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« Reply #8325 on: January 30, 2013, 07:59:20 PM » |
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Is it possible to just use Sonic's eye polygons? That'd quickly and painlessly solve the eye movement.
And spend 30 minutes making them fit instead of 2 resizing the texture maps? No gracias.
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« Reply #8326 on: January 30, 2013, 08:28:14 PM » |
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Cool stuffs dudes. I finally found some time today to work on Genesect some more. I'm saving the hardest part for last
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« Reply #8327 on: January 30, 2013, 08:35:45 PM » |
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Cool stuffs dudes. I finally found some time today to work on Genesect some more. I'm saving the hardest part for last looks good cant wait
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« Reply #8328 on: January 30, 2013, 09:53:03 PM » |
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Getting closer Hopefully I can get the eyes to show up properly in-game. I [censored]ing love you now Finally I get to kick this bastard's ass after Nintendo cop-ed out and used freaking Andross...
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I've come to play, just deal with it~
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« Reply #8329 on: January 30, 2013, 10:19:36 PM » |
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I [censored]ing love you now Finally I get to kick this bastard's ass after Nintendo cop-ed out and used freaking Andross... Wow, I didn't realize so many people wanted this hack. Well, it's my pleasure to be importing it! Should be done later tonight, only a little more needs to be rigged.
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« Reply #8330 on: January 30, 2013, 10:21:15 PM » |
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Wow, I didn't realize so many people wanted this hack. Well, it's my pleasure to be importing it!
I would have imported him myself but I can't rip from Gamecube games :/ too frusterating.
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I've come to play, just deal with it~
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« Reply #8331 on: January 30, 2013, 10:47:12 PM » |
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I would have imported him myself but I can't rip from Gamecube games :/ too frusterating.
It was mario_kart64n who did the ripping. How he extracted that model I'll never know. 3DX Ripper never worked on my machine no matter what I did, so I leave extraction to those I trust, I just do the t-posing and rigging.
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« Reply #8332 on: January 30, 2013, 10:55:30 PM » |
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His textures need revamping.
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3DS Friend Code: 2895-6640-9302
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« Reply #8333 on: January 30, 2013, 11:00:02 PM » |
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His textures need revamping.
Here's the armor so far (my first real texture hack, feedback appreciated)
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« Last Edit: January 30, 2013, 11:47:04 PM by the_randomizer »
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« Reply #8334 on: January 30, 2013, 11:45:28 PM » |
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Model Ripping is easier than it seems. It is just tedious. I just found out how to rip from PS2 games. Thanks to DemonBoy. As of now I got a better model of Yoh (and other SK characters), and Zero and Megaman.EXE from Onimusha blade warriors. Also, nice looking Scales. I have some friends who would love to see him in Brawl. Velen is a texturer so why not helping?
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« Reply #8335 on: January 30, 2013, 11:53:41 PM » |
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Model Ripping is easier than it seems. It is just tedious. I just found out how to rip from PS2 games. Thanks to DemonBoy. As of now I got a better model of Yoh (and other SK characters), and Zero and Megaman.EXE from Onimusha blade warriors. Also, nice looking Scales. I have some friends who would love to see him in Brawl. Velen is a texturer so why not helping? Well, he wants me to learn how to do it, so I guess I could. It's frustrating though, since what I do in Photoshop looks pretty different in Brawl Box (naturally). Besides, I don't want to impose on him, I'm sure he's busy enough as it is. Glad you like it though.
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« Reply #8336 on: January 30, 2013, 11:56:27 PM » |
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Model Ripping is easier than it seems. It is just tedious. I just found out how to rip from PS2 games. Thanks to DemonBoy. As of now I got a better model of Yoh (and other SK characters), and Zero and Megaman.EXE from Onimusha blade warriors. Also, nice looking Scales. I have some friends who would love to see him in Brawl. Velen is a texturer so why not helping? WHAT?! You have Zer- -BUT THEN WHAT WAS THE POINT OF SAI MAKING ZERO IN THE FIRST PLACE IF YOU HAD THE FREAKING MODELS?! *Dies.*
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3DS Friend Code: 2895-6640-9302
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« Reply #8337 on: January 31, 2013, 12:01:55 AM » |
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No sense in editing textures if my results in Photoshop look like crap in Brawl Box. I'm so very close to saying "the hell with this" right now. It's not turning out good at all.
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« Reply #8338 on: January 31, 2013, 12:06:13 AM » |
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@ Mizer: It is a good point, nothing is better than learning to do stuff yourself. Good luck @ Velen:Who is Sai? I just got Zero this week so It'll take some time before I import him.
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« Reply #8339 on: January 31, 2013, 12:07:32 AM » |
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@ Mizer: It is a good point, nothing is better than learning to do stuff yourself. Good luck @ Velen:Who is Sai? I just got Zero this week so It'll take some time before I import him.
But it's frustrating, the changes I make in Photoshop don't show up properly in Brawl Box; my work is for naught.
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