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« Reply #16365 on: September 22, 2014, 06:26:47 PM » |
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yes, the first import over tabuu
I made an import of Ben (the Link Statue from MM) over Tabuu, but because the iso I have doesn't have a working SSE and I could never find any cheats to unlock Boss Battles, I was never able to test him.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #16366 on: September 22, 2014, 06:36:16 PM » |
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Hate to bug ya, but you'll ned to add some more edge loops to make his eyes less angular. Flatten the belt agains this body, and do the same for the blue parts of his legs. Just look at Mega Man and Elec Man's model to see what I mean.
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3DS Friend Code: 2895-6640-9302
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« Reply #16367 on: September 22, 2014, 06:46:13 PM » |
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I made an import of Ben (the Link Statue from MM) over Tabuu, but because the iso I have doesn't have a working SSE and I could never find any cheats to unlock Boss Battles, I was never able to test him. but mine is not for the SSE boss, its for tabuu's tabuu PSA
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« Reply #16368 on: September 22, 2014, 07:57:27 PM » |
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WAH! Too bad, Melee Waluigi Time!
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« Reply #16369 on: September 22, 2014, 08:26:34 PM » |
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WAH! Too bad, Melee Waluigi Time! I had thought about importing the trophy model, but I wanted to wait for Marioking's Waluigi moveset since it has an edited boneset to have fingers and more. Better make sure to lower the vertex count because from what I remember when someone tried to import Professor Oak's Melee model, those trophies are extremely high poly.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #16370 on: September 23, 2014, 12:12:43 AM » |
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oh dear god i cant believe I forgot to rig the shoulders .. apart from that, just some rig fixes, and this will be ready
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« Reply #16371 on: September 23, 2014, 08:06:10 AM » |
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I made an import of Ben (the Link Statue from MM) over Tabuu, but because the iso I have doesn't have a working SSE and I could never find any cheats to unlock Boss Battles, I was never able to test him. Oh, I'll test him for you if you still have him.
oh dear god i cant believe I forgot to rig the shoulders .. apart from that, just some rig fixes, and this will be ready Could have sworn she'd be over Mewtwo based on her pose in the first pic. XD
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« Reply #16372 on: September 23, 2014, 12:33:58 PM » |
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oh dear god i cant believe I forgot to rig the shoulders .. apart from that, just some rig fixes, and this will be ready LOL did ya test her on my PSA? haha. Aside from the obvious shoulders, looks epic!
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« Reply #16373 on: September 23, 2014, 12:59:50 PM » |
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Does she have facials? If her eyelashes and her brows are models, you could try to edit the model (or a facial in pmd) and save as a look, then you could do your magic import
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« Reply #16374 on: September 23, 2014, 01:04:36 PM » |
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LOL did ya test her on my PSA? haha. Aside from the obvious shoulders, looks epic!
yes, its actually made only for your PSA Im sizemoding and stuff here; because many bones had to be translated to get this to work; the other detail is that I had to delete most of tabuu's article weapons to save filesize (akuma homura model is 8000+ vertices even after optimizing with brawlbox, its a miracle it didnt crash lol) Im having troubles with tabuu's chain and cage, plus the skirt (rigging long skirts in legs is a pain in the ass specially when skirrs are as weird as this one) but its overall done Does she have facials? If her eyelashes and her brows are models, you could try to edit the model (or a facial in pmd) and save as a look, then you could do your magic import I still have the same expresions of my other Homura imports (the normal one over snake, the aftermath homura over pit and moemura for peach with rigged mouth); but they wont be useful here because tabuu has no expresions nor FS eyes
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« Reply #16375 on: September 23, 2014, 01:24:42 PM » |
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oh, yeah. Just forget it
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« Reply #16376 on: September 23, 2014, 01:58:44 PM » |
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So, I kinda got fed up with waiting on that Majora model. Gonna need help with mapping and rigging, maybe someone to clean it up since I don't know a whole lot about model making, but there's progress, and I'm doing most of the gruntwork.
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« Reply #16377 on: September 23, 2014, 02:50:14 PM » |
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I had thought about importing the trophy model, but I wanted to wait for Marioking's Waluigi moveset since it has an edited boneset to have fingers and more. Better make sure to lower the vertex count because from what I remember when someone tried to import Professor Oak's Melee model, those trophies are extremely high poly.
His polys are lowered in that picture actually
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« Reply #16378 on: September 23, 2014, 02:52:08 PM » |
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And skirts The skirts are from Ganondorf's cloak, and since the patterns differ from front to back, I made the inside of the cloak, which is a separate texture, into the back pattern. Might need the resolution pumped up a little bit so it looks proper. I....kinda missed this, guys.
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« Last Edit: September 23, 2014, 02:55:37 PM by Majora-Sama »
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« Reply #16379 on: September 23, 2014, 02:55:04 PM » |
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And skirts The skirts are from Ganondorf's cloak, and since the patterns differ from front to back, I made the inside of the cloak, which is a separate texture, into the back pattern. Might need the resolution pumped up a little bit so it looks proper. You modelled this all by yourself? And you call yourself not confident with your skills.
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