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« Reply #9090 on: March 12, 2013, 01:54:34 PM » |
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There actually for movesets, including Yuri Lowell. Milla's over Peach, flowing hair. Flynn's over Marth, the cape things at his back. Yuri's over Ike. I modelled his fingers but still have to map them. I need to add the blastia to him too. For Flynn, I have the sword your talking about, just imported it from Twin Brave. But I can also add Jude as an import over Captain Falcon though.
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« Reply #9091 on: March 12, 2013, 02:49:24 PM » |
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But I can also add Jude as an import over Captain Falcon though.
That would be completely fine with me.
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« Reply #9092 on: March 12, 2013, 05:29:36 PM » |
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It's all cool.
Yuri works over Ike cause of the sword throwing.
Do you happen to have the rest of the ToH:TB cast?
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #9093 on: March 12, 2013, 07:30:35 PM » |
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up comin project Radien metal gear rising update 2
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #9094 on: March 12, 2013, 08:07:37 PM » |
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Hyped as hell for Flynn! We seriously need Rita over Zelda.
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« Reply #9095 on: March 12, 2013, 08:19:45 PM » |
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up comin project Radien metal gear rising update 2 model sure looks high-poly. . .
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« Reply #9096 on: March 12, 2013, 10:58:53 PM » |
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I've been gone far too long, haven't I? If there's anything we need more of, it's moar Felicia, amirite? The one who guesses who it's being ported over wins a cookie....
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« Last Edit: March 12, 2013, 11:01:04 PM by the_randomizer »
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« Reply #9097 on: March 12, 2013, 11:35:09 PM » |
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nazrin almost completed.. I thik Ill have to delete her tail's basket to reduce the vertices and reduce the filesize.. BUT ITS NOT SO EASY! IT LOOKS SO CUTE
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« Reply #9098 on: March 12, 2013, 11:43:23 PM » |
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@Kyouma why don't you prooptimize the basket the ears and tail, you can get the same result with less vertices since they are rigged into a single bone.
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« Reply #9099 on: March 12, 2013, 11:54:00 PM » |
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I've been gone far too long, haven't I? If there's anything we need more of, it's moar Felicia, amirite? The one who guesses who it's being ported over wins a cookie.... Judging from the boneset i'd say peach.
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« Reply #9100 on: March 12, 2013, 11:55:20 PM » |
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@Kyouma why don't you prooptimize the basket the ears and tail, you can get the same result with less vertices since they are rigged into a single bone.
because the basket and the ears cant be proptimized without looking derp anymore..
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« Reply #9101 on: March 13, 2013, 12:10:50 AM » |
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Judging from the boneset i'd say peach.
10 points to Gryffindor! I think I need to reduce the poly count a bit; might be too big for the game
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« Last Edit: March 13, 2013, 12:13:22 AM by the_randomizer »
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« Reply #9102 on: March 13, 2013, 02:41:23 AM » |
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nazrin almost completed.. I thik Ill have to delete her tail's basket to reduce the vertices and reduce the filesize.. BUT ITS NOT SO EASY! IT LOOKS SO CUTE Find something else to reduce, because the mouse in the basket is adorable. 10 points to Gryffindor! I think I need to reduce the poly count a bit; might be too big for the game I was gonna say Peach, but alas, I came hither too late. I have something in the works. Started out as a school project, but I intend to modify it for Brawl now that the class is over. No pics quite yet.
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« Reply #9103 on: March 13, 2013, 08:31:47 AM » |
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Find something else to reduce, because the mouse in the basket is adorable.
I was gonna say Peach, but alas, I came hither too late.
I have something in the works. Started out as a school project, but I intend to modify it for Brawl now that the class is over. No pics quite yet.
Yeah, it was a dead giveaway, I'll be sure to hide the structure in 3DS max next time Edit 10:02 AM Well, it shows up in Brawl Box, which is definitely a step in the right direction, but the texture file sizes need to be reduced significantly; the pac/pcs files for Peach are a little on the large size
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« Last Edit: March 13, 2013, 10:01:59 AM by the_randomizer »
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« Reply #9104 on: March 13, 2013, 10:07:55 AM » |
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Yeah, it was a dead giveaway, I'll be sure to hide the structure in 3DS max next time Edit 10:02 AM Well, it shows up in Brawl Box, which is definitely a step in the right direction, but the texture file sizes need to be reduced significantly; the pac/pcs files for Peach are a little on the large size Darn...I was hoping to make a nice Brawl-like texture for Felicia eventually...
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3DS Friend Code: 2895-6640-9302
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