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« Reply #4905 on: September 17, 2012, 06:40:22 PM » |
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Why does the skin and/or face have a bluish tint? It is kind of pale, too.
It's been noted before, it looks like Mass Effect's shaders or something fixed it in the actual game. I'll be editing the textures before release though. Just a recolor is not enough :0 The yellow on her looks a bit too... yellowy. Should be more golden, IMO. But it looks great so far!
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burning questions? contact me at bjelkiers.tumblr.com
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« Reply #4906 on: September 17, 2012, 06:44:06 PM » |
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Just a recolor is not enough Neru! <3 I've been thinking about making a Miku recolor pack just for Tabuu's Miku PSA....good thing I don't have to make a yellow recolor.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4907 on: September 17, 2012, 07:14:01 PM » |
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Why does the skin and/or face have a bluish tint? It is kind of pale, too.
looks epic
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« Reply #4909 on: September 17, 2012, 08:26:11 PM » |
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Not sure if that's White or Red just crossdressing..... lol
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4910 on: September 17, 2012, 08:44:21 PM » |
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Red crossdressing so far.
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« Reply #4911 on: September 17, 2012, 08:52:43 PM » |
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Red crossdressing so far.
It's Hilda / Touko!
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3DS Friend Code: 2895-6640-9302
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« Reply #4912 on: September 17, 2012, 09:05:27 PM » |
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It's Hilda / Touko!
White please!
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« Reply #4913 on: September 17, 2012, 09:07:02 PM » |
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White please!
I'll call it Crossdresser Red.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #4914 on: September 17, 2012, 10:02:32 PM » |
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White please!
HILDA / TOUKO! IT'S OFFICIAL!
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3DS Friend Code: 2895-6640-9302
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« Reply #4915 on: September 17, 2012, 10:17:27 PM » |
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HILDA / TOUKO! IT'S OFFICIAL!
And isn't pokemon special manga by ken sugimori official? Hilda/White/Touko are her official names(enough off-topic)
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« Reply #4916 on: September 17, 2012, 11:05:02 PM » |
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And isn't pokemon special manga by ken sugimori official? Hilda/White/Touko are her official names(enough off-topic)
looks good to me
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« Reply #4917 on: September 17, 2012, 11:32:32 PM » |
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Sword for the big Claus guy. Yeah, that blade texture is hella sexy, but I can't say I made it! It's edited from Metaknight's. I managed to make it lower poly than I expected (lower than the needle, actually) so I'll be able to add lightning effects. Think of the shocks that surround Ness when he does PK thunder, with an added glow like Link's sword. Obviously, they won't be able to animate, but what do you expect? As for the rig, it's getting more and more difficult to do. I've got the technique down- 3ds Max is the problem, really! It crashes whenever I want to import Ness' skeleton.
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #4918 on: September 18, 2012, 01:37:23 AM » |
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Awesome sword I must say. Just for fun
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« Reply #4919 on: September 18, 2012, 03:12:38 AM » |
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pik, why dont you export the model as fbx, ask someone to make you a scene with ness' boneset, open it and import your model in there? that's what i used to do, cuz dae importing would freeze 3ds max, and when i had the "fix" on it, DAEs would import deformed as hell...
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