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Author Topic: WIP Workshop  (Read 5500441 times)
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BlueBrain
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    « Reply #9300 on: March 22, 2013, 06:51:04 AM »


    when a model feels right on the bones it gets easy to rig, it's only hard to make it look good when it's dismatched
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    « Reply #9301 on: March 22, 2013, 07:02:42 AM »


    update goku new clothes i am working^^ :
    and since i have update goku  here :
    in normal view

    and in view more close :
    « Last Edit: March 22, 2013, 01:24:01 PM by agent-s » Logged

    StupidMarioFan1
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    « Reply #9302 on: March 22, 2013, 03:59:42 PM »


    Ya'll probably heard how this is the year of Luigi right? And how theres going to be a Luigi's Mansion 2/Luigi's Mansion: Dark Moon, and how Mario & Luigi: Dream Team is based around Luigi right?
    Well how bout an import of Luigi from his most successful game of all time...considering he only has three or four games now. XD



    It should be obvious that this is very early in development. I am not going to be giving him moving eyes though since he only blinks in LM, so expect a one-slot for the eyes. Also his mouth was fully rigged in Luigi's Mansion, yep didn't have multiple hands or mouths like in most Mario games. Just mentioning that for those who may have wondered why there was only one mouth since I like to make my imports as complete as possible. I will mention that I got this off the Model's Resource, which has finally gotten a few models from LM, understandable since the tools that are suppose to extract the game's files don't work, so who knows how long it took to get the models. I am planning on finding a way to rip from the game though to get Mario from the ending cutscene...which is a real model and not multiple pictures like most cutscenes are.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #9303 on: March 22, 2013, 04:46:19 PM »


    Ya'll probably heard how this is the year of Luigi right? And how theres going to be a Luigi's Mansion 2/Luigi's Mansion: Dark Moon, and how Mario & Luigi: Dream Team is based around Luigi right?
    Well how bout an import of Luigi from his most successful game of all time...considering he only has three or four games now. XD



    It should be obvious that this is very early in development. I am not going to be giving him moving eyes though since he only blinks in LM, so expect a one-slot for the eyes. Also his mouth was fully rigged in Luigi's Mansion, yep didn't have multiple hands or mouths like in most Mario games. Just mentioning that for those who may have wondered why there was only one mouth since I like to make my imports as complete as possible. I will mention that I got this off the Model's Resource, which has finally gotten a few models from LM, understandable since the tools that are suppose to extract the game's files don't work, so who knows how long it took to get the models. I am planning on finding a way to rip from the game though to get Mario from the ending cutscene...which is a real model and not multiple pictures like most cutscenes are.


    for a second there i thought this was Data Drain because of the green text
    i was like wat the [censored]
    data drain's first Import Lol
    anyways remember u can always rotate bones inside 3ds max before u apply the skin modifier to model imports
    and if u want to u can rotate them back to normal after u have rigged them...
    « Last Edit: March 22, 2013, 04:47:11 PM by Mr.MW » Logged


    StupidMarioFan1
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    « Reply #9304 on: March 22, 2013, 05:21:21 PM »



    for a second there i thought this was Data Drain because of the green text
    i was like wat the [censored]
    data drain's first Import Lol
    anyways remember u can always rotate bones inside 3ds max before u apply the skin modifier to model imports
    and if u want to u can rotate them back to normal after u have rigged them...

    I know, but sometimes it doesn't always look as clean, plus some parts need to be vertexed to fit the bones anyways
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #9305 on: March 22, 2013, 05:22:55 PM »


    update goku new clothes i am working^^ :
    and since i have update goku  here :
    in normal view

    and in view more close :



    If ur goku, then why is the 1P icon mario? Also, looks epic. Cant wait
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    « Reply #9306 on: March 22, 2013, 05:35:35 PM »


    If ur goku, then why is the 1P icon mario? Also, looks epic. Cant wait
    Simple, didn't replace those textures.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #9307 on: March 22, 2013, 06:09:30 PM »


    Simple, didn't replace those textures.

    but i mean... goku isnt on mario.
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    « Reply #9308 on: March 22, 2013, 07:32:10 PM »


    hi

    thank you i am glad to hear SonicBrawler Smiley

    about mario and goku it is because a goku has been created over captain falcon it is this one i have retexture and i have put the files of captain falcon on mario  so i have captain falcon over mario

    but even if i have seen it function for few characters i must confess i forget if i have used this because someone had share the port of captain falcon with me in version beta but there was bug netherless i have seen after it was possible to replace the files of a character pac fit pac pcs , motion... for have a character for exemple i have had like this ganondorf over captain falcon  this one function sure but i don't remenber  if had replace all the file of the beta of the port or if i had just add file but as for ganon it function you should try but save before
    « Last Edit: March 22, 2013, 07:45:28 PM by agent-s » Logged

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    « Reply #9309 on: March 22, 2013, 07:40:03 PM »


    hi

    thank you i am glad to hear SonicBrawler Smiley

    about mario and goku it is because a goku has been created over captain falcon it is this one i have retexture and i have put the files of captain falcon on mario and it has function so i have captain falcon over mario

    really? im going to try that
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    « Reply #9310 on: March 22, 2013, 11:12:15 PM »


    So progress on LM Luigi is going great.





    Rig is pretty easy, though of course there is still clipping do to not having as many vertices as Brawl Luigi, but what can I do about that? lol Anyways it's really just vertexing to fit the bones, got the legs done which were the hardest, the arms were about medium difficulty since there weren't as bent as the legs were plus the feet were at an angle. Now I've got the fingers to do, which will be interesting to do since his hands are clearly smaller than Brawl Luigi's, and almost up until now I've been able to keep the proportions almost the same as they were, but I'm going to have to enlarge his hands to avoid rigging errors. Im srs here The mouth however will just be time consuming to get it to look right. For Smash Ball gonna have this. AWESOME 2.0!

    No not Bowser, the badass hairdo! Yep just be walking around with his face like that when he gets a smash ball, itd be funny as hell to put in videos. XD
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #9311 on: March 23, 2013, 05:31:05 AM »


    nice work  lol it would be really fun this luigi face and hair un up when you take the smash ball ^^
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    KTH
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    « Reply #9312 on: March 23, 2013, 07:21:38 AM »


    StupidMarioFan1 : Please, fix his normal.
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    « Reply #9313 on: March 23, 2013, 08:12:49 AM »


    StupidMarioFan1 i love that LM Luigi but that face over final smash eyes? please not
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    « Reply #9314 on: March 23, 2013, 11:08:00 AM »



    guess who this is...
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