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Author Topic: WIP Workshop  (Read 5475765 times)
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Pervyman Trigger
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    « Reply #5310 on: October 04, 2012, 08:01:37 PM »


    I'm loving how much One Piece there is in this thread as of late. Brawl needed more One Piece.

    Also, I'm not all that well-versed in model rigging, but I'm noticing all the character hacks have some screwed up arms, particularly near the shoulders. Are the characters' shoulders just to narrow or is it something else?

    bad rigging o-o
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    « Reply #5311 on: October 04, 2012, 08:01:57 PM »


    I dunno, can you link to some examples?

    Also: Somebody needs to make a Spike Spegial hack.
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    « Reply #5312 on: October 04, 2012, 08:13:46 PM »


    I'm working on a Maskless version of Meta Knight's Brawl model...
    WITH MOVING EYES & A MOVING MOUTH!


    Look closely. The right eye moved between those two frames of animation, and the mouth changed shape.
    Not the best way to show them moving, but it works.

    Most of the remaining work involves Meta Knight's SRT0 animations. I'm altering all of them so that his mouth can change (also, Meta Knight's original eye animations look extremely awkward on this model.)

    That's pretty impressive... I'd assume it will be Wifi safe yeah? Very nice indeed. I'll have to use this when it comes out. Embarrass Meta Knight a bit.

    Plus, this seems like a pretty big step for characters with only one expression, and other Meta Knight hacks.
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    « Reply #5313 on: October 04, 2012, 08:16:43 PM »


    Also, I'm not all that well-versed in model rigging, but I'm noticing all the character hacks have some screwed up arms, particularly near the shoulders. Are the characters' shoulders just to narrow or is it something else?
    Depending on the character, some have special sleeve bones (like Ike) which are hard to work with.
    But yeah, usually it's bad rigging.
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    « Reply #5314 on: October 04, 2012, 08:18:32 PM »


    I dunno, can you link to some examples?

    Also: Somebody needs to make a Spike Spegial hack.

    I agree with this so much. Was there ever a Cowboy Beebop game to take models from though?
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    « Reply #5315 on: October 04, 2012, 08:28:54 PM »


    I agree with this so much. Was there ever a Cowboy Beebop game to take models from though?
    You know... Come to think of it, I think there was a PS2 game for Cowboy Bebop.

    Though it would likely need touch ups.
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    « Reply #5316 on: October 04, 2012, 09:00:57 PM »


    Yeah, the model's kind of aged a bit. When I'm not doing anything, I'd be happy to make a new model~~~~~

    But I'm doing stuff right now.
    « Last Edit: October 04, 2012, 09:03:13 PM by Pik » Logged

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    « Reply #5317 on: October 04, 2012, 09:21:23 PM »


    sometimes making models yourself is pretty fun.

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    « Reply #5318 on: October 04, 2012, 10:02:34 PM »


    That's pretty impressive... I'd assume it will be Wifi safe yeah? Very nice indeed. I'll have to use this when it comes out. Embarrass Meta Knight a bit.

    Plus, this seems like a pretty big step for characters with only one expression, and other Meta Knight hacks.


    The model itself is completely Wi-fi safe.
    I can't fully confirm whether the SRT0 animations are wi-fi safe, but they seem to be working fine thus far (a few hours ago, I played matches while using a few altered SRT0 animations.)


    Also, part of the fun in making this was the way I handled the eye and mouth textures.

    The eye texture has both the left eye and a mirrored copy of it at a lower portion of the image. Same for the mouth (but with 3 layered "frames" instead of 2.)

    When I want to change which mouth shows, all I do is shift the UV's y-axis up or down (via keyframe manipulation) to show the mouth image I want to use for any specific frames.

    Logically, I can use that same method with the eyes to do this:
    Sad Maskless Meta Knight is adorable. You cannot deny it.


    sometimes making models yourself is pretty fun.

    *amazing image of custom 3D O'Chunks modeled over one of my favorite Brawl characters*

    I can't wait to see that finished!
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    « Reply #5319 on: October 04, 2012, 10:49:32 PM »


    Wow, that's pretty epic. Nice job figuring this stuff out, haha...

    Hey, aren't you from tSR??
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    « Reply #5320 on: October 05, 2012, 10:10:13 AM »


    sometimes making models yourself is pretty fun.



    I love you.
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    « Reply #5321 on: October 05, 2012, 11:11:38 AM »


    sometimes making models yourself is pretty fun.



    O'Chunks Awesome Face
    Looks like he'll be on DK. Is that right?
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    « Reply #5322 on: October 05, 2012, 11:42:23 AM »



    O'Chunks Awesome Face
    Looks like he'll be on DK. Is that right?

    I KNEW he looked familiar Im srs here

    Now I know who is that.
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    « Reply #5323 on: October 05, 2012, 02:04:52 PM »


    sometimes making models yourself is pretty fun.



      YAY!!! 
    Also.
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    KingJigglypuff
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    « Reply #5324 on: October 05, 2012, 02:10:26 PM »


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