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Author Topic: WIP Workshop  (Read 4596716 times)
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SonicBrawler
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    « Reply #915 on: April 04, 2012, 07:04:19 PM »


    Missles... flames... plasma beam.... epic balls of energy... and a giant freakin death lazer. He's loaded.

    I need ideas on what to make him do when he rolls up into a sphere... anyone?

    does samus's fi tmotion have an animation for the model, whiel inside teh morp ball? if so, u coudl follwo mah tutorial on teh sonic method, so he can eb seen but nto be weird
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    Some people are barely scraping by in the economy.
    Modding has made you guys so spoiled.

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    « Reply #916 on: April 04, 2012, 07:06:02 PM »


    Glad to see some SFxT models getting ripped.  Gives me hope for Yoshimitsu. Tongue

    I second this. If anybody wants to give this a try I have the model along with most of the other ones from SFxT
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    « Reply #917 on: April 04, 2012, 07:06:46 PM »


    "fear my wrath for i am pacman!" *eats trees*

    Just a little texture editing (thank you demonboy), and some rigging to the main body so the arms dont just float and were done Awesome Face
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    Segtendo
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    « Reply #918 on: April 04, 2012, 07:08:58 PM »


    God damn those eyes...
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    « Reply #919 on: April 04, 2012, 07:09:47 PM »


    God damn those eyes...

    good or bad? how should I edit them?
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    DSX8
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    « Reply #920 on: April 04, 2012, 07:11:12 PM »


    I second this. If anybody wants to give this a try I have the model along with most of the other ones from SFxT
    well do u have the model of Jin from SFxT? i cant even find a model of him from Tekken 6
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    « Reply #921 on: April 04, 2012, 07:17:24 PM »


    good or bad? how should I edit them?
    They just creep me out.
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    Ninka_kiwi
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    « Reply #922 on: April 04, 2012, 07:20:17 PM »


    I happen to have jin's model from tekken 6 but I'm sure his model form SFxT would be better.

    I'd love it If someone could find lars' model from SFxT myself >.>
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    « Reply #923 on: April 04, 2012, 07:22:43 PM »


    -insert place holder preview for Zangief-

    yeah, im rigging zangief. he is basically done, but his head is a pain in teh butt to put on, and his arms are crap.
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    « Reply #924 on: April 04, 2012, 07:23:48 PM »


    would anyone be mad if i remove Pacmans mechs nose? it kinda gets in the way Im srs here
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    « Reply #925 on: April 04, 2012, 07:57:03 PM »


    well do u have the model of Jin from SFxT? i cant even find a model of him from Tekken 6

    I'd love it If someone could find lars' model from SFxT myself >.>


    Got 'em right here. Which flavors will it be?



    would anyone be mad if i remove Pacmans mechs nose? it kinda gets in the way Im srs here

    I like its nose. can't ya just shorten it?
    « Last Edit: April 04, 2012, 07:58:50 PM by 8-BitDemon » Logged

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    « Reply #926 on: April 04, 2012, 08:18:42 PM »




    Frank West is almost done.

    i tested him in-game and there is no lag at all, perfect metal works nicely.

    just got to rig the hands and buttons, tweak some parts, and add face expressions then this dude is done.

    @ Nanobuds

    Iron Man looks great, hope you get the metal working because i play with items.

    Someone should HD-ize the texture to look kinda look wii's Iron Man texture.
    « Last Edit: April 04, 2012, 08:22:08 PM by ShadowSnake » Logged

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    « Reply #927 on: April 04, 2012, 08:25:35 PM »


    @ShadowSnake

    I'll get it working... i'm pretty sure i know how to fix it. And i plan to make an extra texture like wii's
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    « Reply #928 on: April 04, 2012, 11:04:27 PM »


    Lol sorry, this is the last Pacman post from me on this thread Awesome Face

    I like its nose. can't ya just shorten it?

    LOL no Im srs here But I got it working Awesome Face
    « Last Edit: April 04, 2012, 11:09:58 PM by Rockin Pervy » Logged


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    « Reply #929 on: April 05, 2012, 01:40:11 AM »


    Got 'em right here. Which flavors will it be?


    O.o.. oh wow.... ill take all 3!
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