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« Reply #1380 on: May 06, 2012, 09:45:21 PM » |
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Putting Kakashi on hold because rigging the arms is giving me a headache. Give me a reason NOT to do this.   And no, I don't really like the necklace, so if you want to import your own version with the necklace, go right ahead. I'll include his .bress with the download. My only gripe is his INSANELY low vertex count, but this can also be good if the rigging goes well. As for who it's over, just by looking at his T stance I'll give you one guess. By the way, it's definately not this guy. 
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« Reply #1382 on: May 06, 2012, 10:05:11 PM » |
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give him his pipe and ya got my download  Uh, only problem is that I don't know where the pipe is, I can look for it, but no promises. Same for the necklace. I might be able to find a usable model in his effects stuff, but again, no promises. If All else fails, I guess I could make the pipe myself, and ask for some help to texture the thing, same for the necklace. Then again, I never did like his necklace that much either way. I actually found Bando's extra hand(The one he takes off/ is putting on in his entrance animation) and his canon models, so I might find those two things too =3 I had to vertex his head that way by the way, which was easy. EDIT: Actually, he doesn't have a pipe, I just noticed his name is GAM Gabunaginta (Chief Toad) would be Gab I think. So it's Gamakichi I think :/
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« Last Edit: May 06, 2012, 10:11:36 PM by Naruto200Man »
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« Reply #1383 on: May 07, 2012, 01:05:04 AM » |
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have u seen any snake models in the game?
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« Reply #1386 on: May 07, 2012, 04:13:56 AM » |
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OC ima make... right now it's just marth's torso vertex editted and new texture... and legs without boots. i'll start working on from here... any sugestions are welcome, it's suposed to be a gunner when finished
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« Reply #1387 on: May 07, 2012, 04:33:31 AM » |
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well thxs to ASF1NK help.. turns out it was the codes that dolphin gave me that was [censored]ed up and wrong...  Player Cards, Name Box, and CPU box can now be clicked on 
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« Reply #1388 on: May 07, 2012, 06:36:31 AM » |
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yayz!
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I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. 
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« Reply #1389 on: May 07, 2012, 06:41:41 AM » |
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epicness
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SSJ - The guy that can, but won't.
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« Reply #1390 on: May 07, 2012, 07:10:55 AM » |
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just noticed i didnt put a pic in my post... here it is:  i need someone experienced in UV mapping to make a nice map of the gun...
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« Reply #1391 on: May 07, 2012, 07:47:43 AM » |
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@DSX8 will we be able to customize the css ourselves in the css organizer?
@gammakid nice, nuff said
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SSJ - The guy that can, but won't.
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« Reply #1392 on: May 07, 2012, 08:13:45 AM » |
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 only need a face... i may end up using marth's face but idk... btw, he is over link and has a moveset written...
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« Reply #1393 on: May 07, 2012, 08:17:48 AM » |
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have u seen any snake models in the game?
What snake models do you want? I found [censored] TONS of snake models in Anko's effect files (Literally, there's like one model for every snake she uses, and she uses tons of different ones) And I haven't looked at Orochimaru's effect files. But I doubt Sanda's model will be there. Something tells me you're after a particular stage model?
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« Reply #1394 on: May 07, 2012, 08:45:18 AM » |
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i was really looking for a snake head roughly the size of charizards bolder maybe a bit bigger is there any like that? 
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