Kage's Inner Sanctum: Using a Phoenix Down

Started by Kagemaru, February 13, 2012, 08:24:59 AM

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Which Throw is the Best?
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Back
4 (11.8%)
Up
6 (17.6%)
Down
3 (8.8%)
Forward
21 (61.8%)
None
0 (0%)

Total Members Voted: 34

If you still needs testers, i can. But only if you need

Sorry, I forgot to change the OP. All the slots for testers are full for now.

I'm going to aim to have a beta version out for the testers by Friday. I would like to have a report by Monday so that any changes can be made and hopefully, v1 will be released by Wednesday.

These are estimated times that are subject to change.
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Happy Birthday...here is your cake
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 :happy:
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Happy birthday kagemaru
personas: [Nathan Drake Cole Mcgrath(Street  Fighter X tekken version  Jonah Hex Johnny storm Cilf Hudson Sonic Chuck Greene Frank West batman wolverine the Flash Green Lantern  Superman  Marty Mcfly  The atom(Dc universe comics)  Mimic (The Exlies  comics version) Alan Wake  Rambo  Indiana Jones and others


Happy birthday dude :D
I will try to have the Down special finished by tonight
Managing between Being in the US Army and other things. All is well so far.

FC:4256-5446-5169
PSA 2.35:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29684
Competitive play Official thread:
http://forums.kc-mm.com/index.php?topic=54433.msg1069108#msg1069108

Thanks guys xD

I stayed up till 5 this morning working (then crashed and woke up at 3pm) on tweaks for Wolverine so here is a progress update:

Forward Smash is still fast, but its got better placed hit boxes and a sweetspot.

Down Smash trips

Re-vamped Up taunt animation

Re-vaped side tilt animation

Better placed hit boxes for the Down Air

And a few other small tweaks here and there.

Really I'm just waiting on ShadowMarth for the specials, then I can give the betatesters their package.

@ShadowMarth: Thats good to hear xD

@Betatesters: Be sure to give me very detailed feedback on what you have. How he feels, plays, how well he fairs against opponents. What he may be lacking, what he may be too good in. Be very descriptive. Think of it like this... I don't want to have to ask you how you felt about  specific aspect of Wolverine. Cause you already told me xD

What I WANT him to be is a surprisingly heavy character that can last long in fights. BUT he does little damage offset by the ability to cause damage quickly. He only has a few kill moves which usually don't work until the opponent is in the high hundred area.

There ARE a couple glitches I don't think will be fixed before I release this to the testers though:

Neutral-B is supposed to move forward quickly. Currently, it doesn't unless your suffereing from knockback... or just now being able to press a button from the hit stun. It likes to pretend you're in the air when you're on the ground using it.

Side-B still isn't 100% how I want it, but its passable.

And the Down B both air and ground are currently not functional. But I believe ShadowMarth will have them working like he said. :)
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.


ShadowMarth is still working out the kinks with the down-B

But fret not, I'm still going to give you guys the Beta today. You'll just have to omit usage of the Down-B moves and Final Smash.
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.


Alrighty... It was getting late, so I decided to give the testers the beta. Instructions were enclosed in them. xD
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

AAA: Slash Slash Slash
Kinda of spammable since you can hold a to do the full combo and has no type of end lag to make it not spammable. This racks up damage pretty fast so i think it should have least damage and more end lag to be fair.

Attack100: Swiss Cheese
It's pretty nothing bad about it

Forward Tilt: Cross slash
This is okay has effect which is kinda good for getting damage real fast but at the same time cheap because of how fast it comes out. I think this move should have little more start up lag but 7% damage to make up for start up lag.

Up Tilt: Jump Slash
He should do more damage like 6%. He shouldn't move with it either just stay in one place.

Down Tilt: Double Slash
Nothing really bad about this.

Forward Smash: Side Swipe The tip of the smash has amazing kickback (like to good) and it's really spammable. Add some start up lag. Up close does 7% and Mid range 21% weird?

Up Smash: Tripple Stab
Pretty Balance. Should be able to hit in front of him a bit.

Down Smash: Foot Stab
Way too good!! Need alot of start up lag and end lag. Spammable so hard opponets can't really do anything to stop. And 50% at max! tone it down to like 30%. Racks up damage like crazy and get your opponets to 150% in 5 seconds.

Dash Attack: Drill Claw
It should make the foe move forwards not backwards.

Aerials: Nonething wrong with them just can't really hit up air alot.


B attacks: not really helpful or useuable i think you know this already

-Drops way to fast can't really do a meteor smash with him

-Not a bad character just needs to be less spammable

-Grabs are amazing tone them down just a bit

March 31, 2012, 07:03:58 AM #133 Last Edit: April 04, 2012, 01:32:31 AM by SonicSpeed
Everything ok with the beta but he falls to fast even if its a big or little stage plus in brawl when during mega brawl mode after his down grab puts him it put him in a t stand and the metal texture is a little to bright but I had one problem when I try to select one of his costumes the game stop working when I choose a stage
personas: [Nathan Drake Cole Mcgrath(Street  Fighter X tekken version  Jonah Hex Johnny storm Cilf Hudson Sonic Chuck Greene Frank West batman wolverine the Flash Green Lantern  Superman  Marty Mcfly  The atom(Dc universe comics)  Mimic (The Exlies  comics version) Alan Wake  Rambo  Indiana Jones and others

So me and my friends played around a bit with Wolverine over this weekend. So I got to use him quite a bit, here are my feelings.

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