 20, 2012, 07:13:30 PM » |
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The Knee of Justice is going to look a lot more painfully with those kneecaps. XD It's to make things even more fair. XD
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4262 on: August 20, 2012, 07:16:43 PM » |
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Omigod. Something that I'm making that's not Roy-related at all! o.o He'll be over Captain Falcon. Not sure if I'm going to add the scarf or not. I probably will, though. Mokujin : WTF Character for Brawl? I love the idea. Well i read all of your comments about Jak and it was very difficult for me to do some of the things u guys told me so i decided to quit on him srry but good news im working on a new model check him out Seriously, you should seriously put Daxter on his back. The model is awesome, i think you should "smooth" him.
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« Reply #4263 on: August 20, 2012, 07:20:11 PM » |
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lol yeah ima do that i just finished T posing him XD
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« Reply #4264 on: August 20, 2012, 07:22:56 PM » |
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...When i see his arm, i think you should make him over Wolf.
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« Reply #4265 on: August 20, 2012, 07:28:39 PM » |
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didnt think that ....... ill see
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« Reply #4266 on: August 20, 2012, 07:38:19 PM » |
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his legs are soo small...
also, for war i'll make a one-slot fitmotion mod with instructions on how to make the mod over other PSAs and stuff, kinda like what i did with Hades... so yeah, both neck and head will be rigged, quality is a must for this hack! also gotta use the alpha bitmap on top of the textures...
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« Reply #4267 on: August 20, 2012, 08:13:21 PM » |
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...When i see his arm, i think you should make him over Wolf.
Dark Jak would definitely have to be over Wolf....
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« Reply #4268 on: August 20, 2012, 08:25:34 PM » |
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his legs are soo small...
I definitely agree.
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« Reply #4269 on: August 20, 2012, 08:26:59 PM » |
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also, his head is a tad too big i think, but i'd like to see it with the current head size and proper legs before really judging that oh btw...  how do i make the transparencies work in-game?
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« Reply #4270 on: August 20, 2012, 08:28:44 PM » |
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[censored]ing god, he's so bulky 
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« Reply #4271 on: August 20, 2012, 08:31:35 PM » |
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and yet i rigged him over ike ^_^ death will be a loooooooooooooooot easier, and when i say a lot, i mean
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« Reply #4272 on: August 20, 2012, 08:32:50 PM » |
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Christ, he's like a human tank. There's gonna be so many clipping issues with Ike's animations.
Death should be cool though. I need a new blue Ganon costume (he's over Ganon, right?)
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« Reply #4273 on: August 20, 2012, 08:33:26 PM » |
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also, his head is a tad too big i think, but i'd like to see it with the current head size and proper legs before really judging that
oh btw...
how do i make the transparencies work in-game?
Replace the materials and shaders with one from something transparent. I always use Luigi's Kage because it has semi-transparency.
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« Reply #4274 on: August 20, 2012, 08:34:04 PM » |
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