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« on: April 08, 2012, 10:58:22 AM » |
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These are all the projects I'm currently working on.
Custom Models Model Imports
Modified Model Import Released Hacks Update Yooka(Yooka-Laylee) Bayonetta(Bayonetta 2) Shygirl(Created by the artist minus8) Sash Lilac(Freedom Planet) Carol Tea(Freedom Planet) Yuri Lowell (Tales of Vesperia) Demitri (Darkstalkers) Aguade (Pokemon Sage) Rawk Hawk (Paper Mario :TTYD) Miyu Version 2 (Starfox 2 cancelled SNES game) Made new model for the body,head, and boots, will add eyelashes and more detail to textures. A hover bike made of Wario's Bike and the Landmaster , not sure if I'll use it for anything except render shots though. Nicole (Sonic,Archie Comic series) Pea[censored] (Skullgirls) Prinny (Prinny: Can I be the Hero) Mecha Sonic (Sonic & Knuckles, SMBZ) Still working on making him have 2 separate shine shaders for his gray and blue parts. Going to make a another model with the new parts I made in the pic above. Will also make a gun for his arm and a ball form so I can place him over Samus.
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« Last Edit: June 22, 2015, 12:03:57 AM by Demon_of_Elru »
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« Reply #1 on: April 08, 2012, 11:16:43 AM » |
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I'll be bluntly honest Demon, Sally looks nice, but she needs to be smoothed for the sake of the Metal material.
Use TurboSmooth and ProOptimizer.
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3DS Friend Code: 2895-6640-9302
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« Reply #2 on: April 08, 2012, 12:12:45 PM » |
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Trying to find a solution to that without increase in polycount.
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« Reply #3 on: April 08, 2012, 12:15:23 PM » |
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did not know that sally had a model nice import im going to use this
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« Reply #4 on: April 08, 2012, 12:21:59 PM » |
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I actually made this myself but if you look around the net enough you can find probably one.
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« Reply #5 on: April 08, 2012, 12:49:46 PM » |
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Trying to find a solution to that without increase in polycount.
I don't think there is. Just try those and see how it works out?
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3DS Friend Code: 2895-6640-9302
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« Reply #6 on: April 08, 2012, 12:51:09 PM » |
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MeshSmooth may be a better alternative to TurboSmooth, I've used it in place of Turbosmooth and got pretty much the same results without the polycount skyrocketing.
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Muslims are literally murderers
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« Reply #7 on: April 08, 2012, 01:29:04 PM » |
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I found a solution to the problem just need to fix the smoothing group I uploaded the hack with the fixes.Thanks for the help though.
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« Reply #8 on: April 08, 2012, 01:45:16 PM » |
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Did her tush smooth out too? *SHOT!*
Anyhow, awesome job. You should make a tutorial on how to model.
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3DS Friend Code: 2895-6640-9302
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« Reply #9 on: April 08, 2012, 02:10:54 PM » |
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I've been thinking of doing that although I use Maya more than 3ds max.
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« Reply #10 on: April 08, 2012, 04:02:38 PM » |
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i cant wait for EarthWorm Jim lol he is going to be awesome
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« Reply #11 on: May 13, 2012, 01:28:22 PM » |
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You're making Bunnie Rabbot ? Way past cool, man . Btw, will you make her in a more "classic design" too? You know: Also, shouldn't Bunnie be over Samus instead of C.falcon? Don't get me wrong, I think Captain falcon is still a really good idea but Samus seem to fit her a little more imo (since she's sort of a robot, use a robotic arm as a weapon and the fact that she's a woman). One last thing, what Sonic game will she be in ? Is that game project still alive?
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お前はもう死んでいる。
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« Reply #12 on: May 14, 2012, 01:09:46 PM » |
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As of now I'm only doing this version of Bunny cause it ties into a Mugen project I'm working on.
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« Reply #13 on: May 14, 2012, 01:28:05 PM » |
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As of now I'm only doing this version of Bunny cause it ties into a Mugen project I'm working on.
OK
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お前はもう死んでいる。
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« Reply #14 on: May 16, 2012, 07:29:08 PM » |
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Jim look awesome. Great job man
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お前はもう死んでいる。
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